Helm's Deep Last Hope Map Mod
#63
Posted 16 March 2007 - 06:14 PM
#64
Posted 16 March 2007 - 07:32 PM
Close up regular armor
Normal view regular armor
Close up upgraded armor
Normal view upgraded armor
Do you still think the colors need to be toned down more? I'll make sure to post all my pictures now on in the correct light settings.
#66
Posted 16 March 2007 - 08:50 PM
#67
Posted 16 March 2007 - 09:27 PM
How can they be anymore like the movies version?maybe make it more of a movie skin.
#68
Posted 17 March 2007 - 11:02 AM
Only Ideas
Edited by D_bershevits, 17 March 2007 - 03:37 PM.
#69 Guest_Guest_jamie_*_*
Posted 17 March 2007 - 11:30 AM
#70
Posted 17 March 2007 - 04:22 PM
@ guest Well, my goal is to have it completely finished by some time in August. Of course, that is subject to change depending on how much free time I have to work on it. Keep checking back to see the progress of my mod.
#71
Posted 20 March 2007 - 07:31 AM
#73
Posted 20 March 2007 - 01:34 PM
Deathbringers - They're just CAH, nothing ilegal about keeping them
Wildmen Axethrowers - Oh god...
Warg pack - Just the same old warg creeps we've been slaughtering since BFME1
#74
Posted 20 March 2007 - 02:05 PM
#75
Posted 20 March 2007 - 03:10 PM
uruk captains would fit better then deathbringers IMO
#76
Posted 20 March 2007 - 03:33 PM
Edited by IthronAiwendil, 20 March 2007 - 03:34 PM.
#77
Posted 20 March 2007 - 07:35 PM
#79
Posted 21 March 2007 - 02:57 AM
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