Suggestions
#3201
Posted 19 September 2010 - 12:05 PM
#3202
Posted 19 September 2010 - 05:21 PM
No. I will not return those overpowered Retaliators. It will ruin all balance and will allow to win with these OP Retaliator Tanks. Many other units will become unneeded.As Creator said that Tank Gen will have Gauss Tank and Gauss upgrades instead Gattling and Gattling upgrades. I have an idea for Nuke Gen to have Retaliator Tank (not Gattling) which can be upgraded with Nuclear bullets like Red guards. It will mean that every China faction will have different AA and AI vechicle/defence. Tank will have Gauss Tank and Gauss Cannon, Infantry will have Gattling TC and Gattling Cannon, Flame has Vortex Tank and Vortex Cannon, and Nuke may have the Retaliator Tank.
Somebody misunderstood me. I mean Retaliator tanks will have the same firepower and damage type as Gattling tanks, only it's firing style would be different.
How about Gauss tank? It wont be OP? We know Gauss Cannon defence, and it's good versus anything.
#3203
Posted 19 September 2010 - 06:47 PM
wow
Nice suggestionI agree 100%. Go nuke general!
Yeah, guys! What is about win button? You push it - and all enemies explode and you win!!! It will be definitely nice 100% good update to you.Sounds like a heck of a good update to me.
Irony. We'll have to take yours. Anyway, I just ment it in the way that every general is just A bit more unique. I didnt care about retaliators.
#3204
Posted 19 September 2010 - 07:57 PM
#3205
Posted 19 September 2010 - 10:20 PM
It will be awesome. Here, i have made a new wallpaper with "winning" button. This new thing was caught in my backyard, few seconds before it was pushed by me, while playing against my friend.
I think that u have 2 make a War victory
I'll make one
#3206
Posted 20 September 2010 - 02:18 AM
In 005, Retaliator with Nuke Bullet can rip every armor type apart (Nuke Bullet changes armor-type effectiveness, allowing the bullet to penetrate tank armor). That's why it has been removed and I think gattling tank is quite good as it is and it's unique since each China faction already has different AA tank (Inf: Crawler with double gattling, Tank: Armored gattling tank, Flame: Vortex tank, Nuke: Normal gattling tank).Somebody misunderstood me. I mean Retaliator tanks will have the same firepower and damage type as Gattling tanks, only it's firing style would be different.
How about Gauss tank? It wont be OP? We know Gauss Cannon defence, and it's good versus anything.
Gauss cannon is powerful but it's range is shorter and it's effective vs light units while stronger unit can bust the Gauss cannon easily (try bringing in the ZTZ-104 or Laser Crusader). Power-consumption (1 instead of 3) bug would be fixed in 008.
#3207
Posted 20 September 2010 - 10:58 AM
Existing Gattling tank is unique already. No other general uses it. Infantry has gattling troop crawler, but not a gattling tank. Tank general has gauss tank. Flame general has vortex tank. Nuke general is the only one with gattling tank. Why to change it?Somebody misunderstood me. I mean Retaliator tanks will have the same firepower and damage type as Gattling tanks, only it's firing style would be different.
How about Gauss tank? It wont be OP? We know Gauss Cannon defence, and it's good versus anything.
#3208
Posted 20 September 2010 - 09:37 PM
Problem is, normal gattling cannon is also in vanilla, and it isnt much different from the armored one. Isnt there somthing else you might be able to add? Like nuke bullets for nuke gens gatts, but with the same theory as for his battlemaster. Like in 1 bullet on 20 because of its fire speed. This way, you have a not much modified or OP unit, different from the others, and will be more powerful.Existing Gattling tank is unique already. No other general uses it. Infantry has gattling troop crawler, but not a gattling tank. Tank general has gauss tank. Flame general has vortex tank. Nuke general is the only one with gattling tank. Why to change it?Somebody misunderstood me. I mean Retaliator tanks will have the same firepower and damage type as Gattling tanks, only it's firing style would be different.
How about Gauss tank? It wont be OP? We know Gauss Cannon defence, and it's good versus anything.
And how about a different skin, it would mix up good with the nuke bullets.
#3209
Posted 21 September 2010 - 01:45 AM
#3210
Posted 21 September 2010 - 11:41 AM
DCESAREC's reply :
It will be awesome. Here, i have made a new wallpaper with "winning" button. This new thing was caught in my backyard, few seconds before it was pushed by me, while playing against my friend.
Attached thumbnail(s)
Reduced 71%
512 x 384 (61.83K)
Nice suggestion
I'll Make them but I need Contra 008's screenshots to make a nice one
CASOJIN'S REPLY :
I've got an idea after playing CWC the other day. Since AC-150 is going to be removed, I suggest giving AFG Close Air Support Aircraft. Usually such Aircraft would be A10 but we would like to have something new (as ZH is in 21st century). I think giving AFG some kind of unmanned aircraft with Avenger cannon (A10 cannon). It should be able to fire scatter burst of bullets (with attack range like 007 F16XL) that are effective against group of infantries or light vehicles. This one would be available after rank 3 (as it is going to replace AC-150).
Nice
Is there another air unit like A10 so we can add it to Contra 008.
other suggestion :
-Changing the main menu interface (sometimes, u can not find the shellmap but u find a c&c generals screenshot).
-Changing Credits's screenshot.
-Changing Toolbars and icons (units pictures).
ESPESIALLY changing the form of musics like Call of duty :When there is a battle the music turn into 'battle theme'.
When the battle is finished , the music return to 'Idle theme'
#3211
Posted 21 September 2010 - 01:06 PM
It is not a problem. I'm not going to renew each unit.Problem is, normal gattling cannon is also in vanilla,
Nuclear shells were added to Battle Master because it was weak and useless unit. I added firepower boost to make it more useful. Gattling tank is useful already. It does not need firepower boost. Especially at 1st rank.Isnt there somthing else you might be able to add? Like nuke bullets for nuke gens gatts, but with the same theory as for his battlemaster. Like in 1 bullet on 20 because of its fire speed.
Anti infantry role is played by Assault Chinook.I've got an idea after playing CWC the other day. Since AC-150 is going to be removed, I suggest giving AFG Close Air Support Aircraft. Usually such Aircraft would be A10 but we would like to have something new (as ZH is in 21st century). I think giving AFG some kind of unmanned aircraft with Avenger cannon (A10 cannon). It should be able to fire scatter burst of bullets (with attack range like 007 F16XL) that are effective against group of infantries or light vehicles. This one would be available after rank 3 (as it is going to replace AC-150).
Anti vehicle role is played by F-18
Anti group role is played by F-35
In addition, single infantry units can be taken out by Humvees.
#3212
Posted 21 September 2010 - 02:18 PM
F-35 cannot kill group of infantries or has it been changed in 008?Anti infantry role is played by Assault Chinook.I've got an idea after playing CWC the other day. Since AC-150 is going to be removed, I suggest giving AFG Close Air Support Aircraft. Usually such Aircraft would be A10 but we would like to have something new (as ZH is in 21st century). I think giving AFG some kind of unmanned aircraft with Avenger cannon (A10 cannon). It should be able to fire scatter burst of bullets (with attack range like 007 F16XL) that are effective against group of infantries or light vehicles. This one would be available after rank 3 (as it is going to replace AC-150).
Anti vehicle role is played by F-18
Anti group role is played by F-35
In addition, single infantry units can be taken out by Humvees.
#3213
Posted 21 September 2010 - 04:45 PM
DCESAREC's reply :
It will be awesome. Here, i have made a new wallpaper with "winning" button. This new thing was caught in my backyard, few seconds before it was pushed by me, while playing against my friend.
Attached thumbnail(s)
Reduced 71%
512 x 384 (61.83K)
Nice suggestion
I'll Make them but I need Contra 008's screenshots to make a nice one
CASOJIN'S REPLY :
I've got an idea after playing CWC the other day. Since AC-150 is going to be removed, I suggest giving AFG Close Air Support Aircraft. Usually such Aircraft would be A10 but we would like to have something new (as ZH is in 21st century). I think giving AFG some kind of unmanned aircraft with Avenger cannon (A10 cannon). It should be able to fire scatter burst of bullets (with attack range like 007 F16XL) that are effective against group of infantries or light vehicles. This one would be available after rank 3 (as it is going to replace AC-150).
Nice
Is there another air unit like A10 so we can add it to Contra 008.
other suggestion :
-Changing the main menu interface (sometimes, u can not find the shellmap but u find a c&c generals screenshot).
-Changing Credits's screenshot.
-Changing Toolbars and icons (units pictures).
ESPESIALLY changing the form of musics like Call of duty :When there is a battle the music turn into 'battle theme'.
When the battle is finished , the music return to 'Idle theme'
#3214
Posted 21 September 2010 - 05:10 PM
Quickstart mode will show the screenshot instead of shellmap. Currently the shellmap is being remade and it's almost completed (not fully tested yet though) because the old one cause error somehow. The other detail stuff would be worked on once the main stuff is finished. So, be patient.other suggestion :
-Changing the main menu interface (sometimes, u can not find the shellmap but u find a c&c generals screenshot).
-Changing Credits's screenshot.
-Changing Toolbars and icons (units pictures).
ESPESIALLY changing the form of musics like Call of duty :When there is a battle the music turn into 'battle theme'.
When the battle is finished , the music return to 'Idle theme'
#3215
Posted 21 September 2010 - 05:14 PM
Quickstart mode will show the screenshot instead of shellmap. Currently the shellmap is being remade and it's almost completed (not fully tested yet though) because the old one cause error somehow. The other detail stuff would be worked on once the main stuff is finished. So, be patient.other suggestion :
-Changing the main menu interface (sometimes, u can not find the shellmap but u find a c&c generals screenshot).
-Changing Credits's screenshot.
-Changing Toolbars and icons (units pictures).
ESPESIALLY changing the form of musics like Call of duty :When there is a battle the music turn into 'battle theme'.
When the battle is finished , the music return to 'Idle theme'
Screenshots and other I can make them
#3216
Posted 22 September 2010 - 01:26 AM
If you're going to make one, please set it to high resolution (1280x960 or more). Higher resolution can be scaled down without problem but Lower one cannot be scaled up without loss of quality.Screenshots and other I can make them
#3217
Posted 22 September 2010 - 10:41 AM
If you're going to make one, please set it to high resolution (1280x960 or more). Higher resolution can be scaled down without problem but Lower one cannot be scaled up without loss of quality.Screenshots and other I can make them
Yes
But I need Contra 008 screenshots (new ,nice ,contra 008's screenshot)
#3218
Posted 22 September 2010 - 02:08 PM
F-35 weapon stayed with no changes.F-35 cannot kill group of infantries or has it been changed in 008?
#3219
Posted 22 September 2010 - 04:01 PM
#3220
Posted 22 September 2010 - 05:00 PM
its not necessary since combat chinook has a flash bang laucher already. its especially usefull when used 2 at a time.The anti-infantry group unit already existed, it's Combat Chinook filled with Flash Bang armed Rangers. Like China's Helix with bunker, sometime the infantries inside it attack 2 or more targets at once.3
CAPSLOCK IS THE CRUISECONTROLL FOR COOL
DUDE I'M OGING TO BE 20 THATS THE OLDEST I HAVE EVER BEEN!!!
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