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#321 Nertea

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Posted 07 March 2007 - 04:59 AM

Depends on whether you class me as a tolkien official...

Dur, from 'durb' meaning 'rule' and ghash, meaning fire. so Fire-ruler. I derived it from the ring verse and the one word of Black Speech Gandalf mentions.

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#322 Canterbury

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Posted 07 March 2007 - 05:10 AM

The moria chieftain switching off with his spear and scimmy would be true to the books, but i dont think it would be necessary. If he did, i think that his spells should include a "cripple" where he throws the spear, and then uses the scimmy. When the timers recharges, he would use the spear again. There shall be no infinite streams of spears! ;)

I just wanted to no if the name durglash was published, or whether or not it was dubbed and given by the fan base.

Edited by Canterbury, 07 March 2007 - 05:11 AM.

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#323 Olorin

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Posted 07 March 2007 - 05:11 AM

Pity most of you are in different time-zones to me, then I wouldn't have to make such big posts all the time. ;)

You may think that but realistically you would be more vunrable with a spear, with a sword you'll be able to block hits with a spear you can't really. But Durgash still does high damage with a spear but slightly less with a with a sword. I wonder if the mod team has given Durgash something similar to what we have said about this character.

I'm going to disagree with you about blocking with a spear. I happen to know my share about martial arts (not to sound pompous or anything) and there are as many ways to block with a spear as there are with a sword, just that the styles vary. And if there is going to be a spear/sword toggle then the spear should have the armour bonus rather than the sword, because the sword is more of a 'barbaric charging' weapon; if you look at how a spear is primarily used *points to anti-cavalry* it is usually more defensive. Sorry for all the technicalities, but that's just how I see it. :p

A toggle would be nice or maybe be could just have a Scimitar and a spear throw ability.

Nah, the spear throw wouldn't really suit the Uruk. He didn't actually throw the spear at Frodo in the books, did he now?

I think I rather like him having only one weapon. Other heroes that have a melee/range toggle make sense, but two different melee weapons aren't really different enough to use.

In some mods they have the Witch-King with a mace/sword toggle (some of them don't work, but hey), and usually that works fine. The mace gives a damage bonus while lowering speed, and the sword returns him to normal. It could work similar to that.
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#324 adummy

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Posted 07 March 2007 - 05:36 AM

-mace's normal give splash damage, and overall lowering his damage, while the sword is one attack that is stronger.
-he could do something like Lurtz's cripple stirke, but he must be next to them and just stabs them.
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#325 Olorin

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Posted 07 March 2007 - 06:00 AM

Or he could use that ^^ as an ability. Either way, it looks like he's getting a spear.
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#326 adummy

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Posted 07 March 2007 - 06:07 AM

what makes you think he is getting a spear? the team still has not commented on it :p
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#327 Olorin

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Posted 07 March 2007 - 06:10 AM

OK, since you're being so technical. :p I meant that we (the public) want him to get a spear. And he has a good chance of getting one: it was in the books that he had a spear, and the team sticks to the books (most of the time). ;)
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#328 Azrael

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Posted 07 March 2007 - 07:53 PM

What I think Durgash might have as abilities:

Rank 1:
Toggle Weapon ~ Spear = Enables "Skewer" +10% Damage
Sword = +10% Speed and +10% Armour

Rank 2:
Frenzy ~ Durgash gains +50% Damage and +50% Armour for 30 seconds

Rank 4:
Fire Ruler ~ Troops near Durgash gain +50% armour and +15% Fire Resistance. (Passive)

Rank 6:
Skewer ~ Pins the unit in place, doing lots of base damage with some added damage over time

#329 hdh7

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Posted 08 March 2007 - 12:08 AM

I like that, I think the modders should at least test a sword/spear toggle.
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#330 Alsch

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Posted 08 March 2007 - 01:49 AM

I rather like it to be a power instead.
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#331 hdh7

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Posted 08 March 2007 - 02:28 AM

How would a spear be a power without being a spear throw?
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#332 adummy

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Posted 08 March 2007 - 02:49 AM

what i said. make it more of a close range cripple strike.
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#333 Alsch

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Posted 08 March 2007 - 04:18 AM

Yeah. Either of those would be good.
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#334 Olorin

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Posted 08 March 2007 - 05:10 AM

I like the cripple idea for the spear, but I also like Azrael's "Skewer" ability. Hard to choose between them...but yeah, I agree with hdh7: the modders could test the spear toggle, see how it goes.
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#335 Nertea

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Posted 08 March 2007 - 06:18 AM

I'm gonna wait until you've agreed on something and they tell you what we decided a couple months ago :rolleyes:.

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#336 Olorin

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Posted 08 March 2007 - 06:20 AM

Alright *puts ideas in hats and randomly picks one* :rolleyes: I'll go with Azrael's ability, give the mod something new. Now tell me what you decided! :grin:

Edited by Olorin, 09 March 2007 - 05:18 AM.

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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#337 adummy

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Posted 08 March 2007 - 06:21 AM

agreed
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#338 Azrael

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Posted 08 March 2007 - 01:35 PM

Just for the record, the Skewer ability I suggested was a close-range ability, not a spear throw, just in case anybody thought the Toggle meant it was a spear throw.

EDIT:
Fixed the double post.

Edited by Azrael, 08 March 2007 - 01:36 PM.


#339 Canterbury

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Posted 08 March 2007 - 10:36 PM

Now enough of this gurglashs character, what heroes do you think would come out of Mt Gundabad? Also are hobgoblins included in this game, or are they portraited as the uruk?

Edited by Canterbury, 08 March 2007 - 10:37 PM.

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#340 Guest_King Earnur_*

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Posted 09 March 2007 - 02:09 AM

What's the difference between a hobgoblin and an Uruk/orc? ;) By the way I am being serious. ;)




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