Suggestions
#21 Guest_dpgassault_*
Posted 16 February 2005 - 03:48 AM
I think it was from "Airforce mod" or something like that
#22
Posted 16 February 2005 - 05:21 PM
#23 Guest_dpgassault_*
Posted 16 February 2005 - 11:05 PM
#24 Guest_Anonymous_*
Posted 17 February 2005 - 11:27 AM
How bout the A-10 Thunderbolt for Air Force General for his super unit, its cost should be $3500 and should have point defense lasers (but slow refiring rate).
How bout a the armored outpost for infantry general? It is a moving (rather large fortress that can house 10 infantry who can fire out of its ports) Heavily armored so it can stand its ground against heavy tanks. Also, maybe it can also deploy and infantry garrisoned will be given range bonuses, 20% But for balance, this unit should not start with a full house of 10 infantry, maybe 5 mini-gunenrs inside. Its only weapon is a mini machine gun without the infantry inside. Call it the Armored Fortress!
How bout the Imperial Shrouder for GLA Stealth General, similiar to the radar van in shrouding but it also has some anti-tank armanents like twin barrelled anti-tank cannons? Or even a morale sapping broadcast. Also, for balance, this unit cannot be able to stealth itself (Even with GPS Scrambler)
Your picture of the 6 barrelled tank looks great for Asault General.
#25 Guest_Realistic Master_*
Posted 17 February 2005 - 11:33 AM
The Imperial Shrouder sounds too chinese
Call it the Death Shrouder! Shrouds over a significant radius, opponents cannot see anything inside, enemy units inside just get targetted and destroyrd even without the opponent knowing ,nyahahahhahaha. It should have a morale sapping attack to lower the rate of fire of enemy units, like the opposite of propaganda. OR twin cannons for anti-tank purposes?
Ya i agree i wan the A-10!!! 6 missiles and the high caliber firing cannon will kill any gattling cannon, build it at the Advanced Air Field alongside with the Hercules Transport (rmb to make it bigger! plz).
#26
Posted 25 February 2005 - 02:18 PM
#27
Posted 25 February 2005 - 10:29 PM
It is what the nuclear tank hunters are for. They work perfectly for meThe Nuke General really needs some anti-tank base defence! even if its just an upgrade for the Gattlings witch arms them with uranium bullets (very effectif against armour). Otherwise he doesn't stand a chance against the Tank General.
And before you mention gattling tanks...
Just have about ten of them. that can easily take out anything the tank gen send at you except the long range tank (i think its called the earthshaker) for which all you need is a couple of migs
*~si aeraesar bastosi shai por eil vyri eindral syl sosti eil thasti ail si basti os aeraesar jhyli*~
~*Sufletul ei nu poate să fie salvat. Ea este blestemată.*~
~*ai jhyli o shor eir si volaer os tia shyjael caes, volaer mai mar, si tyr thor syl si ae os ei baedi*~
#28 Guest_Nuke General_*
Posted 28 February 2005 - 09:08 AM
The Nuke General really needs some anti-tank base defence! even if its just an upgrade for the Gattlings witch arms them with uranium bullets (very effectif against armour). Otherwise he doesn't stand a chance against the Tank General.
" You fool! Dont you know what tactical nuke hunters are for?! And with my special Neutron Missiles rockets er...thingamabob! I can easily kill infantry inside tankd and than its all mine for tha taking!!!" Nuke General says. "NYAHAHHAHAHHAHAA, *cough/cough*"
#29 Guest_Guest_*
Posted 06 March 2005 - 03:24 AM
#30 Guest_Guest_*
Posted 06 March 2005 - 03:37 AM
By the way, great mod, I love it
#31
Posted 08 March 2005 - 11:23 AM
Just try to play the generals chalenge, when you face the tank generals you're finished! No, you can't use the nuclear tank-hunters, because you need to tech-up and there is no time for that! Neither use neutrons, you don't have time to build a nuke and then buy the neutrons, and neither money for it.
His battlemasters are a joke near the tank general's battlemasters, they do have little health...
#32 Guest_Guest_*
Posted 26 March 2005 - 05:25 AM
Repalce the laser plane with the model for the bomber that deploys the AirFuel bomb. Put a few radar dishes on the bottem and sized down just enough to land on the heavy air field. up the hit points and raise its point defense abilities and range so it is more useful over a large area. Also make it a wide area scanner similare to the Chinese radar van. Just one or two would become essential or base defense, but it would not become a weapon for crushing enemy bases. If it had the toughness a Hercules, and sight about the same as a Deployed radar van with worth while point defense it could cost about 2K and be worth having one or two without over doing it. Would very nearly be very realistic air craft as well. It could also be useful for mopping up on beaten Stealth GLA generals.
Second small idea. Replace the Air USA partical cannon with a ICBM or a tomahawk storm. This would leave Air USA with almost entirely conventional weapons and I think a slightly different feel while not doing to much to change the over all performance.
#33 Guest_really shy girl_*
Posted 26 March 2005 - 01:53 PM
Also, how bout better stealth detecting units for USA Generals as they only have the Sentry Drone which ended up being destroyed as their Stealth detecting range is very small.
Also, how bout some form of outpost with 2-3 machine gun turrets or anti-tank turrets which can detect super weapon and general's skills being targetted over an area. This is a structure that pretty much detects super weapon target points and thus may save the army form critical losses. Obviously needs power to function. The price is up to you but it should also serve like an outpost maybe?
#34 Guest_Jedi_*
Posted 26 March 2005 - 01:57 PM
#35
Posted 31 March 2005 - 07:31 PM
a. maybe provide an option in infantry whether or not to buy 2 instead of 1, maybe to a cheaper price.
if a=no, infantry general's infantry gain a "semi" hoard-bonus in groups of 2
where is the inferno from the inferno cannons? even usa patriot has got a longer range now..
... the game in pretty much unplayable... it makes people turtle and big huge armies of low-tech troops.. remove the generals promotion thing or make it much easier to get a promotion
#36
Posted 31 March 2005 - 07:39 PM
blood splatter is very nice, but the splatter on the ground is too big and too cartoon-ish, doesnt fit generals so good
Edited by Err0r, 01 April 2005 - 12:22 PM.
#37
Posted 01 April 2005 - 10:35 AM
I liked the idea of not getting all technology, so you need to rank up, but it's too slow. Keep it, but make the promotion a bit faster (not too fast).
Edited by Gilgamesh, 01 April 2005 - 10:36 AM.
#38
Posted 01 April 2005 - 08:02 PM
very annoying when i got 5 tanks, when 1 dies, they all die
#39
Posted 01 April 2005 - 08:05 PM
#40
Posted 01 April 2005 - 08:07 PM
You can purchase Isotope Stability upgrade that removes nuclear explosion. Also I recommend to use infantry in the very begining.what about nuke general's radiation not hurting friendly units (or hurting just a little)?
very annoying when i got 5 tanks, when 1 dies, they all die
Yes. I will make it later.is it possible to customize the zero hour loading screen to contra one?
Edited by Creator, 01 April 2005 - 08:09 PM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users