Crazy Ideas
#701
Posted 23 March 2006 - 05:13 AM
Also, there was a MOAB right in front of the building.
#703
Posted 23 March 2006 - 07:54 AM
ps:visit war games http://forums.revora...p?showforum=997
Edited by ???????, 23 March 2006 - 07:54 AM.
"The question mark man" ???????FireBlade-"Hello old friends ahhh still the same wargames, with the exception of a few things."
Paradox-"Yes, like sanity. "
#705
Posted 23 March 2006 - 02:34 PM
how about an imperator overlord for the tank general?
150 % tougher armor
200 % more damage for all its weapons (gatts and main cannon)
twice as big as theold one and twice as fast
comes with propaganda tower and ecm system and can be upgraded with either 2 artillery cannons and 2 gattling cannons, one arti cannon 3 gatts, 3 artis one gatt or 4 gatts or 4 artis.
artillery cannons have the range of the nuke cannon and the gattlings turn faster.
armor against missiles and bombs is inpenetrable (meaning it can't be destroyed by bombs or missiles)
nuclear enegines available from the nuke silo, speed increase 70 %
can run over smaller buildings like tunnels or other base defenses and weights 1000 tons meaning it can't be thrown around by bunker busters or nuke missiles from the nuke migs
man that'd be a great tank for tnk gen, he's simply my favourite general.
oh yeah tank should cost around 5000
#706
Posted 23 March 2006 - 05:37 PM
it rolls down a street shaving the faces off buildings with it's sheer size as it goes then a nearby tower blows up and like the towers usualy do when destroyed flattens the massive tank in one go
there was one such tower which saved a gla armsdealer form getting bombed on gen challenge Vs anthrax gen but when i had a go at it with an airforce gen aurora bata bomber it hit the base of the tower at an angle, destroying the tower and the very tip when it fell over touched the armsdealer and destroyed it in one go
Remember! If you smoke weed you’ll get high, if you smoke a reed you would die
Apparently Donkeys kill more people every year than air-plane crashes
#707
Posted 23 March 2006 - 08:27 PM
how about an imperator overlord for the tank general?
150 % tougher armor
200 % more damage for all its weapons (gatts and main cannon)
twice as big as theold one and twice as fast
comes with propaganda tower and ecm system and can be upgraded with either 2 artillery cannons and 2 gattling cannons, one arti cannon 3 gatts, 3 artis one gatt or 4 gatts or 4 artis.
artillery cannons have the range of the nuke cannon and the gattlings turn faster.
armor against missiles and bombs is inpenetrable (meaning it can't be destroyed by bombs or missiles)
nuclear enegines available from the nuke silo, speed increase 70 %
can run over smaller buildings like tunnels or other base defenses and weights 1000 tons meaning it can't be thrown around by bunker busters or nuke missiles from the nuke migs
man that'd be a great tank for tnk gen, he's simply my favourite general.
oh yeah tank should cost around 5000
You forgot a zero their 50,000 play the retarded mod... it just about has one...
Edited by ???????, 23 March 2006 - 08:28 PM.
"The question mark man" ???????FireBlade-"Hello old friends ahhh still the same wargames, with the exception of a few things."
Paradox-"Yes, like sanity. "
#708
Posted 23 March 2006 - 08:42 PM
looking at pr on mod database.com may of gave me a very rough idea of how much longer pr 8.0 maybe
Remember! If you smoke weed you’ll get high, if you smoke a reed you would die
Apparently Donkeys kill more people every year than air-plane crashes
#709
Posted 24 March 2006 - 09:17 AM
"The question mark man" ???????FireBlade-"Hello old friends ahhh still the same wargames, with the exception of a few things."
Paradox-"Yes, like sanity. "
#710
Posted 25 March 2006 - 04:54 AM
i'm asking for a new tank, although this is the most dtupid idea i ever had, just think of how to balance such a unit?
lol inf gen gets terminator and nuke the same tank (other model) little bit weaker but with nuke explosions every time it fires.
airforce gen gets one of those independence day saucers and laser a portable ion accelerator for col burton, superweapon gets an ICBM bazooka infantry....
toxin... well how about a remote controlled virus, demo gets a real nuke truck that he can put anywhere and blow up the whole map, stealth gets a sam fisher
#711
Posted 25 March 2006 - 06:04 PM
how about an imperator overlord for the tank general?
150 % tougher armor
200 % more damage for all its weapons (gatts and main cannon)
twice as big as theold one and twice as fast
comes with propaganda tower and ecm system and can be upgraded with either 2 artillery cannons and 2 gattling cannons, one arti cannon 3 gatts, 3 artis one gatt or 4 gatts or 4 artis.
artillery cannons have the range of the nuke cannon and the gattlings turn faster.
armor against missiles and bombs is inpenetrable (meaning it can't be destroyed by bombs or missiles)
nuclear enegines available from the nuke silo, speed increase 70 %
can run over smaller buildings like tunnels or other base defenses and weights 1000 tons meaning it can't be thrown around by bunker busters or nuke missiles from the nuke migs
man that'd be a great tank for tnk gen, he's simply my favourite general.
oh yeah tank should cost around 5000
The overlord is already to strong. No need to add stuff.
Can the King Raptors have Missiles and JDAMS together? as in without having to loose the air to air missiles. Cant it be like the F-23 Blackwidows switch weapon mode thing? PLEASE IT WILL BE BETTER.(I THINK) (your choice)
#712
Posted 25 March 2006 - 06:15 PM
I agree with heartbreakone. I'd like to see it in PR too...
anyway, I don't have any yet but I'll post again when I have.
Edited by AeRo~Bewarn, 25 March 2006 - 06:19 PM.
#713
Posted 25 March 2006 - 09:37 PM
the retarded mod doesn't have such a tank, they just completely oversized the emperor...
i'm asking for a new tank, although this is the most dtupid idea i ever had, just think of how to balance such a unit?
lol inf gen gets terminator and nuke the same tank (other model) little bit weaker but with nuke explosions every time it fires.
airforce gen gets one of those independence day saucers and laser a portable ion accelerator for col burton, superweapon gets an ICBM bazooka infantry....
toxin... well how about a remote controlled virus, demo gets a real nuke truck that he can put anywhere and blow up the whole map, stealth gets a sam fisher
cudnt stop laughing thats a good 1 :thumbsup:
#714
Posted 25 March 2006 - 11:59 PM
How about this: Make all planes use their missiles economically. Planes see a target and use the correct amount of missiles for it. Wasting a King Raptor' missile load on a Technical isn't very smart.
#715
Posted 26 March 2006 - 12:14 AM
My idea: Revise the power of each missile drastically upward vs all vehicles and drop the rate of fire to the extreme. Make them somewhat more powerful vs buildings. That way one can hit more than one target on one run but doesn't become overpowered at hitting single, massive targets.
#716
Posted 26 March 2006 - 12:40 AM
#718
Posted 27 March 2006 - 10:35 AM
anyways
how bout melee infantry that are stealh and use knifes and fists to kill poeple
#719
Posted 27 March 2006 - 11:12 PM
All words that need to be said have been said.
#720
Posted 27 March 2006 - 11:55 PM
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