Screen Shots
#501
Posted 23 June 2007 - 02:34 PM
When recruiting I guess it's 25% chance for each of them
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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#502
Posted 23 June 2007 - 06:31 PM
please take note that, until further notice, I don't care, so get lost.
#503
Posted 23 June 2007 - 08:06 PM
Yesterday when I was playing I got: 3 times in a row Birch then 3 times Ashwhen i create ents i always get that birch one a lot more often than the others.
#504
Posted 24 June 2007 - 01:40 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#505
Posted 24 June 2007 - 06:32 AM
Great work with the ents, will look cool with all the different variations plus Treebeard
Yesterday when I was playing I got: 3 times in a row Birch then 3 times Ashwhen i create ents i always get that birch one a lot more often than the others.
That's funny!! I was getting Mr. Oak a lot, but I think I got mr. Birch on my 3rd purchase/spawn.
I like all of them. Trees are neat, until they fall. Not foar from where I live in SE Michigan, to the NE about 40 miles, is a 179-foot or so Red Maple. It is in a small river/creek valley and it looks like the Haunted Forrest even by itself alone. It is big!!!
I'm of to se the Wizard ..., Chris
#506
Posted 24 June 2007 - 06:51 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#507
Posted 24 June 2007 - 10:51 AM
So I guess this better completes the claim that ALL skins have been reskinned in SEE
And if I may say so myself, I think they turned out great.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#508
Posted 24 June 2007 - 11:04 AM
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#509
Posted 24 June 2007 - 11:48 AM
#511
Posted 24 June 2007 - 12:23 PM
And I agree, Sam is best, but I blame the models, hehe. For some reason Sam's model is really well done, while Frodo's is a little less perfect which affects the mapping of the skin. Merry and Pippin models are even less good model-wise. For instance, the Merry model should be slightly bigger (I might scale him a couple of percent) and the head should be wider. I get the feeling that EA spent most time on the Sam model. IN PSD the textures are awesome in resemblance to the actors, but the trick is to get them to look good when wrapped onto the model =p
I will probably polish them a bit more later on, and post more screens when that is done =) But, at least they look as good now as when I used the Celeglin skins for testing in the Internal Beta (and those were made for BFME1 models, if they do differ, dunno?). If you wanna compare, check the PDF where I gave Cel some free promotion for those TEA skins, hehe. So no more low res EA skins for our dear hobbits. You will all have them for the "v2" release
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#512
Posted 24 June 2007 - 12:53 PM
Sadly i got no more screenies o show for the rest of the stuff i am doing.
It's so nice to be able to show off, hehe
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#513
Posted 24 June 2007 - 01:33 PM
His stuff might not always be capturable on screen shots, but they make MAJOR impact on the general foundation of SEE (realism and movie likeness)! =)
(Sorry if I speak about you as you were not here, lol)
And now that I think of it, since you (back to 1st person, lol) basically took on the role of IP-LoD's job (since he left us?), you gave us screens of the new FX for the new Leadership system and the new ent and ent abilities and fx... I just love it! =)
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#514
Posted 24 June 2007 - 02:28 PM
...
Yeah i know: I'm a BAD m*f*g coder!
...
[/uninhibited selfpraise]
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#515
Posted 24 June 2007 - 05:23 PM
#517
Posted 26 June 2007 - 06:11 AM
why? Sam was a fat hobbit and now he looks like it.I'll take that as an insult,
what does that have to do with anything?Sam's my favorite character.
#518
Posted 26 June 2007 - 04:05 PM
And Sam's model has not changed any bit... he's still the same model so he's still equally "fat" as before... Not that I ever saw him as fat though, I've even met Sean Astin irl
He's not "fat", he's just a little "sturdy"
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#519
Posted 26 June 2007 - 08:27 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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