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#801 Hasfusel

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Posted 12 November 2008 - 05:13 PM

Nice. I completely agree on that one. The WK is the Captain of the Nazgul; therefore they are all buffed in his prescence.

I don't think that the new portraits for the Nazgul really do them justice as spectral Ring-wraithes. Maybe give them a bit more... spookiness. Blur the edges a bit. Add more shadows. The names, too; most are alright, but "Ren the Unclean" sounds fitting for a dirty hobo guy rather than one of the Nine Black Riders. Otherwise, I love your new system. Rock on.

#802 Davidtwi

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Posted 12 November 2008 - 05:54 PM

I think that the dark factions need like a strong hero or unit type hero. most have those witch people. but talking about a strong one
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#803 {IP} Aridor

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Posted 12 November 2008 - 06:24 PM

I am sorry but your grammar and syntax make so I can't understand what you are saying.

#804 Devon

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Posted 12 November 2008 - 08:46 PM

He wants a stronger mage/zerker type hero or strong unit for the evil factions.

I think :good:

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#805 Hasfusel

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Posted 13 November 2008 - 03:44 PM

Well, that's kinda been covered in most factions already. Angmar & MotE have their sorcerers, Mordor have Drummer and Attack Trolls, Isengard have ordinary berserkers (maybe they could have an upgrade of some sort? Increased health and speed when they reach Lv. 5?) and those Deathbringer things (I don't like having small hordes like that; maybe they could be a bit weaker but have more units, or be able to join up). Goblins... Now, since you're removing the Spider-Riders, the Goblins don't really have any elite support units; the mini drakes are a bit unoriginal and are more annoying than effective. Maybe some sort of Goblin Champion? I don't really know. Nazgul came up with a Moria Drummer, but I always assumed that such massive drums were hit by trolls rather than puny little goblins. Maybe Drummer Trolls for Goblins, but that would be unoriginal; a copy & paste from Mordor.

#806 Vithar-133

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Posted 14 November 2008 - 12:06 AM

The one thing I hate about Isengard are the Deathbringers. They can tear a base to shreds alone if you can keep the defenders away long enough. The easiest way to defeat the is to outman or outsmart the ai.

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#807 Hasfusel

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Posted 14 November 2008 - 08:03 PM

They are annoying, I'll give you that. So are most of the "special unit hordes". Those bloody Dunedain Knights can destroy your base in seconds, even if you have heroes, without a load of pikemen.
I don't completely get Gondor being able to recruit KoDA when they should be exclusive to the Inn faction, for one thing. Also, maybe the unmounted KoDA from the Inn should be removed, and the normal mounted knights given a toggle mount/foot option. It would make more sense, and also allow them to work together with Imrahil more effectively.

#808 Neth

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Posted 19 November 2008 - 07:27 PM

What do you think about adding Dagor Dagorath as a final/bonus mission in the campain i think it would be kinda cool. This is a good site for it Here

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#809 {IRS}Athos

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Posted 20 November 2008 - 01:01 AM

Oh, where Turin kills Morgoth? That's kind of... weird-ish... No offense, or anything, but it wouldn't make sense IMHO.
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#810 Rafv Nin IV

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Posted 20 November 2008 - 01:13 AM

While that battle would be spectacular, I'd think it'd be a mod in and of itself. Just think about the number of unique maiar you'd have to create, and all the Valar, and almost none of the units involved exist in the game.

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#811 mike_

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Posted 20 November 2008 - 01:54 AM

Valar and Maiar alone would be their own mod(s)...much less ALL of Middle-earth's fallen heroes and villains, duking it out, at once @_@

#812 {IRS}Athos

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Posted 20 November 2008 - 02:35 AM

WoA might have that, in an auxiliary mission...
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#813 Hasfusel

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Posted 21 November 2008 - 03:44 PM

That would require a mod of itself, but we have to admit that it would be bloody awesome. The Ultimate Showdown, Lord of the Rings style.

Edited by Hasfusel, 21 November 2008 - 03:44 PM.


#814 RobnKarlaFAN

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Posted 25 November 2008 - 06:27 PM

HELLO EVERYBODY! I AM A NEW MEMBER..jus introducing maself..rob its nice 2 cya back..
i have a suggestion for da witch-king of mordor..its like wriiten in the books that he was tall and much greater in size than a normal human being..da witch-king of mordor has da same size like other heroes..rob plz increase his physical appearence(size) and make him as big as da witch-king of angmar..hopin for ur reply...tc

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#815 Neth

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Posted 25 November 2008 - 09:16 PM

Maybe but if the size is changed it should maybe only be a little because you dont want him to look too powerful. :p
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#816 RobnKarlaFAN

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Posted 25 November 2008 - 10:11 PM

Maybe but if the size is changed it should maybe only be a little because you dont want him to look too powerful. :p
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yes only a little bit..just make him as big as the witch-king of angmar..

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#817 Hasfusel

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Posted 01 December 2008 - 11:07 AM

I agree that he should look quite a good deal bigger. He looks stunted at the moment, like a hobbit in robes.

#818 Neth

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Posted 14 December 2008 - 11:18 AM

Just a question are there any spearmen heros?

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#819 andreiiii2006

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Posted 14 December 2008 - 01:16 PM

The curent released verions is1.05.06?.When you release the next version?

Edited by andreiiii2006, 14 December 2008 - 01:17 PM.


#820 {IRS}Athos

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Posted 14 December 2008 - 02:09 PM

You know what's coming?

+1 week.


So don't ask... :evgr:
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