new hero powers
#501
Posted 23 April 2007 - 08:19 AM
#502
Posted 23 April 2007 - 09:12 AM
- erebor units are slow, most likely slowest infantry ingame ( ok, just to make sure that no one will speak about that NO DWARVEN CAVALRY OR CHARIOTS in RA ) so you need some kind of quick scout
- you cant count with eagles cause not all maps will have minifaction plots
- ravens have been conected with dwarves. Tolkien shows this nicely in Hobbit
- they cannot attack it is purely scout unit
still see anything wrong with them?
#504
Posted 23 April 2007 - 11:55 AM
about that quick march to erebor...sure that it will be implemented
#506
Posted 23 April 2007 - 09:34 PM
#507
Posted 24 April 2007 - 01:39 AM
#508
Posted 24 April 2007 - 06:35 AM
that sounds pretty logical.. just 1 question: you mean as a hero power, or as a spellbook power? I'd say hero power, but if you could include a speed bonus in warchant or something, it would be cool too.
Edited by MorgoththeMight, 24 April 2007 - 06:35 AM.
#509
Posted 24 April 2007 - 06:44 AM
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#510
Posted 24 April 2007 - 05:50 PM
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#512
Posted 24 April 2007 - 06:01 PM
#513
Posted 24 April 2007 - 06:41 PM
#514
Posted 24 April 2007 - 07:15 PM
#515
Posted 25 April 2007 - 01:19 AM
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#516
Posted 25 April 2007 - 01:29 AM
#517
Posted 25 April 2007 - 02:23 AM
#518
Posted 25 April 2007 - 05:41 PM
Moving on...
No fuel left for the pilgrims
#519
Posted 27 April 2007 - 04:18 PM
*lvl 1) Leadership
*lvl 1) Taudrim Escort (a unit of six taurdrim defend him)
*lvl 3) Master of nature (Converts a surface area into forest, which hinders enemy movement)
*lvl 5) Lull monster to sleep (this is the least likely one, but on his render you can see a rather blurry icon with Zs)
*lvl 7) Cleansing of Mirkwood (Friendly structures and units are healed)
Like I said it's probably what the modders don't have in mind for the most part but it was the best I could think of.
Edited by Uruk King, 27 April 2007 - 06:05 PM.
#520
Posted 27 April 2007 - 04:42 PM
No, Jimmy Page is god.
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