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Remix Escalation Suggestion


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#4421 Pendaelose

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Posted 22 February 2008 - 06:23 PM

I always set one or two at the front of my line and use them in the fire wasll mode. its very wicked. infantry don't disrespect it that way. nor do tanks for that matter.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#4422 Blue Phoenix

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Posted 22 February 2008 - 09:56 PM

ok, at that point you are right. In firewall mode the can be strong but they are not in normal mode. Normal flame tanks can move closer to the target to incinerate the enemy. Those defences can not. In that point they are actualy weaker than his moving brothers... aint i right? :p

Edited by Blue Phoenix, 23 February 2008 - 09:13 PM.


#4423 morsematten

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Posted 23 February 2008 - 03:55 AM

maybe make the flamethrower shoot firery projectiles instead of doing an inferno kind of attack? it'll be something like a patriot but fiery projectiles instead of missles. and these firey projectiles when hit the ground burst into flames, causing the ground to burn for a while...
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#4424 Thats me!

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Posted 23 February 2008 - 11:18 AM

Radar buildings instead of radar on commcenter

#4425 Phoenix911

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Posted 23 February 2008 - 06:05 PM

Flame defense is actually really powerful if set right, also he has a flame defense site he don't need a flame tower.
However you could always make it so the flame defense will fire a flame wall over an arch of the target its firing at, this would make it better anti infantry in groups.
Personally tho i simply depend on my artillery sites for napalm attack and mini guns for AA and Anti infantry, dragon troops work well too.
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#4426 olli

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Posted 23 February 2008 - 10:46 PM

maybe make the flamethrower shoot firery projectiles instead of doing an inferno kind of attack? it'll be something like a patriot but fiery projectiles instead of missles. and these firey projectiles when hit the ground burst into flames, causing the ground to burn for a while...


THe Immolator tanks do thank when switched to cannon mode, so do his Artillery units, and thermite units. Also his flamethrower infantry.
his dragon troopers are the one's with conventional flamethrowers
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#4427 morsematten

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Posted 24 February 2008 - 03:04 PM

yup, but make it into a defensive structure. replace it with an attack mode on the current flame defence?

i was also thinking of a new upgrade for china tank gen. the "lightning rounds". the rounds, when hit target or the ground will burst into a lightning nova kind of thing, and it'll release several lightning bolts that will kill infantry, damage and power down buildings and vehicles for a short while. the nova kills and give a 25% damange and range increase to all vehicles, including helicopters and planes as the same technology can be placed into missles and bombs. it will however not affect bullets.

i think one of chinese tank gen's specialty is the lightning ability it has in its tank technology, it should have more upgrades towards that area.

i was also thinking of portable telsa technology into chinese tank gen's arsenal. small poles will be placed in the battle field by a vehicle, and when a lightning tank or defence fires at one of these poles, the lightning will travel from pole to pole until it reaches the enemy. if not, the lightning will just keep traveling. for every 3 poles it travels to, it loses 5% of its damage. the poles have weak defence, but are very cheap to deploy. this technology will enable chinese tank gen to weaken large assault forces coming directly to the base. this is to soften the enemies army so it will be much easier to defend.

Edited by morsematten, 24 February 2008 - 03:22 PM.

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#4428 olli

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Posted 24 February 2008 - 03:49 PM

No.

No way going to tank general.
IF it is implimented, it will be going to the new Electronic Warfare general, who picks up on tanks gens lightening tech tree.. and expands on it ...very vastly.

The lightening rounds could be cool though.....

yup, but make it into a defensive structure. replace it with an attack mode on the current flame defence?


Flame gen has 2 defeses that shoot flaming projectiles. the MPSA-4 and the Smerch defense shoot missiles with naplam warheads. Same thing as shooting fireballs essentially.

Edited by olli, 24 February 2008 - 03:52 PM.

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#4429 Phoenix911

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Posted 24 February 2008 - 08:55 PM

I agree with olly, and why would u add lighting shells?
his lighting units already discharge a lighting bolt at a target, lighting shells would be the same thing essentially.
And only tank gen has lighting tech i very much doubt any other side is getting a lighting based weapon, at least thats what i think pend said.

Flame gen don't need any flame ball launching defense his defenses are more than enough, and if you want just build basic flame infantry they fire balls of fire from a launcher, Flame gen don't have red guard.
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#4430 Gredinus

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Posted 24 February 2008 - 09:35 PM

Electronic Warfare general will have more Lightning based weaponry than tank gen btw

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#4431 Contra lover

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Posted 24 February 2008 - 09:49 PM

I have an idea for a new General, i heard there were ideas of creating a new side or something or a new general, I think there should either a side based around Europe, OR a British general, games always include USA but never the British as a side (prob because a lot of games are American), even tho the British are one of the oldest nations and most powerful, especiallt currently, ideas for units could be Challenger tanks, good armour and damage but fairly slow, super Commando teams like the SAS, best commandos which would make British fairly unique, the teams could be similiar to Commandos in other C&C games, where they one shot buildings if they get close and such, and these guys can be airdropped or sneak in through stealth.

For aircraft you could have Eurofighter Typhoons as the elite multi role weapon and Harrier VTOL sort of jets, VTOL fairly unique and could possibly replace helicopters, although the Apache M1, perhaps best Heli in the West owned by the British should be added, but too similiar to airforce gen Apache longbow so maybe not which is why harrier sort of craft would be unique

Superweapons, i cant think of one atm but it would be a neat side with some ability to add many new units

#4432 Gredinus

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Posted 24 February 2008 - 09:54 PM

While I would like a european general I will have to dissapoint you.
1st the gen is already planed...
2nd Great Briton is very weak for todays standards.

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#4433 olli

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Posted 24 February 2008 - 10:00 PM

And only tank gen has lighting tech i very much doubt any other side is getting a lighting based weapon, at least thats what i think pend said.


He never said this, infact he said the opposite? Have you read the staff section, or the News section ??

2nd Great Briton is very weak for todays standards.



Only in numbers I think... not in technology

Edited by Pendaelose, 24 February 2008 - 10:03 PM.

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#4434 Pendaelose

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Posted 24 February 2008 - 10:06 PM

Heres something to fuel some speculation...

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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#4435 Gredinus

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Posted 24 February 2008 - 10:08 PM

Didnt we say "Global Escalation"?

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#4436 Pendaelose

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Posted 24 February 2008 - 10:23 PM

Didnt we say "Global Escalation"?


you'll be ok... take some advil and sleep it off.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#4437 Capt.Drake

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Posted 24 February 2008 - 10:59 PM

Nice one, but well "escaltion" hmm not the best name that were there

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#4438 Pendaelose

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Posted 24 February 2008 - 11:14 PM

Nice one, but well "escaltion" hmm not the best name that were there


the other names didn't fit. and bear in mind, this is one pic, its not the only logo or the official name.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#4439 Contra lover

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Posted 24 February 2008 - 11:55 PM

lol Britain weak, no their just few numbers, elite forces, small numbers, that would be their overall idea, Typhoons like one of the best jets in the world and is fairly cheap too and the SAS are arguably the best special forces, just those elements make a cool general better than just another USA clone. Also it doesnt have to be realistic for "todays" standards, today America has tonnes of forces but are trillions in Dept and would have their generals resign if a president tried going into a major war like they did with Iran, the British would be the intelligence army you would have to use tactically, more powerful, more elite, less numbers, it would be like a tasy combination of USA strong units but stronger nad more elite but much less numbers as well as tiny bit GLA where they have sneaky strikes, intelligence, stopping superweapons from going off etc etc

cool? there is a European side however? who?

Edited by Contra lover, 24 February 2008 - 11:57 PM.


#4440 Huzegun

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Posted 25 February 2008 - 12:33 AM

EDIT: Browser error made this post. Ignore.

Edited by Huzegun, 25 February 2008 - 12:34 AM.





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