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"EvilMen" faction!


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#481 Nazgûl

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Posted 26 July 2008 - 11:20 PM

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@Zarnik: We can always use talent, and Modelers are often very pressed on work loads. So if you can model, we're interested :p
Especially if you learned to use those programs ^

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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#482 Zarnik

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Posted 26 July 2008 - 11:30 PM

Yeah, the screens looks awesome :p
And I'l download RenX and see if it's so much different from Blender.
If it isn't, then maybe I can help. :p

#483 Nazgûl

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Posted 26 July 2008 - 11:42 PM

I'd like that for sure! You could maybe start easy with some needed Build Up anims (moving sections of structures into an animation) :p
The EvilMen have most things as WiP or done already, but there are other things needed too =)
But lets stay on topic here though. If you wanna talk more about Team membership, we can talk in SEE Mod and Forums section... there's a "Looking for Crew" topic there :p


Edit: HERE it is!

Edited by Nazgûl, 26 July 2008 - 11:44 PM.

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#484 Nazgûl

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Posted 27 July 2008 - 11:55 PM

*1st post updated* ;)

New screens added! Renders of:
- Haradrim Archers
- Haradrim Swordsmen
- Haradrim Lancers


All with new models, LUA, and new skins (that will be enhanced with random versions as well) ;)
See the 1st post ;)

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#485 Guest_Guest_*

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Posted 28 July 2008 - 05:47 PM

hey guys, m.s. here. The new work is looking awesome, can't wait till I return!

#486 Nazgûl

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Posted 28 July 2008 - 06:15 PM

We'll be here and waiting ^_^

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#487 Allathar

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Posted 28 July 2008 - 06:31 PM

Looking good! ^_^
It has been reported that some victims of rape, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren't being raped. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP

#488 Guest_Arthadan_*

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Posted 29 July 2008 - 07:14 AM

Hi all!

I love the look of the new faction, so much nice work there! But I think the Haradrim head doesn't match the movie. Aren't they supposed to look like this?

Posted Image

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Keep the good work!

#489 Pixel

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Posted 29 July 2008 - 07:32 AM

Hi Arthadan, what exactly are you reffering to when you talk about there head? I think you mean with no object/helmet on them? Well, as seen in the render we actually have some without an helmet on them.

The helmets and extra addons such as shields, bows, swords, etc on there back will be used ingame along with random textures (Different faces, Clothing, Colours, etc) to allow much randomization for the haradrim.

As also seen in the movie, none of the haradrim really had a set dress code. Most of them had different chest armor, weapons and so onwards..

#490 Guest_Arthadan_*

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Posted 29 July 2008 - 08:05 AM

Hi Flameguard!

I meant in the movie they wear only (or at least mainly) that kind of dark blue or dark red turban, but I suppose the helmet heads will be seldom used in game so they add variety, but keeping the movie look.

Good work man!

#491 Nazgûl

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Posted 29 July 2008 - 10:42 AM

Yeah that is the plan :grin:
The renders just happened to show loads of units wearing that helmet, but in game most of them will have the "ninja" style and secondly the turban, thirdly (common-wise) the helmet. For archers I think we'll skip the helmet completely though, for logical reasons :thumbsupsmiley:

The renders are mainly to show all the stuff we'll have at our disposal now, using LUA codes ;)

Edited by Nazgûl, 29 July 2008 - 10:44 AM.

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#492 Nazgûl

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Posted 30 July 2008 - 02:27 AM

Big news! (I hope) :shiftee:

I've FINALLY started to code EvilMen into the game/mod, and here's a first ingame screen of the first official unit for SEE's EvilMen faction - The Porter! You will see the first version of this faction in Beta 4.7... ;)
Posted Image

Edited by Nazgûl, 30 July 2008 - 09:47 PM.

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#493 Nazgûl

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Posted 30 July 2008 - 09:45 PM

First added structure - the most important one: economy! :xcahik_:

Rhûn Windmill!
Posted Image
CREDIT: Robnkarla!

Edited by Nazgûl, 30 July 2008 - 09:47 PM.

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#494 SovietSoldier

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Posted 31 July 2008 - 12:29 AM

is everyone thinking of what im thinking we should add to haradrim?
one word:Scimitar
What is the motherland,when you know you weren't born of land?
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Posted Image

#495 Nazgûl

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Posted 31 July 2008 - 02:56 AM

I don't really see Harad a sword oriented nation, so the sword model we gave them will have to do :blush:
Suladân however, have a nice scimitar to symbolize the Sword of power he found (lore) =p

Next update:
Second added structure! :xcahik_:

Rhûn Armory!
Posted Image
CREDIT: Robnkarla!

Edited by Nazgûl, 31 July 2008 - 02:56 AM.

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#496 Guest_Arthadan_*

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Posted 31 July 2008 - 07:05 AM

Looks cool!! :xcahik_:

#497 elbenmensch

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Posted 31 July 2008 - 09:54 AM

:xcahik_:

GREAT
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#498 Nazgûl

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Posted 31 July 2008 - 11:21 AM

Just finished coding Forged Blades and Heavy Armor for the Armory. Only Banner Carrier upgrade left... *I hate coding* =p

Edited by Nazgûl, 31 July 2008 - 11:21 AM.

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#499 elbenmensch

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Posted 31 July 2008 - 12:08 PM

Just finished coding Forged Blades and Heavy Armor for the Armory. Only Banner Carrier upgrade left... *I hate coding* =p

I will motivate you :sad2:

:xcahik_: :blush: :lol: :lol: ;)
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Posted Image

#500 Rhaudun

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Posted 31 July 2008 - 01:30 PM

This looks really great
Can´t wait to SEE it in my own game

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