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#901 CPT.TIKER

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Posted 26 July 2006 - 09:10 PM

:( :( I am thinking maybe giving all tanks some machine gun upgrade so it is better against infantry.
I was playing contra 004 the last day and when my 8 migs went into a US base and the anti air missile was firing at my migs but my migs was faster so the missiles followed to my air base almost destryed it too so maybe faster missiles.
I like the idea of not giving the better units to low level generals but maybe you can speed up the promotion progress because the enemies dont last that long.
In contra 004 i also noticed that the super nuke cannon has no stop button and it keeped on firing at closing enemy troops which killed some of my guys too.
Oh and last thing i was thinking more planes for all sides. i think it is going to be more fun
And just asking is there a newer model than 004 if there isnt keep on making the mod for all versions of zero hour.(cant pitch my)


I agree with this guy on the machine gun upgrade on tanks too.
I also think that all mods made should be made available for zero hour too because i cant patch my too and i think that the last guy meant patch.
I also agree with speeding the promotion and add the stop button on the super nuke cannon (i hate it when they destroy my base because of a few parachuters.

#902 Gredinus

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Posted 26 July 2006 - 09:24 PM

This is a ZH mod.

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#903 CPT.TIKER

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Posted 26 July 2006 - 11:13 PM

This is a ZH mod.


I didn say it wasnt

#904 Ubermedic

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Posted 27 July 2006 - 01:08 AM

This is a ZH mod.


I didn say it wasnt

!!!!
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This is a ZH mod. Why talk about other mods (Except VGO) When you've got CONTRA AND REMIX!
Also The promotion is balanced for PvP not PvAI. So don't speed it up!
The tank thing is a good Idea seeing as real tanks do have a machine gun of sorts.
(Doesn't the battlemaster have one on top but It's never used?)
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#905 Phoenix911

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Posted 27 July 2006 - 01:49 AM

the reasons tanks do not have mg on them is for balance, this is a GAME not real life. If every unit had ther abilty to take out infantry and armor there would be no need for others units.
giving tanks an mg would remove the need for gattling tanks and flame tanks and other anti infantry vehicals.
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#906 Ubermedic

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Posted 27 July 2006 - 06:35 AM

the reasons tanks do not have mg on them is for balance, this is a GAME not real life. If every unit had ther abilty to take out infantry and armor there would be no need for others units.
giving tanks an mg would remove the need for gattling tanks and flame tanks and other anti infantry vehicals.

Well I gotta say truer (That's spelled wrong isn't it...) words have never been spoken.
well, maybe....
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#907 Guest_Guest_*

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Posted 27 July 2006 - 07:02 PM

I think that the GLA generals with airfields need a unit that can be built in quantities like the US and Chinese helicopters. Of course for obvious reasons the GLA shouldn’t have helicopters, so instead I think they should have an extremely cheap, slow, weak airplane that doesn’t need to reload in an airfield: how about a biplane? http://en.wikipedia.org/wiki/Biplane
It would only be equipped with a light chain gun and it would need to make numerous passes on an armored enemy in order to destroy it, but would be effective against infantry.
I was thinking that each general would have one but they would all be slightly different from each other. Chemical’s would have an anthrax spray instead of the chain gun and the stealth’s would of course be stealthed. Once the demolition general’s biplane is destroyed it would turn into another unit just like the battle bus turns into a bunker. In this second form it would simply attempt to kamikaze into a unit as it falls to the ground, but I think it should still be able to be shoot down in midair as it falls to prevent damage. The assault general’s biplane could be fitted with a weaker version of the scorpion rocket, well what do you guys think?

#908 CPT.TIKER

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Posted 27 July 2006 - 09:41 PM

I think that the GLA generals with airfields need a unit that can be built in quantities like the US and Chinese helicopters. Of course for obvious reasons the GLA shouldn’t have helicopters, so instead I think they should have an extremely cheap, slow, weak airplane that doesn’t need to reload in an airfield: how about a biplane? http://en.wikipedia.org/wiki/Biplane
It would only be equipped with a light chain gun and it would need to make numerous passes on an armored enemy in order to destroy it, but would be effective against infantry.
I was thinking that each general would have one but they would all be slightly different from each other. Chemical’s would have an anthrax spray instead of the chain gun and the stealth’s would of course be stealthed. Once the demolition general’s biplane is destroyed it would turn into another unit just like the battle bus turns into a bunker. In this second form it would simply attempt to kamikaze into a unit as it falls to the ground, but I think it should still be able to be shoot down in midair as it falls to prevent damage. The assault general’s biplane could be fitted with a weaker version of the scorpion rocket, well what do you guys think?


I think the GLA should have more planes too because the USA did find some mig 29s in iraq and i think the GLA quad cannon should detect stealth(maybe?)

#909 Phoenix911

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Posted 27 July 2006 - 10:20 PM

Bi planes = no. Not needing to reload or needing a runway = NO

Just because they are gla does not mean they can't get a hold of old jet fighters. the amount of stuff sold on the blackmarket is amazing.

Also i think your idea of a plane that does not need to reload or need an airstrip is stupid (no offence)
And guess what GLA is not china nore are they america.
Using your logic that would mean every team should have a very similar unit to every other team.

"O look china has a overlord tank, we better give gla and america a big twin barrel'd tank aswell just to keep things even"
Think about your idea's before you post please.
If all teams had the same things or the same style of units it would get pretty boring.
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Posted 28 July 2006 - 12:53 AM

I understand that people can get a hold of better planes, and I understand why you would think a plane that doesn’t need to reload is stupid, but I don’t think you’re understanding my logic. I’m not saying that every side needs an exact replica of every unit. Overloads are unique to china just like Aurora Bombers are unique to the US; all I’m saying is that all sides need the same base types of units. For example, China and the GLA had a light artillery unit so the natural course of action was to give the US the AMOS artillery, and even before that only the US and China had air but later it was also given to the GLA. I just think it’s a bit unbalanced when 2 sides have a basic type of unit and then the other side is left with none. Now, I don’t think a runway-less unit is as important as artillery so I can understand if you think the GLA doesn’t need one, but it’s just that the GLA doesn’t get enough super powers nor are they to the power level of say artillery or A-10s. I just feel they need something to get rid of a power defense line and money-generating buildings.

#911 Ubermedic

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Posted 28 July 2006 - 01:31 AM

I understand that people can get a hold of better planes, and I understand why you would think a plane that doesn’t need to reload is stupid, but I don’t think you’re understanding my logic. I’m not saying that every side needs an exact replica of every unit. Overloads are unique to china just like Aurora Bombers are unique to the US; all I’m saying is that all sides need the same base types of units. For example, China and the GLA had a light artillery unit so the natural course of action was to give the US the AMOS artillery, and even before that only the US and China had air but later it was also given to the GLA. I just think it’s a bit unbalanced when 2 sides have a basic type of unit and then the other side is left with none. Now, I don’t think a runway-less unit is as important as artillery so I can understand if you think the GLA doesn’t need one, but it’s just that the GLA doesn’t get enough super powers nor are they to the power level of say artillery or A-10s. I just feel they need something to get rid of a power defense line and money-generating buildings.

Alright, They may have dug up some planes but they never dug up helis did they?
See, The US and China may get helis but the GLA gets a quad cannon.
And In most of my experinces 9 Quads beats 9 Comanches (or helixs) due to thier firing range
and ablity to do fast damage. If you call a heli and "Basic" unit then what if I call A sniper
a "basic" unit Where's chinas and gla's? (Not counting kel. He's a hero unit)
Everything comes down to Creator and Pendaloses final words.
(Oh and SCUD Launchers are unique to GLA so THERE!)
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#912 Phoenix911

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Posted 28 July 2006 - 02:27 AM

thanks uber i am tired and could not find the words to say it so it made sence.
basicly your looking at 1 type of unit instead of looking at the teams as a whole.
the teams are balanced, the generals have there own style of play.
just because gla don't have helis don't mean they need them to be fair/balanced. as uber said thats balanced by having good AA.
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#913 PeeWee

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Posted 28 July 2006 - 01:13 PM

How about upgrades for all builders? they should give about 10-15% faster build-speed and be researched at Palace/Strategy center/Tech center

e.x: GLA = better tools
USA = better hydralics
China = Nuke...something?

im new here, so tell me what u think! =)
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#914 Pendaelose

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Posted 28 July 2006 - 02:35 PM

How about upgrades for all builders? they should give about 10-15% faster build-speed and be researched at Palace/Strategy center/Tech center

e.x: GLA = better tools
USA = better hydralics
China = Nuke...something?

im new here, so tell me what u think! =)


not possible in the engine. The builder units don't have anything at all in thier code that effects builld speed.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


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Posted 28 July 2006 - 03:08 PM

going back to a older topic i remember somone doing ballons in one mod for gla and they worked quite well even if they were a bit unrealistic thay could make good scouts and helis are shit verses anti-air anyway.

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Posted 28 July 2006 - 04:35 PM

[/quote]
Alright, They may have dug up some planes but they never dug up helis did they?
See, The US and China may get helis but the GLA gets a quad cannon.
And In most of my experinces 9 Quads beats 9 Comanches (or helixs) due to thier firing range
and ablity to do fast damage. If you call a heli and "Basic" unit then what if I call A sniper
a "basic" unit Where's chinas and gla's? (Not counting kel. He's a hero unit)
Everything comes down to Creator and Pendaloses final words.
(Oh and SCUD Launchers are unique to GLA so THERE!)
[/quote]

I don’t think you’re fully reading my posts. First of, I explicitly said that the GLA should not have helicopters, that's why I suggested biplanes. Second, comparing a Comanche to a Quad for this argument is useless because they are completely different units. What I was trying to suggest was a unit that can destroy defense or at least get around it; a Comanche can get around it but a Quad can do neither. Third, I don’t think you’re understanding what I mean by a basic unit. A sniper IS a basic unit, he is an anti-infantry unit. China has gentling tanks and the GLA has quad-cannons as their anti infantry unit. Finally, the SCUD launcher is not unique to the GLA because it is classified as a long range artillery unit, and both the US and China have one of their own. Actually I think the GLA has the worst artillery; their buggies are weak and do little damage, and their SCUD fires too slow so the missiles are easily shot down.
But I give up, forget my old suggestion. Doesn’t anyone else think that the GLA needs a unit or super power to get around defense? Their anthrax bomb does nothing to structures, they get no bombers, they have no helicopter-like unit, and they have the worst artillery. The only thing they get is a sneak attack but that’s not until level 5. The other sides get good artillery and a few super powers like artillery and A-10s. Doesn’t anyone feel that that’s just a little unbalanced?

By the way, I like the balloon idea even if it is a little unrealistic, lasers and overloads aren’t too realistic anyway. It’s also a unit that could actually be made by the GLA, and not dug up or bought on the black market.

#917 Ritly 113

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Posted 28 July 2006 - 06:06 PM

:blink: OY YOY YOY Generals is a fantacy, take away the imagination of middle east haveing an airfield, they can use the Yaks like RA but remember GLA is the the Cheapest side, you can use bounty and create an over welming force with little money! It also depends on what general you use, Stealth is for hit and run until you got super unit to destroy, pioson is to wipe units out, assault is :huh: for assaulting bases and defences.

:) What is the difference between the to avengers in the Airforce General ? could you get rid of the tanks to so people have to rely on commanches for groun assault. could you put treads on troopcrawlers so it can go over mountains or through water? Could you replace the Humvees with the APC's ?

Oh how do you put in you're member picture?

#918 Capt.Drake

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Posted 28 July 2006 - 08:21 PM

Making troopcrawlers amphibios is a good idea, but I don't think the rest is. you need to have sth on the ground cause these units are better then aircraft! And the Humvees are fun! A replace for certain generals would be nice, but at least one should keep it!

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#919 Phoenix911

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Posted 29 July 2006 - 01:22 AM

Making troopcrawlers amphibios is a good idea, but I don't think the rest is. you need to have sth on the ground cause these units are better then aircraft! And the Humvees are fun! A replace for certain generals would be nice, but at least one should keep it!

I think the last part of his post was sarcasem(sp) because of the guest post before.

Ok now onto the guests post.

1) make a accont and become a member >.< gezz is that soo hard???

2)Every unit in game is near enough a basic unit.
Hero units = basic (every side has a hero)
Infantry = every side has infantry of all types (anti infantry, anti armor and some have 1 or 2 special troops) not a big deal.
Tanks = every side has a armor'd devision.

Basicly all units could be classed as basic now. even super units are basic because every side has a super unit, apart from toxin as they have the defiler.

3) just because the us and china have a unit that can side sweep round a defence line means nothing.
Helos vs defences? what planet our you on?
Defence is AA and will ripe your force apart.
what the gla does not have in air they make up on numbers, and there cheep units and fast built times.
And about that quad cannon exsample is not about saying its the same type of units.
You say do we read but do you?
OPEN YOUR EYES.

Now that part about the quad adn the helo was ment to try and teach you about balance, the game is made balanced by making every unit have a weakness yet also a strenth. (this is done in a number of ways)
America/china has helos = gla gets GOOD AA
halos have a max attack range that means they have to get up close and personl, By the time that helos has got into firing range you could have lost 2 or 3 of your helos before they get a shoot off.
This makes it balanced, No 2 teams has to be similer next time think ok. just because one team has one unit does not mean another needs the same.

Have you ever played some of the old RTS's?
that actuly use the logic your using, they was very boring and repetative and each side was too similer.
think os starcraft(a great classic) ther protose has infantry with energy blades and yet the marines have ranged weapons. On there own marines would win as they can attack first, add teh protose shields and it all balances out, zerglins short range attack no shields O no this can't be balanced can it?
They move fast and build 2 for the price of 1.
Can u understand mine and uber point now?
just because things are different does not mean its unfair, hope this has teached you somethign about balance.

4) Demo trucks? have you heard of them? why go around defence when u can blow through them?
demo trucks = powerful and can desguise as enermy units thus being abel to get close enough to kill defence before they are detected. (heavon forbid u try thinking of a stratagy)

5) gla artil weak? My ass are they weak, scud do fire slow but there missile can not be shot down well by patriots and guess what while the enermy defence is shooting at the missile they can't shoot at ground targets, thus rush them with tanks while your missiles are destrating the defence. build 2 or 3 scuds and that defence will come down easy.
Rocket buggys weak? um NO, they are fast an have a nice small scatter area damage, get the extra ammo upgrade and they are evil. Build more than 1 and you can easly take a defence line down pretty easy.

6) "sneak attack" "do you know of it?"
it is easy to get round an enermys defence using it.

Now then class lets put all we have learn't into context.
teams can be different yet balanced even if they don't have the same type of units.
there is always stratagys and units for every situation.
Each general has the own unqie playing styles, learn to play with them instead of bitching about how things aint fair.


ps: your point about the general powers is all well and good and i agree they could use some better strike or something in general power but that has nothing todo with balance in units wise.
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#920 Ubermedic

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Posted 29 July 2006 - 01:29 AM

GLA Forces are designed to be cheap and fast...
The buggy meets both requirements...
It is good for damaging a defence site while a Quad defends it from air
The GLA is a VERY mobile army. The SCUD launcher is slow, and lightly armored. IT is meant to be defended. And by the way what other side
has the bomb truck? that thing can take down any defence site you run it at!
and poision the ground! The GLA doesn't have a country of origin so it has limited resources.
So I think it does pretty well and anyway the SCUD storm can take out defences... The GLA is about timing....
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