Nazgûls "Special Extended Edition"
#321
Posted 17 February 2007 - 02:43 PM
And have the EXACT same problem with the Orc Pikemen u know... All done, but invisible (if I try to use the new texture for them)...
*mumbles*
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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#322
Posted 17 February 2007 - 06:49 PM
anyways, try to just have the RohanElvenWarrior for the banner carrier, and see how it fits if it doesn't look good, I don't know what you should do.. just try again to change it or something the USER_7 and that..
The 4th Age version 0.8 has been released: Link
#323
Posted 18 February 2007 - 02:00 AM
I'll just use the "Rohan Elven bla bla" (who on EA came up with that name anyways), which I call Lórien Warriors (since that's what they are actually), as a banner carrier for the Noldors instead, even if it looks kinda weird.
- Btw, do they have/use a banner carrier in the WK expansion?
Anyway... I'll "simply" ad this to the "NoCanDoForNow list" along with the new Orc Pikemen skin and other minor issues that opefully a small team can crack for the Alpha version...
New minor polishing issue:
- Some of my units, heroes and hordes, miss the "short cut letter". How do I ad those? (Not that I use them myself, but just to be picky...) =p
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#324
Posted 18 February 2007 - 10:04 AM
COMMAND:ConstructGondorSwordsmen "Gondor &Swordsmen" END
The 's' would be the hotkey in that.
For heroes it is slightly different. In their INI you can add something like this:
Hotkey = CONTROLBAR:CelebornHotkey
Then in lotr.str add the following:
CONTROLBAR:CelebornHotkey "&Celeborn" END
The hotkey would be 'c' in that case.
#325
Posted 18 February 2007 - 11:21 AM
like, if you have Haldir, don't hotkey &Haldir, cause H is the same as if your going to your "home" (the camera comes to the fortress) and for Aragorn, you shouldn't have A, but I think it should work... what building has attack-move anyways those above aren't the worst though, cause your probably at your building when you make them anyways.... it's worse with powers.. Like, say, Legolas' "&Arrow-wich-instant-kills-any-dwarf", that would cause problems Legolas would then want to attack-move, and kill a dwarf
The 4th Age version 0.8 has been released: Link
#327
Posted 18 February 2007 - 02:03 PM
ps, If anyone has any ideas about the invisible skins mentioned above (yeah I know, this happens a lot *lol*) - plz let me know... It would be great if I could remove that from the boring nocando-list and I know it CAN be done since others make new skins all the time
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#328
Posted 18 February 2007 - 06:50 PM
This is as far as I can go by myself... and the Beta is finished!
Now... I would maybe need a sub-forum to display all the screen shots and to have somewhere to upload the mod as well. Does anyone know who to ask about this...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#329
Posted 18 February 2007 - 07:22 PM
To get a website, I would suggest Dreamweaver, it has a 30 day trial which is fine for starting a web site, but for upkeep, just use good old notepad. If you are accepted you will be given a username and password.
Open SmartFTP and go to the3rdage.net, type your username and password the required fields and login. Then drag your main webpage (should be index.html) in there along with any pictures and sub-webpages. try to organize things a bit and make sure that any links and references are correct... links don't need any directories if they are in the same folder, but when something is in another folder, you need to reference it. (images\screen01.png)
Oh just so you know, I'm in the same stage you are in... beta released, want a mod team but afraid to ask... I would suggest helping with some of your favorite mods until you feel you are ready for a mod team. Also, I find that if you want to help with another mod, find something to be good at besides coding, because the mod leader usually does that. I familiarized myself with Gimp, read some of Nertea's tutorials and now I'm an apprentice skinner. I also help with the audio on BOG, and I'm trying to help port maps for WotE.
Hope this helps,
JEV3
"There is some good in this world, and its worth fighting for!"
J.M.J.
#330
Posted 18 February 2007 - 07:43 PM
No, I will think of something else... I might just use my own website for the upload, and post the screens in a thread here. I was not planning on making this a full time job
And working on other mods is not in the pipeline either... This might sound really egoistic, but if someone with skills in modding plays this mod and likes it, and therefore would like to join a team with me to polish it up for a Alpha version - that is wonderful. If not - I'll just leave it be like it is. It's still a good mod and I'm very proud of it
The effect though is that I'm pretty much worn out, and almost "sick" of modding now, after 3 months of doing it. It's time to play... and if this mod never reaches Alpha, so be it. It was fun most of the time, and it came out great, despite some things ending up on the "nocando" list
I'll think of something and post the soulution here, for all that might be interested in this mod...
I do have another problem to solve to before release though, I guess, and that is to port this mod from the "switch folders mod" to the "-mod" mod. I'm reading about that...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#331
Posted 18 February 2007 - 10:45 PM
it's wierd though, I've never acctually cared about the mod itself like, I only know that your making it better for you, improving it... but, I guess that's about it
I can also make you an easy website, but then you'd have to provide me with descriptions and pictures
as for hosting, I've been waiting for you to ask still, it's not up to me...
The 4th Age version 0.8 has been released: Link
#332
Posted 18 February 2007 - 10:55 PM
The concept of your mod has personally never interested me, but I still follow it (and this topic ) closely to read developments .
I really hope you don't leave the community after this :(. You've come a such long way since you arrived, and it'd be a shame to see you leave . Although it is of course your choice, and I hope we don't influence you one way or the other .
#333
Posted 18 February 2007 - 11:00 PM
The 4th Age version 0.8 has been released: Link
#334
Posted 19 February 2007 - 01:22 AM
U know, it's pretty much cause of the all the expertise (how do u spell that?) collected in this forum that I even got this far. Without this forum and guys like yourself, I would never have learned this much So I hope you understand that I can never thank you enough for all the times you all took the time to help. I know - it's fun to help, but I haven't really reached that level of "master" yet, I'm more of a "padawan"... maybe "knight"... oh wait, I'm drifting into the wrong universe here *lol*
But seriously... it's time to show what Ive been up to. For this I will need three things:
1) Screen shots - I have those, and if noone will stop me, I will start a new thread here where I post them all with short descriptions. It should be a nice gallery for all interested in this (actually pretty simple, but yet extensive) idea. A moderator is welcome to move the thread elsewhere if it's not suitable in this part of T3A.
2) "Manuscript" - I have this one too, but it's a Word file, beeing converted into a PDF layout with InDesign. This is to make it more easy and enjoyable to read (hopefully).
3) Upload the mod - this beeing the somewhat tricky part. I MIGHT need someone to "do this for me" actually, even though I loathe the concept of asking for such things *lol*. But I'm just not really sure how to set thins up for that.
And Zimoo... yes I kind of figured that you weren't that excited about my mod in particular since I read the "me = no movie lover" bit somewhere... and this mod is about two things:
1 - MOVIE ACCURACY ("Everything" is made to look like the movies)
2 - REALITY (regarding balance (damage, armor and such) and stability of structures)
But still, it's wonderful that you still have been interested in helping out as much as you have
THANKS again
EDIT (as usual *lol*): I almost forgot... Lauri, my fellow wiking, I would consider it an hour to receive your help for some final adjustments to a better Beta or even Alpha rel. I will PM you my MSN, and I guess we could go in swedish/norwegian from there? *lol*
And, watch out for the screens coming up... AND - sorry for the loong post! *LOL*
Edited by Nazgûl, 19 February 2007 - 01:26 AM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#335
Posted 19 February 2007 - 12:49 PM
and do you mean honour, not hour?
and about the language, well, sure... But I'll probably go more on english, cause I don't write norwegian, I write on my dialect
1) Sure
2) Sure
3) will inform people
The 4th Age version 0.8 has been released: Link
#336
Posted 19 February 2007 - 01:14 PM
Yes, and yes...
It's like this, my spelling is due to me typing extremely FAST in forums like this (+ my keyboard is worn down). I work as a journalist and I can assure you my spelling (at least in Swedish) is flawless... but in forums, I don't always take the time to correct the spelling misstakes that always happens when I type this fast...
And as far as norwegian goes, your spelling is not that different from ours, is it? Hehe, well, I'll see u there during this week
Edited by Nazgûl, 19 February 2007 - 02:51 PM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#338
Posted 21 February 2007 - 09:37 PM
Thanks to Lauri, this mod now has better looking Orc Pikemen units, since he helped me bind the new skins and in the process also made them a little more "orc-ish" by adding rust and dirt as well. Just the way we like it...
Cool ey?
He also helped me fix the Noldor bannaer carrier... The binding on the banner itself is off currently, but with some luck it will be fixed later on. But still, this is way better than having another unit carry a working banner, if you ask me...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#340
Posted 21 February 2007 - 10:23 PM
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