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Contra Remix 2 Released


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#61 viator

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Posted 22 June 2005 - 08:52 PM

Could anyone help me with some Skinning for models?
(...)


i can try, although i'm better at modeling then skinning... ;)
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#62 Pendaelose

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Posted 22 June 2005 - 10:25 PM

i can try, although i'm better at modeling then skinning...  ;)

<{POST_SNAPBACK}>


I can edit models... but thats about it. everything I've made is by cutting and pasting parts from other models and adjusting scale

One model I'd like to see re-skinned...

http://www.cncrenecl...ads&category=21

The China Mammoth Tank reskinned for GLA would be sweet. If you can help with that and post the Zip or Rar you'd be my super hero.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#63 viator

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Posted 23 June 2005 - 01:44 AM

you mean re-colour?

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#64 Pendaelose

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Posted 23 June 2005 - 02:13 AM

you mean re-colour?
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yes, that look sperfect... I haddn't even thaught of just re-colloring the exsisteing skin... shows how much I know about skinning. I'm gonna give it a while and see if I can manage to do it myself once... else, could you upload that skin as an attatcment to a post? it would help alot.

EDIT: I was able to copy your screen shots of the skin and make it happen,, thanks a bunch

Screen Shot link

Edited by Pendaelose, 23 June 2005 - 04:19 AM.

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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#65 viator

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Posted 23 June 2005 - 09:22 AM

glad i could help :)
Fear leads to anger.. anger leads to stress.. stress leads to doobies.. and doobies leads to twinkies.
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#66 Pendaelose

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Posted 23 June 2005 - 02:00 PM

glad i could help :)

<{POST_SNAPBACK}>



Would you be up to doing a damage texture and model for it?
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#67 viator

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Posted 23 June 2005 - 05:35 PM

done, hope you gonna like it :)

download: here (select FREE) or here

if you have any suggestions, just let me know
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#68 Gredinus

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Posted 23 June 2005 - 09:05 PM

The Flak Buggy
It Would be the prfect attack unit for the stealth Gen.

+: High Damage.
High Speed.
Stelthed while not moving.
Prfect for Ambushing.

- : Low Armor.
Low Range (normal tank range).
Has to turn the whole bugy to aim (it dosent have a turent becose the size of the cannon).
Needs escort in biger maps.

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#69 M.E.C.H.

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Posted 23 June 2005 - 11:16 PM

The Flak Buggy
It Would be the prfect attack unit for the stealth Gen.

+: High Damage.
    High Speed.
    Stelthed while not moving.
    Prfect for Ambushing.

- : Low Armor.
    Low Range (normal tank range).
    Has to turn the whole bugy to aim (it dosent have a turent becose the size of the cannon).
    Needs escort in biger maps.

<{POST_SNAPBACK}>

Very good idea ! As for the mammoth tank Pendaelose are you planning to include this on the next version based on contra 004 ? if yes then pls include and the other units that u have made !!!
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Link : http://forums.revora...p?showforum=859

#70 Pendaelose

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Posted 23 June 2005 - 11:53 PM

Very good idea ! As for the mammoth tank Pendaelose are you planning to include this on the next version based on contra 004 ? if yes then pls include and the other units that u have made !!!

<{POST_SNAPBACK}>


My next release is sperate from Contra .04, but I will probobly make a version to include ALL of what I've done plus ALL of Contra .04
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#71 Gredinus

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Posted 24 June 2005 - 08:55 AM

thanks.
how to make one :
ok take a buggy and scrape his weapons down.
then take the weapon of the nuke cannon and resize it.
try to mount it to rocket buggy so that it fits.
for fireing the weapon take some code from the S-60 and inferno cannon.
add a stealth skin and the stealth code from the US sniper.

i think this shuld work for a basis to work on.

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#72 Pendaelose

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Posted 24 June 2005 - 02:32 PM

thanks.
how to make one :
.... ....
i think this shuld work for a basis to work on.

<{POST_SNAPBACK}>


I might... It does sound pretty cool. I think the nuke cannon has the wrong proportions, but there are several cannons in the game that can be used.


done, hope you gonna like it  :w00t:
download: here (select FREE) or here
if you have any suggestions, just let me know

<{POST_SNAPBACK}>


Very sweet... I like it.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#73 viator

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Posted 24 June 2005 - 04:41 PM

a little improved version of damged turret texture:

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#74 Gredinus

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Posted 24 June 2005 - 06:32 PM

The JAG Scorpion:
This would be a good addon to the fire power of the Dem Gen.
If you know wich tank was the JAG Panther (WW2)you know the diffrence, its a tank slayer.
+:
Sloped armor (25% less damage by eany damage type).
88mm cannon (Beather fire power).
range (beather range than a normal Scorpion).
slavege parts (Gets armor upgarde).
Explosive Sheels, instead of toxin (can get a crusader tank flying).
--:
Speed (slower than a normal scorpion).
No Turrent (has to turn to shot).
FireRate (Slower firerate than a scorpion).
addional weapon (has a litle machine gun but doesnt have the scorpion rocket).
Week against Infantry and aircraft.

i made the pic out of 3 tank parts:
body = Scorpion
torrent = Mammuth (fuised with body)
Cannon = Crusader

Edited by Gredinus, 24 June 2005 - 08:28 PM.

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#75 Pendaelose

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Posted 24 June 2005 - 10:17 PM

The JAG Scorpion:

i made the pic out of 3 tank parts:
body = Scorpion
torrent = Mammuth (fuised with body)
Cannon = Crusader

<{POST_SNAPBACK}>


Cool... I'll use that. can you make a damaged version also and post a link for a download?

a little improved version of damged turret texture:

<{POST_SNAPBACK}>


sweet.. I don't have a dds editor, could you post a rapid cahre link with the new DDS?


The support has been great... its made adding a few more things SO much easier... Its also let me work on all the other things on the do list.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#76 Gredinus

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Posted 24 June 2005 - 10:55 PM

Cool... I'll use that. can you make a damaged version also and post a link for a download?

erm if the whole line was meant for me, then ill have to disapoint you. i made that in photoshop.

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#77 viator

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Posted 24 June 2005 - 11:25 PM

rapidshare is not working for me now :/

try this: download

i may try to make that JAGDscopion, but do you want a turret to be rotatable
or not (like a JagdPanther has - picture)? :w00t:

Edited by viator, 24 June 2005 - 11:39 PM.

Fear leads to anger.. anger leads to stress.. stress leads to doobies.. and doobies leads to twinkies.
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#78 M.E.C.H.

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Posted 25 June 2005 - 12:10 AM

Guys very very very good work i appreciate the responce of you guys ! few days ago i had a conversation with pendaelose and both said that the whole mod has not enough response but no it came back stronger ! good work keep up !!! :w00t:
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Mod Progress:
Models:----------------------------------------
INI___:----------------------------------------

Link : http://forums.revora...p?showforum=859

#79 Pendaelose

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Posted 25 June 2005 - 12:18 AM

rapidshare is not working for me now  :/

try this: download

i may try to make that JAGDscopion, but do you want a turret to be rotatable
or not (like a JagdPanther has - picture)? :w00t:

<{POST_SNAPBACK}>



I use rapid share alot... it can be twitchy.

I'll check out the DL on the new skin tonight.

As for the JAGDscoprion... i think it would look most unique hard mounted to the fron... it could go iether way, but it should be distinct.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#80 Gredinus

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Posted 25 June 2005 - 08:01 AM

acctuly JAGD Panther (what means hunting panther) is the german name for the tank, the english is JAG Panther. i got the idea for the tank while watching a discovery show abaut WW2 tanks.

and the mammoth tank for GLA shuld have GLA addons,
Like:
Quad Cannon
Missle turrent
flak cannon
.
.
.

Edited by Gredinus, 25 June 2005 - 08:02 AM.

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