Rohan
#741
Posted 25 August 2009 - 01:26 AM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#743
Posted 27 August 2009 - 09:06 PM
SKN = Grimbold skin: a slightly-older version of the Hama skin, only with no facial hair, brown rather than red, and gray hair.
SKL = Elrond skeleton (my mod's Grimbold will be using the Aragorn skeleton)
"You cannot know anything; only suspect. You must suspect to be wrong. To have overlooked, something, anticipate."
~Malik Al-Sayf, from the original Assassin's Creed from 2007
Yes, I do live by this advice to the best of my ability.
#745
Posted 20 November 2009 - 07:27 PM
I thing, than way of selection type of units (pikemans, yeomans) isnt right way > random type of soldiers have to be created in baraks - it will be better, i thing
Please, remove MoeT and try to do 2 new races (from MoeT)
Try to add new fraction - Numenor
Edited by kowaltsky, 20 November 2009 - 07:30 PM.
#746
Posted 20 November 2009 - 11:28 PM
And another thing, why create a Numenor faction?
#747
Posted 21 November 2009 - 12:57 PM
Edited by kowaltsky, 21 November 2009 - 05:08 PM.
#749 Guest_NinjaPants_*
Posted 22 November 2009 - 03:27 AM
Okay, lets make s few things clear. The mod is in no state of development at the moment, and there are no plans to split MotE, becuase the faction functions well with both kingdoms united and it's just a massive overhaul just to create a new faction.
And another thing, why create a Numenor faction?
I noticed this is the most recent post. You said the mod isn't in development at the moment... When are you guys going to release v 1.07? I really liked the idea of splitting the elves but I really would like to play as mirkwood.
#750
Posted 23 November 2009 - 03:13 AM
#751 Guest_NinjaPants_*
Posted 23 November 2009 - 05:51 PM
....1.06 WAS the new version. The mod is dead "until the king (the mod leader, Rob) returns".
Well that sucks. It's a great mod but its incomplete. The 1.06 is 10 months old how is it new? What I mean is i've waited 10 months for a newer version. What a let down. And where is Rob btw? Hope he returns soon and finishes his masterpiece.
#752
Posted 28 January 2011 - 02:01 AM
This is, I guess, technically a cheat, but it is a way to get around any faction that does not have a CAH option from the skirmish menu. First, select the faction you want to play as. Then, select the CAH drop down menu and click on any greyed-out hero. It won't do anything, but that's OK. With the drop-down still open, type the first letter of the hero's name on the keyboard, and the hero's greyed-out name will appear selected as your CAH and will be playable in-game. If it selects a different hero, it is because that other hero's name starts with the same letter as the one you desire. Try the procedure again, and this time it will select the next hero with the same first letter (in alphabetical order). Continue this until you get the hero you want. For example: I want to play as Isildur, and I have a CAH named Isuldur and one named Imrahil. I will open the drop down, click any hero's name, then type "I" on the keyboard (without the quotes). It will select Imrahil. I then open the drop down again, click any hero's name, then type "I" again, and it will select Isildur. Happy playing, Windrider.
#753 Guest_oliver1397_*
Posted 06 September 2011 - 12:35 AM
#754
Posted 28 January 2016 - 05:34 PM
i have 4 reccomandations to your rohan faction:
1: i hate the system of use a rohan herald to recruit the basic infantry of the rohan please go back to recruit unit dirrectly in the building like in bfme1
2: change the model of the rohan battle tower, becasue the actual is the sentry tower model, EA have created a model of rohan battle tower , the name of the object is RohanBattleTower and it is in obsolet
3: go back draft to palantir power, not fortress power
4: fix the rohan basic training (banner) upgrade on units
He was the first...
#755
Posted 28 January 2016 - 05:52 PM
Sadly, this mod is no longer being developed so your recommendations () will be falling on deaf ears.
No fuel left for the pilgrims
#756
Posted 28 January 2016 - 06:08 PM
no 1.07 version preview ?
not verry important in prefer to use my one mod lol
He was the first...
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