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#1881 Mig 31

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Posted 27 June 2007 - 07:21 AM

i like all three mods


YES, I have !!! Camp of mercenary where it is possible to hire units, there three capabilities will be for choice old russian equipment with 21 Mig, 29 mig, me 8, t-64, pt-76, specnaz, igla trooper etc.
reinforcsments from iran: iranian soldiers, iranian atomic center, atomic bomb instead of scud storm,
leter i add more propositions

Edited by Mig 31, 27 June 2007 - 09:09 AM.


#1882 Pendaelose

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Posted 27 June 2007 - 06:11 PM

that idea is not to different from one that I've been working on. Import Dealer. The GLA use it to buy old Chinese and Russian equipment.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1883 Mig 31

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Posted 27 June 2007 - 08:41 PM

but its good idea, isn't it????

#1884 Pendaelose

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Posted 27 June 2007 - 10:35 PM

but its good idea, isn't it????


I hope so ;) I'm using it in Remix already
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1885 Thats me!

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Posted 28 June 2007 - 06:38 PM

what about let the immolator create fire storms(if in groups of 3 or more)

#1886 Mig 31

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Posted 30 June 2007 - 04:38 PM

all interceptor can be upgraded to bombers or multi-role fighters

#1887 Phoenix911

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Posted 30 June 2007 - 11:40 PM

all interceptor can be upgraded to bombers or multi-role fighters

there is a max number of upgrades as it is so simply adding a new units for an interceptor and a bomber is better than taking up an upgrade slot.
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#1888 Mig 31

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Posted 01 July 2007 - 10:09 AM

no new unit only if you click on interceptor you have three capabilities to choose, bomber or multi role fighter or if you be multirole fighter or bomber you can be back inerceptor


i have next suggestion: add vanilla sides

Edited by Mig 31, 01 July 2007 - 12:27 PM.


#1889 Death_Pheonix

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Posted 01 July 2007 - 01:11 PM

i have a suggestion, post normal ideas or you will be flammed, i think we've been through the vanilla sides, it wont happen.

i think the F.A.Q needs updating with all these noob questions.
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#1890 olli

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Posted 01 July 2007 - 01:19 PM

i have next suggestion: add vanilla sides


i think creator has other plans.
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#1891 Pendaelose

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Posted 01 July 2007 - 04:16 PM

no new unit only if you click on interceptor you have three capabilities to choose, bomber or multi role fighter or if you be multirole fighter or bomber you can be back inerceptor

This is an ok idea, though I don't know if it will happen...

i have next suggestion: add vanilla sides

theres not a chance in hell of this one happening. Creator and I both share the same opinion on the vanilla sides... we would rather have Flame, Robot, and Asault.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1892 olli

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Posted 01 July 2007 - 04:24 PM

no new unit only if you click on interceptor you have three capabilities to choose, bomber or multi role fighter or if you be multirole fighter or bomber you can be back inerceptor

This is an ok idea, though I don't know if it will happen...


i dont like it simply because there are different planes for a reason. there is no point in having one plane that can choose to be a bomber or a multi role fighter or an interceptor. different sides have different planes for a reason.

some high tech planes (e.g for AF) or the SU-47B for nuke gen are able to attack both ground and air because they are high tech multi role planes.

i dont think there should be an option to choose what the plane becomes. it would take variety away.

Edited by olli, 01 July 2007 - 04:25 PM.

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#1893 Pendaelose

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Posted 01 July 2007 - 06:40 PM

Its efefctly the same idea as the stryker, but an aircraft version.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1894 Mig 31

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Posted 01 July 2007 - 07:58 PM

if you have f-35 or mig-31 in real life you can give the rocket or bombs, in one mod i see that and i like that.

#1895 Pendaelose

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Posted 01 July 2007 - 09:00 PM

if you have f-35 or mig-31 in real life you can give the rocket or bombs, in one mod i see that and i like that.


in real life nearly every military plane is multi-role capable. Its not a unique or special feature of any single plane, so its a mute point that they can do it in real life. With that logic every plane in the game should be customizable... but I think it makes more sense to have reasons to build each different type of plane.

Its a small feature, I've seen a couple mods where it could be done, but I'm not interested in pursuing it because there are OTHER traits on planes that cannot be upgraded as easily as the weaponset. Sight range, speed, cost, and other features are not so easily upgraded and they contribute a great deal to the value of a plane.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1896 Mig 31

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Posted 01 July 2007 - 09:57 PM

too bad ;)

next suggenstion

add blackhawk transport with machine gun to all usa generals
its same the chinook only with machine gun, he can transport cash, but only 350$
he can transport 5 infantry or 1 tank or car
cheaper than chinook, but he have got smaller amount of health
Balckhawk can use special ability look on picture
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He go around the target and shoot to him

#1897 Striker26

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Posted 02 July 2007 - 05:02 AM

theres not a chance in hell of this one happening. Creator and I both share the same opinion on the vanilla sides... we would rather have Flame, Robot, and Asault.


is there a chance of maybe 3 more generals?
i think the engine supports 15 Side AIs

#1898 Pendaelose

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Posted 02 July 2007 - 05:23 AM

is there a chance of maybe 3 more generals?
i think the engine supports 15 Side AIs


Creator and I have talked about this at length... I don't want to give anything away. But I will say, in Contra there is not. In Remix... ... maybe... ;)
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#1899 olli

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Posted 02 July 2007 - 08:56 AM

Its efefctly the same idea as the stryker, but an aircraft version.


but the strtker was given specifically to AF gen as a basic vehical, because his ground forces are weak. ofc he could of been given 3 individual different vehicals, one that carries troops, one with the mortor system and one with the tow missile/MG. but to save time it was all in one. thats fine.

but aircraft are different. in generals you need different ones for different reason, and for balancing.

i dont really feel the need for this.
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#1900 Death_Pheonix

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Posted 02 July 2007 - 11:52 AM

maybe for assault gen?
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