Since I know that there are not a whole lot of modelers around, and most of them are very busy, I've decided to try to learn how to use RenX. But I'm stuck on a certain part right now and I don't know what to do. I'm trying to just simply remove the cape from Aragorn, but when I try to play my game, he shows up as a purple box. I'm pretty sure it's the binding box.. Here is what I have done in Renx:
1. opened up guaragorn_skn
2. select model, right clicked on hide unselected
3. rigt clicked convert to editable mesh
4. clicked on vertex
5. deleted the parts of the cape
6. went to file - export and clicked on W3d
7. another screen popped up and I clicked on hierarchical model
8. I then clicked on export using existing skeleton and I chose guaragorn_skl
9. I then saved it into my mod folder and put it in asset.dat
If anyone can help me on what I'm doing wrong, I would appreciate it. I don't think it's an asset problem because the other changes I made for other units such as their skins and button images are there.
Edited by Rob38, 04 March 2007 - 06:39 AM.