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WANTED: Mappers


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#141 Uruk King

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Posted 25 April 2007 - 06:36 PM

The map is ready, Mh. Can I have your email address, it is 109k zipped.
I will remember Rhovanion Alliance, RIP .

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#142 m@tt

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Posted 25 April 2007 - 06:45 PM

Send it in a personal message to me, or email me (look on my profile). I'll look at it, see if its good enough, make necessary changes etc.

Whatever:

matt_h88@hotmail.co.uk
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#143 Alsch

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Posted 06 May 2007 - 10:22 PM

Alrighty! So, after a lot of patience by mh_gollum and some computer problems, I have finished (mostly) a map of Harad! Without further ado, here it is:

Link


I realize there is some room for improvement, so any suggestions would help a ton.

And I apologize for not having any in-game screenshots, my game crashes every time I click skirmish mode. I've already tried re-installing.

Edited by Alsch, 06 May 2007 - 10:32 PM.

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#144 Lauri

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Posted 07 May 2007 - 06:20 AM

let me guess... you've played a mod that has a faction that's not in the vanilla BFME? :) That's why it crashes when you go to Skirmish :p Delete your profiles too ;)

your map is pretty good imo :cool2: could be better textured, but hey... dunno how long you've been a mapper :mellow: ;)

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#145 Uruk King

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Posted 07 May 2007 - 06:22 AM

Good one, man, high five! *high fives Alsch*

And about the map, it's really awesome, I like the oasis particularly, Although I was thinking about some more large hills representing dunes, but the bit of Brown Sand in the North west corner stands out a bit, mabye if you could blend it with some other sand textures, everything else is really impressive
I will remember Rhovanion Alliance, RIP .

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#146 Olorin

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Posted 07 May 2007 - 09:34 AM

As Uruk King has already stated, very impressive. :) I can't wait to see some screenies.
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#147 Uruk King

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Posted 12 May 2007 - 03:57 PM

Mh, I#m having a bit of a problem. Every time I play a skirmish on the costom maps, about 3/4s of the actual map is on screen. the rest of it is off the map. I am also designing an Eastern Lorien map. described as "where the Fellowship meets the forest". The Carn Dum map is almost complete, and the Fornost map has been converted into ruins. trouble is, when I do reduce them to ruins, they're automatically on fire, and i doubt that the fires which razed Fornost could keep burning for 2,000 years.
I will remember Rhovanion Alliance, RIP .

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#148 m@tt

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Posted 12 May 2007 - 05:39 PM

There is an orange square going around the map. That is the map border, so so have to have everything in that square. To increase it, first increase the size of the map using File >> Resize, then use the border tool. You should always have an area outside the border.

Edited by mh_gollum, 12 May 2007 - 05:40 PM.

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#149 {IP} Aridor

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Posted 23 May 2007 - 03:56 AM

I'll join. up if you still need mappers.

#150 {IP}Sammy gags

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Posted 23 May 2007 - 07:09 PM

Glad to see some familiar faces from back in the day, 2playgames, & Aridor Arthain (poster above). I've been waiting for this mod to come out for way to long. I've been having some trouble with WorldBuilder lately (I haven't mapped for a while), but if you guys need anything let me know.
If the map you are talking about is for this Aridor, I had started a map before I stopped playing that was pretty cool, it was kind of like Greg Famec's Ranger of Gondor, & I think it would be pretty cool for this mod.

#151 m@tt

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Posted 29 May 2007 - 09:33 PM

AA IP'er is working on Fords of Evendim:

http://z11.invisionf...t...c=1524&st=0
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#152 Bard

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Posted 30 May 2007 - 02:18 AM

Beautifully textured. :lol:
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#153 Uruk King

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Posted 30 May 2007 - 05:46 AM

You're an inspiration for my carreer.
I will remember Rhovanion Alliance, RIP .

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#154 Olorin

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Posted 30 May 2007 - 06:47 AM

Superb work. I can't get over how much detail there is in it. Keep it up, seriously. :lol:
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#155 cahik_

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Posted 30 May 2007 - 07:32 AM

looks really good. any chance of showing shot of whole map from WB?

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#156 Mathijs

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Posted 30 May 2007 - 09:53 AM

Whoaaa

Amazing!

No fuel left for the pilgrims


#157 Bebbe

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Posted 30 May 2007 - 11:34 AM

Wow , just .. wow

#158 MorgoththeMight

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Posted 30 May 2007 - 03:06 PM

and again: wow... that looks really really good!

#159 {IP} Aridor

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Posted 31 May 2007 - 09:21 PM

If you guys want to learn how do that come over to the site & join. If you don't any skills but want to learn join as an apprentice. I'll be then mentor/teacher for BFME 1 mappers. If have skills become a mapper.
http://z11.invisionf...dex.php?act=idx

I will also be soon starting a topic that is a class on my method.

#160 Canterbury

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Posted 31 May 2007 - 09:24 PM

Whoa Whoa Wee Wha. the map is very detailed. good work as it doesnt pain my eyes :p
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