Remix Escalation Suggestion
#441
Posted 16 February 2006 - 11:26 PM
#442
Posted 17 February 2006 - 12:58 AM
I played a bit with some tanks and building parts and this came out.
I dunno guy, this model just doesn't do it for me...
I've already made a base defense for it. that I'm happy with. Once I've coded it into the game i'll post screenies of all the versions
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#443
Posted 17 February 2006 - 02:17 AM
but it is lacking some
A wise man chooses death before war, A wiser man chooses not to become war.
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.
#444
Posted 17 February 2006 - 03:19 AM
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#445
Posted 17 February 2006 - 03:47 AM
A nuke sign would be fine on a standard drum but a bright yellow one with a nuke sign is just weird/out of place.
O and for the nuke unfantry could they not get rifle upgrades with lunchers that could fire mini nuke grenades capable or could u not give them somethign liek a flashbang it would work in teh same way apart from it wont be a flash it will be a can that releases radiation. Could clear garrisoned units.
A wise man chooses death before war, A wiser man chooses not to become war.
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.
#446
Posted 17 February 2006 - 05:41 AM
i never really liked the nuke drum it looks takie imo.
A nuke sign would be fine on a standard drum but a bright yellow one with a nuke sign is just weird/out of place.
In real life, true, but the standard is pretty set within the game...
O and for the nuke unfantry could they not get rifle upgrades with lunchers that could fire mini nuke grenades capable or could u not give them somethign liek a flashbang it would work in teh same way apart from it wont be a flash it will be a can that releases radiation. Could clear garrisoned units.
intersting... I've already removed the nuke bullets from the red gaurd. I'll consider the flash bang type weapon.
Also, i've been working on the heavy tank today...
Edited by Pendaelose, 17 February 2006 - 05:55 AM.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#448
Posted 17 February 2006 - 12:20 PM
the missile is just well OUT OF PLACE lol
A wise man chooses death before war, A wiser man chooses not to become war.
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.
#449
Posted 17 February 2006 - 12:35 PM
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#450
Posted 17 February 2006 - 05:54 PM
Gredinus I love both models, I dont think they are what Contra mod is going for but in any other mod for nuke china they would fit in perfectly.
Do keep up the great work (especially since you put up fully skinned models and just bare wire brush or greyscale). =)
Hugs and Purrrrrs,
Alyssa
#451
Posted 17 February 2006 - 09:15 PM
Field Command Tank. Gives propoganda and frenzy bonuses to near by units. It is otherwise un-armed.
SRM-Tank. (Short Range Missile) Anti-Tank&Anti-Infantry missiles.
The base defnese lightning gun.
By the end of the weekend I should have screenies for: LRM-Tank, Heavy Field Command Tank, Heavy Missile Tank, Frenzy Towers, SRM & LRM base defenses, Heavy lightning base defense.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#452
Posted 18 February 2006 - 12:50 AM
A wise man chooses death before war, A wiser man chooses not to become war.
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.
#453
Posted 18 February 2006 - 05:03 AM
Can't wait to see other sweet toys
#454
Posted 18 February 2006 - 07:16 AM
It will have a toggle buttons to change between LRM Artillery and Hive-Missile AA.
LRM Artilery is prett strieght forward. HE-Warheads fired a pretty good range. Very efective, its only weakness being long min range.
Hive-Missile AA will fire 2 large misiles at the enemy aircraft. Once the missiles close in enough, they explode into a burst of smaller Mini-Missiles that engulf the plane.
Edited by Pendaelose, 18 February 2006 - 07:33 AM.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#455
Posted 18 February 2006 - 07:22 AM
Edited by Capt.Drake, 18 February 2006 - 07:24 AM.
#456
Posted 18 February 2006 - 12:11 PM
OMFG i am loving that partThe Heavy Missile Tank
Hive-Missile AA will fire 2 large misiles at the enemy aircraft. Once the missiles close in enough, they explode into a burst of smaller Mini-Missiles that engulf the plane.
A wise man chooses death before war, A wiser man chooses not to become war.
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.
#457
Posted 18 February 2006 - 03:22 PM
Edited by Red Alpha, 18 February 2006 - 03:27 PM.
#458
Posted 18 February 2006 - 03:26 PM
Noice!
Overlords with missiles!
#459
Posted 18 February 2006 - 04:27 PM
"Whens its done" please be patent all no matter how hard that maybe.
pends i am sure is working hard on it aswell as jugaling his everyday life
A wise man chooses death before war, A wiser man chooses not to become war.
Foamy!?!! Xombie!?! Awesome Cannon Rock
Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.
#460
Posted 18 February 2006 - 06:05 PM
The Heavy Missile Tank
It will have a toggle buttons to change between LRM Artillery and Hive-Missile AA.
LRM Artilery is prett strieght forward. HE-Warheads fired a pretty good range. Very efective, its only weakness being long min range.
Hive-Missile AA will fire 2 large misiles at the enemy aircraft. Once the missiles close in enough, they explode into a burst of smaller Mini-Missiles that engulf the plane.
it remind me of V3 misile luncer from Red Alert 2, it would rock on the battlefield
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