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#3241 Casojin

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Posted 30 September 2010 - 02:02 AM

Super units are supposed to have weakness and they also require support in a fight to be fully effective.
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#3242 Infinity_Division

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Posted 30 September 2010 - 07:48 AM

Agreed, super unit wasn't made to mass production, most of them are special support units. They could engage various types of target but they couldn't perform much types of role such as Shaitan it is vanguard which can stand against very heavy fire and has huge pack of punch, it's uses to draw enemy attention. Am I right?

#3243 Casojin

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Posted 30 September 2010 - 08:18 AM

Agreed, super unit wasn't made to mass production, most of them are special support units. They could engage various types of target but they couldn't perform much types of role such as Shaitan it is vanguard which can stand against very heavy fire and has huge pack of punch, it's uses to draw enemy attention. Am I right?

Well, I'm not sure about that because most multiplayer games I played tend to end before any super unit can roll out (even in 3v3).
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#3244 Arcadian Daze

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Posted 30 September 2010 - 02:24 PM

well if you have a superunit it tends to draw allot of attention yes.
but their main role is pure unrivaled destruction.

the only all purpose superunit i know is the battle fortress.
but it gains it versatillity by the infantry you put in it

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#3245 FAFNIROS

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Posted 03 October 2010 - 12:38 PM

this message comes from a fan in the facebook :

I wondering why the carpet bombing of China's so cheap! its just like a stupid bombing Run. since you had connection to the Creator of Contra mod, kindly suggest to him that return the nuke bomber for Gen. Tao. Thanks for your time :p

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#3246 Arcadian Daze

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Posted 03 October 2010 - 01:27 PM

tao HAS a nuclear carpet bombing.
i dotn know why he is complaining

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#3247 FAFNIROS

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Posted 03 October 2010 - 01:42 PM

tao HAS a nuclear carpet bombing.
i dotn know why he is complaining


me 2

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#3248 Su8perkillr

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Posted 03 October 2010 - 04:17 PM

He means like the nuclear bomb mig from shockwave. Confusion between mods me thinks.
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#3249 thraxosaurus

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Posted 03 October 2010 - 07:43 PM

hi, is it possible maybe to be able to spectate the game when the computer AI is fighting each other and you can view it like in replay mode?
the new AI in this mod is good and it would be nice to see them facing each other off
thanks :p

#3250 lil tasman

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Posted 03 October 2010 - 07:52 PM

Go to Multiplayer, then Lan, then create a game and make 2 computers. Make your faction observer. start the game and you should be able to watch
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#3251 Casojin

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Posted 04 October 2010 - 02:30 AM

I have some suggestion with Demo Gen. The current one seems to have a problem clearing garrisoned structure. The only way to clear garrison right now are Rebel TNT attack and Clear Garrison Gen Power (which costs Gen Power) while other factions have easy-to-use Garrison Clearer.

My suggestion is giving Rebel and upgrade which would allow them to throw a grenade that work similar to flashbang. Due to limited upgrade slots, I suggest changing Booby Trap upgrade to Demolition Kit upgrade (which would enable Booby trap for non-demo rebel and enable grenade for demo rebel).
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#3252 Creator

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Posted 04 October 2010 - 06:40 AM

hi, is it possible maybe to be able to spectate the game when the computer AI is fighting each other and you can view it like in replay mode?
the new AI in this mod is good and it would be nice to see them facing each other off
thanks :p

It is possible to implement in skirmish too. You need to set at least one AI as your ally and start the game. Build barracks, train some missile soldiers and destroy your own buildings. You will loose, but the game will not end. You will be turned into spectator and watch AI players fighting.

I have some suggestion with Demo Gen. The current one seems to have a problem clearing garrisoned structure. The only way to clear garrison right now are Rebel TNT attack and Clear Garrison Gen Power (which costs Gen Power) while other factions have easy-to-use Garrison Clearer.

My suggestion is giving Rebel and upgrade which would allow them to throw a grenade that work similar to flashbang. Due to limited upgrade slots, I suggest changing Booby Trap upgrade to Demolition Kit upgrade (which would enable Booby trap for non-demo rebel and enable grenade for demo rebel).

Mobile Mortar upgraded with Gas Warheads can do the job.

Edited by Creator, 04 October 2010 - 06:44 AM.


#3253 Casojin

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Posted 04 October 2010 - 06:57 AM

I have some suggestion with Demo Gen. The current one seems to have a problem clearing garrisoned structure. The only way to clear garrison right now are Rebel TNT attack and Clear Garrison Gen Power (which costs Gen Power) while other factions have easy-to-use Garrison Clearer.

My suggestion is giving Rebel and upgrade which would allow them to throw a grenade that work similar to flashbang. Due to limited upgrade slots, I suggest changing Booby Trap upgrade to Demolition Kit upgrade (which would enable Booby trap for non-demo rebel and enable grenade for demo rebel).

Mobile Mortar upgraded with Gas Warheads can do the job.

Gas warhead upgrade is in rank 3 (Palace) while other factions have rank 1 clearer units.
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#3254 Su8perkillr

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Posted 04 October 2010 - 03:10 PM

I found this very irritating in a match vs Casojin. He just garrisoned some buildings in my base.
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#3255 Arcadian Daze

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Posted 11 October 2010 - 07:03 PM

about the tank sniper,

i've got an idea from CWC.

2 firing modes.
the first one is the regular which will be implemented in 008,
the second one is the one in 007 but with shorter range and a 3 or maybe even 4 times as long reload.
this could be very usefull when your tanks are dead and you have some snipers left.
it should be hit and retreat. and i dont think it will be a useful assault force in that mode

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#3256 Creator

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Posted 12 October 2010 - 08:14 AM

I found this very irritating in a match vs Casojin. He just garrisoned some buildings in my base.

By the way, there is yet another way. You can garrison buildings with one soldier each to prevent your enemy from capturing them. Or you can demolish empty civilian buildings before enemy enters them.

#3257 Casojin

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Posted 12 October 2010 - 08:45 AM

I found this very irritating in a match vs Casojin. He just garrisoned some buildings in my base.

By the way, there is yet another way. You can garrison buildings with one soldier each to prevent your enemy from capturing them. Or you can demolish empty civilian buildings before enemy enters them.

That situation occurs in urban map (Tournament B). Demo Rebel can place booby trap on building but it takes time and some resources in large map. Sometimes, the enemy garrison an unexpected building and there is no easy way to clear it as Demo Gen.

Stealth Rebel can close in and place TNT on it but a single rifleman inside the building can kill a rebel if he's detected. Bike Rebel is even worse (as it is vulnerable to both anti-inf and anti-armor attack). And I haven't counted the cost and time of the camo upgrade ($2400+very long time). To make it worse, skilled player can simply exit the building when the TNT is planted and wait for it to explode before re-garrisoning it. Unlike other faction clearer unit, which is much easier and has more survivability.

If you have a reason to exclude clearer unit from Demo, please enlighten us.
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#3258 Creator

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Posted 12 October 2010 - 11:00 AM

There is no any reason from strategic point of view. I just wanted to make him different from other generals and I wanted him to clear buildings another way. I understand that he has problems with garrisoned builidngs. This is why I reduced "Kill Garrison" general's power reload time from 4 to 2 minutes and allowed it to kill entire garrison in the building.

Edited by Creator, 12 October 2010 - 11:06 AM.


#3259 Su8perkillr

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Posted 12 October 2010 - 05:36 PM

Oh yeah, right, now I dont have 8 problems but just 7... I mean, that costs me a generals point. Every gen has a garrison clearer. Why not give him back his tox truck?
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its like a big ball of tesla troopers firing on down below, but cant attack structures. ION STORM :D


#3260 Arcadian Daze

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Posted 12 October 2010 - 07:38 PM

maybe a individual upgrade for terrorists for a terrorist to clear garrisons?
the upgrade slot could be the same as bio bomb for stealth gen bomb truck

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