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Remix Escalation Suggestion


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#1881 Phoenix911

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Posted 26 September 2006 - 11:08 AM

Woh your post repeated 4 times O.O
only the cyber general works, and if u want a realy easy game thenthe gla does work but has not got the super ai.
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#1882 Pendaelose

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Posted 26 September 2006 - 04:06 PM

pend, im just curious, will all the AI be coded and play able against in the finishing stages of remix3? what i mean is, will they use the escalation upgrades and thier new units etc becase i was playing against 2 comps, one insaine and one hard, and as soon as the gam started it said hard enemy has been defeated, i think i was playing against flame. in the current WIP, which AI sideare able to be played against, or is it only robot?

Right now its still only Robot. I had uploaded an AI patch for GLA but it sucked. So don't use it ;)

Flame and Assault will just explode the moment they spawn until the AI is fixed. It will be done, but I'm procrastinating and using the Lazr rework as my excuse to do something other than days of AI scripting.

also, do you know about the repairing bug, when units are more than 2 chevrons promoted, then dont auto reapair any more...i think it was since the last WIP, im not sure.

This has been complained about periodicly sense Remix2.0. I don't know what causes that. I've never changed the promotion behavior and I've searched for it several times and never been able to find it.

Its possible Creator intentionaly disabled it in Contra to make people use the repairing units. All generals should have something capable of field repairs on every vehicle. Either the USA battle drones, or a repair vehicle, or a propoganda tower on a unit.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1883 Capt.Drake

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Posted 26 September 2006 - 05:34 PM

Pls get that autorepair for 2 and 3 times promoted units back, it sucks without it, and drones have that behavior to get shot down fast by the way.
And still the AWACS doesn't have a chance against enemies with AAA, so most chinas and glas!

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#1884 olli

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Posted 26 September 2006 - 05:53 PM

well since there are repairing units, that makes it fair... but its annoying when the stupid little drones get shot down by gattling tanks.
any who, reply in the GLA powers topic, no one has been there for a while, theres some nice suggestions in there
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#1885 Phoenix911

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Posted 26 September 2006 - 07:41 PM

Just because noone replys to a post does not meaqn its gone ever looked, sometimes pend is at work and or too busy to reply to every post.

Hey pend btw the nuke on the nuke gens info says it has 9 min reload, that needs changing since the mirv is 8 mins lol

Edited by Phoenix911, 26 September 2006 - 11:47 PM.

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#1886 Capt.Drake

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Posted 27 September 2006 - 12:46 PM

About that AWACS agin it doesn't have a chanche against most china and gla on the field if it's getting caught by AAA I think stealthing it would make it better
And wha tabout the Cluster tomahawk strike missiles now Pend?

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#1887 Pendaelose

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Posted 27 September 2006 - 12:52 PM

About that AWACS agin it doesn't have a chanche against most china and gla on the field if it's getting caught by AAA I think stealthing it would make it better

It doens't need to be better. Its not meant to solve all your AA problems. It will stop missiles. You stilll have to handle guns on your own.

besides, stealth wouldn't make a difference. Everyplace you see massed AA there is stealth detectors.

And wha tabout the Cluster tomahawk strike missiles now Pend?

not looked at yet. Check the laser page, I've been busy.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1888 Phoenix911

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Posted 27 September 2006 - 12:56 PM

Yer he making the laser cool again ;)
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#1889 Capt.Drake

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Posted 27 September 2006 - 01:00 PM

Ok, ok, and a friend said that the gattling tanks could detect stealth, true or not? Or could it be?

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#1890 Pendaelose

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Posted 27 September 2006 - 01:40 PM

Ok, ok, and a friend said that the gattling tanks could detect stealth, true or not? Or could it be?

;) So not true... unless its a bug. But I don't think it is. If you or your friend find a gattling tank that detects stealth let me know who has it.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1891 Capt.Drake

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Posted 27 September 2006 - 01:49 PM

Ok, I'll ask again, but I said, I didn't belive him cause he said, that his combat engneers and snipers where killed by gattling tanks, I'll ask again

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#1892 Pendaelose

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Posted 27 September 2006 - 02:03 PM

Ok, I'll ask again, but I said, I didn't belive him cause he said, that his combat engneers and snipers where killed by gattling tanks, I'll ask again


There was probably a stealthed Radar truck nearby that he didn't know about.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1893 Capt.Drake

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Posted 27 September 2006 - 02:07 PM

He said there hasn't been any, but infact I don't really care and I never had that problem I've asked him several times and he always says no there hasn't, but ok

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#1894 Phoenix911

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Posted 27 September 2006 - 02:28 PM

Peaple that say there was no radars about are usuly ignaront to the fact that they may have missed one, Also china gets alot of units that can upgrade with radars.
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#1895 Capt.Drake

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Posted 27 September 2006 - 02:31 PM

Ok, I have to tell you one more thing, that guy is one of the biggest n00bs you have ever seen, you would have your fun with him, but he played against AI, and he doesn't play against Cyber, cause it's too challenging, and not fun anymore ;)

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#1896 Phoenix911

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Posted 27 September 2006 - 02:41 PM

Half the fun is actuly being pawned by the insain AI.
Phoenix™ The Forgotten Samurai
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Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#1897 Capt.Drake

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Posted 27 September 2006 - 02:46 PM

I play aginst Hard, cause there I get my fight and can win.

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#1898 olli

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Posted 27 September 2006 - 07:00 PM

lol the insain AI CHEATS! he gets like rank 3 in 3 mins of starting up the game :lol:
thats why you have to put your self an ally on aswell, if anybody can beat robot AI on insain..with airforce then i will be inpressed...even superweapon or flame.
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#1899 Pendaelose

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Posted 27 September 2006 - 07:25 PM

I can do it with infantry general... but it would still be hard. Trying it with any other general is just begging for pain. Its not imposible... its just exceedingly tough.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1900 Phoenix911

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Posted 27 September 2006 - 10:42 PM

But thats the whole reason for insain ai is to make it soo hard that u will need an ally to win, or atlest if u do win solo then it will be very very hard.
thats wat pend was aiming for.

ps: i just thought i have a map for generals (not zh) that because it is for generals has no AI for the other generals only standard sides, does anyone know how to add the generals ai to it?

pps: the map is "bay of pigs" it was in red alert 2 if anyone remembers it but someone remade it for generals.

Edited by Phoenix911, 27 September 2006 - 10:44 PM.

Phoenix™ The Forgotten Samurai
A wise man chooses death before war, A wiser man chooses not to become war.
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Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.




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