WANTED: Mappers
#161
Posted 31 May 2007 - 09:26 PM
#162
Posted 31 May 2007 - 10:52 PM
Edited by {IP}Sammy gags, 31 May 2007 - 10:54 PM.
#163
Posted 31 May 2007 - 11:03 PM
http://z11.invisionf...?showtopic=1554
Sign up if you want to learn how to map like me. Class starts on friday.
#164
Posted 01 June 2007 - 01:35 AM
#166
Posted 01 June 2007 - 09:57 PM
#167
Posted 09 June 2007 - 04:03 PM
I'm espacially a bfme2/rotw - mapper but also i'm able to map(it's right english?^^) with bfme1^^.
So I decided to create a few maps for you xD
I want to create the "Vales of Celduin"
but as a 2 player map.
it is okay?^^
if you want, than say it^^, if you like to have a 3 or 4 , perhaps more players map.
i will show a few screens later^^.
Edited by snoopyzero, 09 June 2007 - 04:04 PM.
#168
Posted 09 June 2007 - 04:18 PM
Here's a good list of maps that would be nice, for anyone to do:
Vales of Celduin (5/6 Players)
East Bight (2/3 Players, Clearing in East Mirkwood)
Gladden Fields (Place where Isildur died)
Northern Mirkwood
Celebrant (Battle field near Lothlorien)
Minhiriath (largish map)
Dunland (6 Camps)
Paths of the Dead (I have concept for this)
Lune (River east of the Blue Mountains)
Desolation of Smaug
Hmm... that's a surprisingly short list
Edited by mh_gollum, 09 June 2007 - 06:19 PM.
#169
Posted 09 June 2007 - 07:46 PM
then i'will make a 5-6 player-map.
with rivers. wish you a lot or only one with a lot of arms or only one?or no one?^^
edit: will you edit the campaign of bfme, in your fantastic modification?^^
Edited by snoopyzero, 09 June 2007 - 07:48 PM.
#170
Posted 09 June 2007 - 09:47 PM
So basically, a 5 player map with plains and a river cutting through the middle, with several fords to cross.
Here is a picture that was used on our old forums, could be some inspiration:
A campaign is unlikely for an initial release because all units, buildings, powers have to be in game in order to be added to the campaign.
And are then any images of your work around? You're sites in German, and Goodle Translates causes Firefox to go really slow.
And what do you mean by "you're speaking with an old mapper"
Edited by mh_gollum, 09 June 2007 - 10:33 PM.
#171
Posted 10 June 2007 - 12:04 PM
Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?
#172
Posted 10 June 2007 - 03:03 PM
okay, i started yesterday mapping this map, think, it will be finished in 1 or 2 weeks, because there is no complicate scripting^^
if you like to play my first official map , it is a very old demo-map for our campaign^^, KLICK HERE
. it is for bfme2 rotw.
i'm sorry for my english, it isn't so well , i know it, please try to ignore it^^.
Edited by snoopyzero, 10 June 2007 - 03:10 PM.
#174
Posted 10 June 2007 - 05:52 PM
it should be a 5-6(till now it's a 5 player map) map. with woods and rivers.
till now it looks nice, next week i'll show a few screens.
now the half map is textured.
here are two wb-screens:
trees and objects will folliow after the textures because of the functionality of my wb.
here is the whoole map
one question: wish you more ECON_FLAGs? because of your minifactions?
the left side will be wood(the end of the greenwood(damn, how do you call this in english? xD) between the little mountains there will be wood too, but not as much as on the left side)
Edited by snoopyzero, 12 June 2007 - 11:57 AM.
#175
Posted 12 June 2007 - 12:32 PM
Looks very professional so far.
RE - Economy Plots - I'd like Celduin to have several Minifaction plots (5+) because it is a very accessible area to Mirkwood, Erebor, Dale, Rohan and Rhun so place extra Economy plots and call them MINI_PLOT_X or whatever so I know which ones need to be replaced.
Edited by mh_gollum, 12 June 2007 - 12:38 PM.
#176
Posted 12 June 2007 - 12:38 PM
when i will have enough time after this map i will make some other maps for you, because i love your spectacular modification.
of course it is called mirkwood!!!^^ i've forget it^^
i will place more of them, if you want, but not too much because of the tactical fun xD
mom i will place and you will look the screen
moment please
Edited by snoopyzero, 12 June 2007 - 12:44 PM.
#179
Posted 12 June 2007 - 01:35 PM
These are all fairly small maps:
East Bight (2/3 Players, Clearing in East Mirkwood)
Gladden Fields (Simple 4 player map with river somewhere)
Northern Mirkwood
Lune (River east of the Blue Mountains)
Desolation of Smaug (not really on my full list but its an option)
#180
Posted 12 June 2007 - 01:45 PM
ahm... i will choose the east bright or the north-mirkwood
how do you think east bright should look like?
a green beautiful area?
or something like that?
north mirkwood is like the fangorn, isn't it?
Edited by snoopyzero, 12 June 2007 - 01:46 PM.
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