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THE BUG HUNT - for Beta 4.5


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#21 Sûlherokhh

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Posted 16 June 2007 - 06:14 PM

That is probably the reason that minecarry-teams (and their mines) take so much damage from structure arrows (doing structure damage).

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#22 clonecommand

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Posted 16 June 2007 - 06:22 PM

Ents moots take way too high of a damage from the Storm Queen's (aka Galadriel w/ Ring) tornado, while an arrow tower takes almost nil. Logic: An ent moot is more or less open ground. An arrow tower is upright and made of wood. Which should the tornado do more damage to?

#23 clonecommand

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Posted 17 June 2007 - 04:06 PM

It´s like we are the same mind! ^ :p ;)


Earthquake doesn't do anything (barely) to Isengard arrow towers. Everthing around it is destroyed except the towers and the fortress, of course :p <----which is hardly damaged.

And ballista are way too strong and have a massive range.


- I guess you mean the arrow Expansion towers? Not the stand alone towers right?

- Ballista is the most powerful Siege machine in the game... simpy cause the big "anchor" is sooo friggin big! ;)


Check theFan Gallery for the towers...They're standalone...

#24 Nazgûl

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Posted 17 June 2007 - 04:24 PM

*All things related to Ring Heroes are moved to that thread*
Don't loose your concentration when posting guys :p

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#25 saumya

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Posted 20 June 2007 - 05:29 PM

I dont know where to post htis but are the peasents biuldable for MOTW or have they been removed coz I cant build them in Beta 4 but I could build them in beta 3 and all before it

#26 adummy

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Posted 20 June 2007 - 05:43 PM

you have to build the Rohan Golden Hall, then you can build them from your farms.
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#27 Garrison Nomad

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Posted 22 June 2007 - 02:17 AM

That's the kind of bugs i am always on the lookout for. :p

If you all want to do me a favor, please check up on all units, especially standard troops, if their anims are glitchy. Use a really close close-up camera for that. I just noticed an ugly anim-glitch with the lorien archers. Don't want stuff like that in S.E.E. ;)


that animation was from EA. It's always been glitchy. you could sub it for the HD elve's firing animation. best way I'd say to fix it.
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#28 King Earnur

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Posted 22 June 2007 - 02:55 AM

Sorry forgot to post I fixed it, the graphics card has three settings, and the middle one that I had it on was what made it freak out. :p Also is Galadriel attacks supposed to hurt after she used a power because whenever I use lady of light she attacks and nothing happens, also that power lady of light doesn't do diddly squat to any enemy around ;)

#29 Sûlherokhh

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Posted 22 June 2007 - 03:40 AM

Strange, it works for me. Maybe it's a bug i fixed already weeks ago.

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#30 Blendor

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Posted 22 June 2007 - 11:35 AM

Taunted land bug. does not give leadership bonus or is not seen



Sorry! there is not bug. with all units, but I upload only a picture

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#31 Nazgûl

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Posted 22 June 2007 - 04:40 PM

We will double check all the bonuses given to Evil troops by that spell. It seems like it just concerns some units like the Dunlendings. That's an easy fix :lol:

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#32 Sûlherokhh

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Posted 22 June 2007 - 06:35 PM

That's the kind of bugs i am always on the lookout for. :lol:

If you all want to do me a favor, please check up on all units, especially standard troops, if their anims are glitchy. Use a really close close-up camera for that. I just noticed an ugly anim-glitch with the lorien archers. Don't want stuff like that in S.E.E. :p


that animation was from EA. It's always been glitchy. you could sub it for the HD elve's firing animation. best way I'd say to fix it.



Don't worry, i fixed it already. It was just a timing issue between the animation length and the weapon reload times. I slowed the animation a bit and reduced the difference between min and max reload times. No need for different animations. :p

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#33 Nazgûl

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Posted 22 June 2007 - 07:30 PM

*deleted Suggestions from this thread without reading them*

I've already said this: USE THE CORRECT THREAD!!!

Edited by Nazgûl, 22 June 2007 - 11:11 PM.

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#34 Nazgûl

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Posted 23 June 2007 - 01:37 AM

*deleted all posts that was made into ToDO items and moved to that list!* =)

Any more bugs? Post! Our aim is that BetaIV "v2" shall be as bug free as possible =)

Edited by Nazgûl, 23 June 2007 - 03:28 AM.

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#35 clonecommand

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Posted 23 June 2007 - 04:05 PM

Posting!

AI for Mordor: They rank orcpits to level 2, troll cages to level 2, and they don't rank mumak or seige to anything. This is maybe 2-3 hours ingame.

Galadriel's Istari light doesn't do as much damage to fellbeast/Nazgul as much as Gandalf.

Eowyn's voice is constantly cutting through the game whenever she attacks. She doesn't even have to be onscreen! (yes, I admit to buying her, and find that she is quite good :grin: )

#36 Nazgûl

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Posted 23 June 2007 - 04:41 PM

- The AI is still under investigation. It seems that the AI acts differently on different maps, in terms of upgrading buildings... :(

If you only knew how mush a HAAATE AI coding. It really SUCKS, cause it's so DAMN unpredictable and unlogical :(

- Galadriel's Istarii Light will probably be removed anyways. That is a left over from Marks Mod. She's no Istarii so...

- I guess Sul can check her EVA codes?

// C}{riZpc_punch.gif
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#37 Garrison Nomad

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Posted 24 June 2007 - 12:33 AM

Found abug when using untamed allegiance. When you use it on a goblin lair, the goblins build just as fast as they did in the original. haven't tested other lairs, though.

btw...could this be a benefit of the power? Fast reinforcements?
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#38 adummy

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Posted 24 June 2007 - 01:00 AM

i think it should stay the way it is. Normally, by the time you can get that power, all lairs are destroyed except (maybe) fire drakes.
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#39 Mordor Slayer

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Posted 25 June 2007 - 09:17 AM

Three bugs (now with screens :p ):

1) The upgradeable orcs (forgot their name lol, orcs of Cirith Ungol?) have this weird square around their blades. Note: this only happened once, and they were used by the AI, so I don't know if they were upgraded.

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2) Second bug: another square problem! This time with a FX for Haradrim Archers:

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3) Gondor Rangers can't get Banner Carrier Upgrade?
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#40 Nazgûl

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Posted 25 June 2007 - 12:18 PM

@GN: That is no bug... rather a balance issue =p

@MS:
- (Morgul Orcs) Yes that is a FX problem that is model related. It's the Forged Blades glow that doesn't really suit their weapons. All FB will be reworked for Beta V I hope...

- Same here; FX problem. This time for Leadership and such bonuses which for some reason on some models looks like that. We're gona have to conduct the same hunt for those as with the "unit selection problem":(

- I just relaized that myself yesterday when playing MotW... For some reason the Rangers can't upgrade to Banners. *noted*

// C}{riZpc_punch.gif
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