Jump to content


Photo

Ask the modders!


  • This topic is locked This topic is locked
1035 replies to this topic

#781 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,438 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 14 May 2007 - 09:30 PM

no, you can kill them with arrows :w00t: just takes a long time... :p

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#782 kennethain

kennethain

    quoth the raven, "nevermore"

  • Project Team
  • 158 posts
  • Location:Illinois
  • Projects:life.
  •  RA beta rabble

Posted 15 May 2007 - 05:52 AM

I really don't have any questions, i just want to say thank you to the team for sticking it out and continuing to produce such amazing and high quality parts to the mod. keep up the great work fellas, i appreciate it as a fan (even though i don't post too much anymore).
the dude abides.

#783 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,438 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 15 May 2007 - 11:14 AM

then start posting! :) :p

reading in the RA forums is one of the best places within Revora, and I love to hear all the suggestions and such, cause I don't know to much about them myself :) :)

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#784 Uruk King

Uruk King

    Lore-abiding citizen

  • Project Team
  • 1,673 posts
  • Location:Leamington, UK

Posted 18 May 2007 - 06:29 AM

Will models for structures like hobbit houses, and elvish and dwarven scenery be designed for skirmish maps
I will remember Rhovanion Alliance, RIP .

Posted Image

#785 Olorin

Olorin

    Mithrandir

  • Members
  • 1,579 posts
  • Location:Australia
  •  That wandering conjuror...

Posted 18 May 2007 - 09:14 AM

There's a good chance that they will be. It could very well be the normal Elvish/Dwarvish structures with different additions to them, like in B4ME II, how they had their Elven buildings.
Posted Image

...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#786 zimoo

zimoo

    Ecthelion of the Fountain

  • Project Team
  • 2,009 posts
  • Location:Devon, England
  • Projects:Lurking until the off topic begins...
  •  Guardian of the Books

Posted 18 May 2007 - 11:54 AM

I could imagine that coming in a later release (i.e. they get all the new factions in then start working on map-specific buildings). Of course this is just a theory...
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image

Playing games? Ah, you'll never be a good modder if you get involved in actually playing them!


#787 Olorin

Olorin

    Mithrandir

  • Members
  • 1,579 posts
  • Location:Australia
  •  That wandering conjuror...

Posted 18 May 2007 - 11:56 AM

Mmmm, yeah it would make more sense to get all the important stuff out first I guess.
Posted Image

...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#788 Canterbury

Canterbury

    Master-at-Arms

  • Members
  • 380 posts

Posted 22 May 2007 - 11:16 PM

maybe this is the wrong place, but are other people having troble accessing the website?
Posted Image

#789 ched

ched

    .

  • Undead
  • 4,431 posts
  • Location:Angers (France)
  • Projects:Rhovanion Alliance
  •  T3A Team Chamber Member
  • Division:BFME
  • Job:Previous Division Leader

Posted 22 May 2007 - 11:29 PM

Revora, our host is migrating to a new server.

As such, the site will be inaccessible until the 26th of May top. You may still view all the images posted by replacing the prefix rhovanionalliance.net by rhovanionalliance.revora.net
Software is like sex; it's better when it's free ~Linus Torvald

#790 cahik_

cahik_

    Sage engine ruler

  • Project Team
  • 1,896 posts
  • Location:Czech Republic
  • Projects:Rhovanion Alliance
  •  T3A Team Chamber Member and Crazy animator

Posted 22 May 2007 - 11:29 PM

these problems have probably something to do with then process of transfering all revora hosted sites as well as forums to new server

Posted Image

Posted Image
Posted Image


#791 Uruk King

Uruk King

    Lore-abiding citizen

  • Project Team
  • 1,673 posts
  • Location:Leamington, UK

Posted 26 May 2007 - 09:08 AM

In the good campaign, if say particular heros, like Theoden died in Pelenor fields perished, or Mablung died at Osgilliath, will that hero be lost for good, seeing that they died "in the right place in th right time"?
I will remember Rhovanion Alliance, RIP .

Posted Image

#792 Dain Ironfoot

Dain Ironfoot

    No sex please, we're Dwarves

  • Hosted
  • 1,655 posts
  • Projects:The Peninsular War
  •  I aten't dead.

Posted 26 May 2007 - 09:15 AM

Thats the way I'd like to do it.

Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?


#793 King Earnur

King Earnur
  • Project Team
  • 216 posts
  • Location:Chino, California

Posted 26 May 2007 - 02:35 PM

Finally!!!! ;) :p :p :p But will heroes like Faramir and Eowyn still be with the armies even when they are supposed to be "sick" at Minas Tirith?

#794 Mathijs

Mathijs

    Post-modern Shaman

  • Network Leaders
  • 13,758 posts
  • Projects:Age of the Ring
  • Division:Revora
  • Job:Leader

Posted 26 May 2007 - 03:42 PM

Well, I hope not.

No fuel left for the pilgrims


#795 Canterbury

Canterbury

    Master-at-Arms

  • Members
  • 380 posts

Posted 27 May 2007 - 06:08 AM

Dont forget Merry now. Pippin was sent on behalf of the Hobbiteses. Not Pippin and Merry. Just Pippin
Posted Image

#796 Uruk King

Uruk King

    Lore-abiding citizen

  • Project Team
  • 1,673 posts
  • Location:Leamington, UK

Posted 27 May 2007 - 06:50 AM

Chance's are you're gonna need all of them, Merry, Faramir, Eowyn, they will still be needed at the Black Gate, to overcome the Endless Waves of Mordor, Haradrain and Rhunic armies, in the end you'll end up with a Company of Heros cmoing from Gondor, Rohan, Ithilien, Dol Amroth, Dunedain, and possibly the Westfold in the final stand against Mordor.
I will remember Rhovanion Alliance, RIP .

Posted Image

#797 adummy

adummy

    Keep it Clean!

  • Project Team
  • 1,760 posts
  • Location:Arizona, USA

Posted 27 May 2007 - 07:43 AM

funny that you ask if they are going to leave and 2 members say they want heroes to leave at a certain time, yet you say that Merry, Faramir, and Eowyn should not stay at Minas Tirith even though they were injured beyond fighting ability.

You are not making sense there Uruk King.

Edited by adummy, 27 May 2007 - 07:45 AM.

Posted Image

#798 Uruk King

Uruk King

    Lore-abiding citizen

  • Project Team
  • 1,673 posts
  • Location:Leamington, UK

Posted 27 May 2007 - 08:02 AM

I'm basically saying that, the injured heroes would be needed at the Black Gate.

But Canterbury is probably right.
I will remember Rhovanion Alliance, RIP .

Posted Image

#799 Olorin

Olorin

    Mithrandir

  • Members
  • 1,579 posts
  • Location:Australia
  •  That wandering conjuror...

Posted 27 May 2007 - 08:59 AM

I'm curious as to how or why they will be needed at the Black Gate. You can certainly beat the level without them...other than that I can't think of any other reason.
Posted Image

...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#800 Nertea

Nertea

    ...lo sa raptor!

  • Hosted
  • 3,349 posts
  • Location:Vancouver, Canada
  • Projects:Star Villains and Space heroes, The Dwarf Holds
  •  T3A Chamber Member
  • Division:BFME/Unity

Posted 27 May 2007 - 09:16 AM

To have the hero selection portraits tiled around the screen not once, but FIVE times.

sig.png
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users