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#1061 shadowcreature

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Posted 01 May 2009 - 06:39 PM

Depends on the burden of proof, but best way to go. ;)

When the MMH eventually get converted to elites, I was thinking would it be possible to train them fully upgraded? i.e forged blades, heavy armor etc.

Edited by shadowcreature, 01 May 2009 - 06:48 PM.


#1062 Neth

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Posted 01 May 2009 - 09:56 PM

I like that idea ;)

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#1063 steve1253

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Posted 08 May 2009 - 02:49 AM

How about making small type of Angmarshadowwolf and Balrog for heros to use.

I suggest this because I love this two units. For summon them, it costs two much time. Most important, They are not permanentt.

By the way, the newest beta for elves' system is a little complicated

#1064 Neth

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Posted 08 May 2009 - 10:45 PM

It's not complicated :p Just get used to it and you'll be fine.

Are there going to be capturable camps and outposts in this mod like in BFME1?

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#1065 Devon

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Posted 09 May 2009 - 02:57 AM

Yeah, in the bfme1 style map there already are, but they don't work properly yet :p

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#1066 Neth

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Posted 09 May 2009 - 08:49 AM

:mellow: My favorite thing about BFME1 (Apart from the campaign obviuosly) is going to be in this awesome mod :xd:

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#1067 Guest_Mok-rah_*

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Posted 27 May 2009 - 02:59 PM

I would like to make a suggestion for the as yet unnamed Mahud Chieftain. How about Suladân, the name used in Games Workshop's Strategy Battle Game for the Black Serpent, the leader of the Haradrim Forces at Pelennor?

And I love this mod. :p Great work!

#1068 shadowcreature

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Posted 27 May 2009 - 07:09 PM

Overused name unfortunately.

#1069 mike_

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Posted 27 May 2009 - 07:27 PM

And Rob's already said no

#1070 Uruk King

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Posted 27 May 2009 - 09:47 PM

It stiill bugs me though, he sits better in MotE than the Blue Wizards, at least in my opinion, still who even cares if it is overused?

Nevertheless the Blue Wizards provide a sense of uniqueness to the faction, and a whole new set of benefits.

Edited by Uruk King, 27 May 2009 - 09:47 PM.

I will remember Rhovanion Alliance, RIP .

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#1071 Devon

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Posted 27 May 2009 - 09:50 PM

He's in the faction, he's just called the Muhad Chieftain at the moment :p

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#1072 Uruk King

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Posted 28 May 2009 - 05:49 AM

I always considered the Mahud cheiftain to be a separate character, the Leader of one of the Mumak army, but not the true overlord of the Haradrim, that would have been the horseman Suladan, the one slain by King Theoden in the books
I will remember Rhovanion Alliance, RIP .

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#1073 Thrândoér

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Posted 28 May 2009 - 03:41 PM

Hey everyone,

it's been some time. Just a question in short. Has there been any update within this mod after it's first 1.06 Release in .. uh .. March 2009? Didn't have the time to play or check for updates either. :)
So a short answer will do i guess - and (if) a downloadlink or site of course.

Thank you in advance and keep on with that extraordinary good work. :good:
I don't know half of you half as well as I should like - and I like less than half of you half as well as you deserve! (Bilbo Beutlin)
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#1074 Devon

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Posted 28 May 2009 - 07:46 PM

Nope.

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#1075 the-king112

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Posted 20 July 2009 - 04:17 PM

I think that Rivendell should have this unit:
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The Rivendell Sword Master is kinda plain.... It needs armor like the picture....

It is similar to the Noldor Warrior, just no bow. And you could also make a unit like this but with a shield and a spear.

Edited by the-king112, 20 July 2009 - 04:18 PM.

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#1076 Uruk King

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Posted 21 July 2009 - 11:24 PM

The reason why Rob has created his own rivendell units is to create more unit appearance diversity as apposed to reuse and recycle the classic Noldor warrior appearances. Plus they do appear in the faction, but as MHHs. Also its been stated that over the course of time, the elves as wellas the other realms of Middle-earth would have improved on their old armour and weapon designs, which is why you dont see the Numenor Soldier design from the second age in the Gondorian armour design, and the same for the Noldor Elves.
I will remember Rhovanion Alliance, RIP .

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#1077 MirkwoodArcher

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Posted 21 July 2009 - 11:27 PM

I agree with Uruk King. It makes it more interesting whem there are new units with new skins. :p

Edited by MirkwoodArcher, 22 July 2009 - 12:24 AM.

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#1078 Dant

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Posted 21 July 2009 - 11:48 PM

More unit with more skin and new look will make game look more interesting. :p
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#1079 MirkwoodArcher

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Posted 21 July 2009 - 11:59 PM

Exactly. :p
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#1080 Uruk King

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Posted 22 July 2009 - 12:22 AM

I agree with Yoda. It makes it more interesting whem there are new units with new skins. :p


My thoughts exactly.

Edit: I´m not Yoda, who are you agreeing with? Me or the other guy who did not comment on this train of thought

Edited by Uruk King, 22 July 2009 - 12:25 AM.

I will remember Rhovanion Alliance, RIP .

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