Screenshots
#61
Posted 25 April 2005 - 01:04 PM
Paradox @ Ali - "And what the fuck would you know? Ever been? Oh no, sorry, your map says 'HERE BE DRAGONS' anywhere outside of your rock"
#63
Posted 27 April 2005 - 11:56 AM
oh and more screens plz
Edited by Az3r^, 05 May 2005 - 11:21 AM.
Paradox @ Ali - "And what the fuck would you know? Ever been? Oh no, sorry, your map says 'HERE BE DRAGONS' anywhere outside of your rock"
#64
Posted 05 August 2005 - 01:32 PM
and the "LMFAO with a defence grid like that, he couldn't lose!" that is the way a like it?
Edited by lee_newsum, 05 August 2005 - 01:36 PM.
#65
Posted 05 August 2005 - 02:50 PM
What defence grid did you have? 400 hellstorms? =/
#66
Posted 05 August 2005 - 04:10 PM
I cant stand mod maps or non detailed plain maps, im sorry.
#67
Posted 05 August 2005 - 09:25 PM
And on the eighth day, god created kbyhil.hjfvgchtnm jhv o9, nhp;.
----------------------------------------------
Be young, have fun, taste ZOMGWTF.
<_<' ...Good day. -F1-
#68
Posted 06 August 2005 - 09:43 AM
#69
Posted 07 August 2005 - 12:07 PM
I usually play: Heck Freezes Over, A Path Beyond 2 and that city map you see in most of my screens...can't remember the name. Oh, and Face Down if in a 2v2 scenario.
For a REAL challenge, play Path Beyond 2 with 5 enemies, and 2 allies set to Easy for protection. Playing without those allies and winning is impossible, and It took spying 2 refineries and the war factory, plus constant production and about 8 failed attacks for me to finally gain the advantage. I still haven't completed the save, but I'm now down to THREE AIs from five. I can win now pretty easily...
It's been a costly battle, though. I'm not looking forward to see my 'losses' column
#70 Guest_Guest_lee_newsum_*_*
Posted 16 August 2005 - 01:42 PM
post the map because i do not have itLee, you actually MADE some maps for this mod, so I can understand your annoyance.
I usually play: Heck Freezes Over, A Path Beyond 2 and that city map you see in most of my screens...can't remember the name. Oh, and Face Down if in a 2v2 scenario.
For a REAL challenge, play Path Beyond 2 with 5 enemies, and 2 allies set to Easy for protection. Playing without those allies and winning is impossible, and It took spying 2 refineries and the war factory, plus constant production and about 8 failed attacks for me to finally gain the advantage. I still haven't completed the save, but I'm now down to THREE AIs from five. I can win now pretty easily...
It's been a costly battle, though. I'm not looking forward to see my 'losses' column
#71
Posted 18 August 2005 - 01:41 PM
#72
Posted 27 August 2005 - 03:56 PM
#73
Posted 03 September 2005 - 12:09 AM
And on the eighth day, god created kbyhil.hjfvgchtnm jhv o9, nhp;.
----------------------------------------------
Be young, have fun, taste ZOMGWTF.
<_<' ...Good day. -F1-
#74
Posted 03 September 2005 - 01:05 AM
The 4-6 player map, Bulzomes Fall is an excelent map for detail. Canon Fodder is not bad either. Sure as hell is an anti-rush map!
That just makes me smile, I am glad to hear my maps are being enjoyed
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#75
Posted 25 October 2005 - 03:42 PM
I can't believe I didn't post the me+2 vs 5 thing...Put it this way, kills was 2000+...
Looks like i gotta do again.
#76
Posted 26 October 2005 - 09:18 PM
#77
Posted 27 October 2005 - 09:15 AM
#78 Guest_Guest_*
Posted 06 July 2006 - 01:12 PM
#79
Posted 06 July 2006 - 01:18 PM
#80
Posted 14 September 2006 - 04:47 PM
and a pic for fun
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