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#1681 taclled

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Posted 04 February 2007 - 03:30 PM

I disagree. The Gattling Cannon is susceptible to plentiful long range units a la Artillery, Mortars, Libras etc. Against aerial units, its what its supposed to be good against.

xXx

yes i know that but the thing is it is good agaist both unlike the patriot launchers are agains planes good and stingers are good against planes only because the rockets are too inaccurate for the ground units but the gatling cannon doesnt miss either planes or ground units
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#1682 Pendaelose

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Posted 04 February 2007 - 03:56 PM

the gattling defenses are best against Air and Infantry.... they are weak vs tanks.
the patriot defenses are best against Air and Tanks.... they are weak vs infantry.

sounds fair to me.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1683 Guest_Violence (Not Logged In)_*

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Posted 04 February 2007 - 04:13 PM

Actually I think he has a point, sort of, but it's nothing that requires changing or tweaking to my experience.. So *for conversation's sake* here's what one *could* argue regarding Gattling turrets. :popcorn:

Normal Gattling turrets are quite balanced. However both Nuke(after the upgrade!) and Tank have very formidable versions of those which can in fact totally replace any other means of defense like Tank Bunkers or Infantry Bunkers or even vehicles in the defense lines, save against long range units for which you'd normally use planes, light vehicles or choppers.

Anyway the point is it's actually possible to just spam those turrets and never use Tank Bunkers when playing with Tank(in early game, because later you get better defenses for all armies anyway).

You'd think Tank Gen would rely on vehicles even for defense... :p

I also want to say it was a very good move to remove the Sniper Tank Cannon from early game, it was the most vicious spam.. Troop Crawlers + Snipe Cannon. I am really glad they are not available from the start now. ;)

#1684 taclled

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Posted 04 February 2007 - 05:12 PM

well like violence said that was my biggest point just im not good at expressing it but when i build the gattling cannon, it might just be the way i build them(position) that they provide maximum coverage against everything and completely destroy anything that gets near me.

but i did have an idea now i know it probably wouldn't work for the contra gameplay but make it that planes have to come back to base to refuel so that it can't stay in the air guarding forever. But airforce general(or some one else) can make a plane for in flight refueling(or maybe a blimp of sorts)
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#1685 Pendaelose

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Posted 04 February 2007 - 05:17 PM

but i did have an idea now i know it probably wouldn't work for the contra gameplay but make it that planes have to come back to base to refuel so that it can't stay in the air guarding forever. But airforce general(or some one else) can make a plane for in flight refueling(or maybe a blimp of sorts)



I've been wanting to try something like that... I'm not sure if its possible.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1686 Phoenix911

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Posted 04 February 2007 - 05:26 PM

but i did have an idea now i know it probably wouldn't work for the contra gameplay but make it that planes have to come back to base to refuel so that it can't stay in the air guarding forever. But airforce general(or some one else) can make a plane for in flight refueling(or maybe a blimp of sorts)



I've been wanting to try something like that... I'm not sure if its possible.

If u did this or any mod did this i promice you now i would not try the new wips or even play the mod when released, The planes in generals are already the most gimped units in the game, purely because they have to come back and rearm, there not like tanks remember, aa can rip them appart aswell. vs computer there not too bad vs Players tho there even worse simply because players know that there gonna be hit by airunits and will make sure to have AA, specialy when fighting airforce general.
the idea of inflight refuleing and such is good, but NOT for generals. Generals is not good enough to have a usesable and working airforce that would implement that system, it would only destroy the point of using them and become pointless.
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#1687 Pendaelose

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Posted 04 February 2007 - 06:19 PM

If u did this or any mod did this i promice you now i would not try the new wips or even play the mod when released, The planes in generals are already the most gimped units in the game, purely because they have to come back and rearm, there not like tanks remember, aa can rip them appart aswell. vs computer there not too bad vs Players tho there even worse simply because players know that there gonna be hit by airunits and will make sure to have AA, specialy when fighting airforce general.
the idea of inflight refuleing and such is good, but NOT for generals. Generals is not good enough to have a usesable and working airforce that would implement that system, it would only destroy the point of using them and become pointless.


I think you kinda got the wrong idea... a mobile airfield could actualy be pretty cool. Think of a Chem GLA zeplin launching short range bombers (like a GLA Protoss Carrier).... that would be sweet... and would involve some form of code nearly identical to the in-air refuel.


btw, a while back there was a brief row regarding your name origin... I always think of Preator Phoenix. :p The other thing it always make me think is "Rising from the ashes of 9/11"... following along with the whole re-birth theme of the phoenix. (btw, I lookt at the GOOD version of that statement)
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1688 Striker26

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Posted 04 February 2007 - 07:53 PM

awesome!
maybe theres a button to deploy which means it becoms immobile in the air till you press the button again

Edited by Striker26, 04 February 2007 - 07:53 PM.


#1689 taclled

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Posted 04 February 2007 - 09:34 PM

I think there was some code to do the fuel thing but i forget where it was or anything about it since at the moment of seeing it I thought it irrevalent
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#1690 Phoenix911

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Posted 04 February 2007 - 10:59 PM

So your talking about an aircraft carrier that flys like the carriers on protoss? (protoss was gods of starcraft)
Cos from what i understood it seemed like u wanted them to fly back and refule even if they have not unloaded there payload witch would suck.

BUT if u added a unit coded like the protoss carrier that would keep its litle fights/drones onborad and only lunch them when given the order to attack or when the carrier is engaged then that would be cool.
If the carrier was on gaurd area there drones/fighters would remain decked untill an enermy enters the gaurd area.

There fighters should be fast deploying, and maybe make 2 version 1 that deploys bombers and one anti air version like interceptors.
Or just 1 multirole one.

BUT this also seems too high tech for a gla, Them having a blime is all well and good and it maybe carrying 1 or 2 biplays kinda like the blimp in indian johnes then sure. But a complete carrier version seems too hightech.

Personly i think only airforce gen would get that or atlest usa or china side would get one. And would not be a blime, But as i said that idea sound too advance for any gla side and would mainly only suit airforce gen.

PS: your next wip better make the AF firebases bunkered ones pend :p lol
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#1691 Pendaelose

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Posted 04 February 2007 - 11:07 PM

BUT this also seems too high tech for a gla, Them having a blime is all well and good and it maybe carrying 1 or 2 biplays kinda like the blimp in indian johnes then sure. But a complete carrier version seems too hightech.


I'm thinking 4 bi-planes dropped from a zeplin. the dock and rearm would be very simple. low tech looking aswell.


and o-hell-no to what you were thinking about the in-flight refuel. What the hell made you think I would like an idea like that???
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1692 Phoenix911

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Posted 05 February 2007 - 12:14 AM

Someone else brung up the convo pend :p you corrected my miss interpretation.

But taclled said

but make it that planes have to come back to base to refuel so that it can't stay in the air guarding forever


And your post after said you been wanting to try something like this.
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#1693 taclled

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Posted 05 February 2007 - 03:11 AM

i got lost 2 posts ago ill understand in the morning lol no personally i think to do the inflight refuel would be way to hard for modeling and interaction between 2 aircraft and a hose but the flying airfield would be like a station for them to refuel and reload also it could act as a type of chinook but now that would be giving it too much. actually i think a zeplin would work good for all of them just usa's is more high tech, china's is more ______, and GLA's is more sneaky.(or something else)
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#1694 Phoenix911

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Posted 05 February 2007 - 03:35 AM

only GLA are getting airships, There is no way in heal china or usa would use an airship for this sort of thing. They would rather build a massive helo/flying fortress that can do the same thing. More effectivly aswell with more aircrafts and better aircrafts.
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#1695 taclled

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Posted 05 February 2007 - 04:09 AM

now that is the problem with the people of today they think to technical when something less conventional and cheaper would work just as well. besides a zepelin can stay in the air longer than aflyingfortress thing like phoenix discribed
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#1696 Ubermedic

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Posted 05 February 2007 - 05:03 AM

besides a zepelin can stay in the air longer than aflyingfortress thing like phoenix discribed

That's a gross over exaggeration.
Besides. Which looks cooler?
The Hindenburg or The Shierra?
(the shierra is cid's ship in FF7AC)
((Also the shierra is prop powered so it could stay in the air long))
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#1697 taclled

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Posted 05 February 2007 - 05:35 AM

okay ever seen some concept art of futuristic military airships those things dont look bad i mean the hindenburg is somehting of the past but look into the future and how much dirigibles can be upgraded to look cool and to do tasks other aircraft cannot do of course if they made a VTOL version of the A-10 then there is nothing planes cant do. Another idea afterthinking of the helo thing is just a big airship like thing that is also held aloft by multiple rotors with a small airfield on top or inside.
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#1698 Guest_Raven_*

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Posted 05 February 2007 - 07:40 AM

Oo Phoenix911 got touchy with the new guy. I chose to ignore him because he wasn't even worth scolding.

Now onto more demanding stuff, I think the Blimp idea would be awesome either for USA or the GLA. A point to take note that Zero Hour was designed to be in the not too distant future and based on the description Pen said about the Zeppelin idea, it is definitely plausible.
Furthermore, the Laser General already has Plasma shots. Doesn't that seem very high tech? So wouldn't the GLA have advanced SOMEWHAT? People should stop thinking that Terrorists and the GLA only use very conventional and super dated weapons. Creator has taken Zero Hour to the next level, shouldn't the GLA see certain advancements? Of course not anything over the top.

Just my two cents worth
xXx

#1699 Death_Pheonix

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Posted 05 February 2007 - 08:11 AM

Oo Phoenix911 got touchy with the new guy. I chose to ignore him because he wasn't even worth scolding.
Just my two cents worth
xXx


just register already its not hard, geez. :blink:


idea for assault mini-super-weapon a Shahab-3, only a heavily modded one with 3 rockets, and it fires heavy HE missiles, with a cool down of 9 minutes. ??

also an idea to give assault F 14s because they are obsolete at that time (2030's) ??

and ive suggested this 2 times but know one responds, why not change the model of demos aircraft to something practical??.
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#1700 Guest_Violence (Not Logged In)_*

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Posted 05 February 2007 - 12:03 PM

The concept of GLA is basically that several terrorist organizations banded together as an army in order to deliver a decisive strike against the oppressive super powers of the world- their armies are technologically inferior to the rest of the world's for various reasons..

- They don't care to research..
- They don't have stable bases of operations.. Nomads in essence.
- They need to remain undetectable and draw little attention because head-to-head they cannot match any army and the other nations have the means to track them down easily.
- They really do not have that much money and do not trade in the technology nor industry sectors..
- They are quite cornered by the US and the Chinese..
- They are too loosely organised and such an army is full of people who will grab any chance to take command.. So fighting among them would definitely keep them back. Sabotaging each other should also have something to do with no impressive new tech being introduced in enough numbers to make any difference.
- Any new technologies would have to be based on existing models and ideas.

And various other reasons. What I'm trying to say is that they are not masochists using tin cans for tanks, or sand buggies.. It's just their "current situation" when the events of ZH take place. If there's a hi-tech GLA that's Toxin and objectively speaking he's probably too crazy to offer any real tech advancement.

If you're a dedicated GLA player you should be enjoying that lack of technology and the ways GLA have to counter other armies' tech, be it rushing, spamming, building everywhere on the map, using Saboteurs, Hijackers, Angry Mobs.. Anything.

I wouldn't want GLA to suddenly need Power Plants, or have units that cost more than 800-1000 as main forces and take any longer to build than a Scorpion Tank or Quad Cannon.




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