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#1061 shadowfoxt

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Posted 22 January 2009 - 12:19 AM

boromir is stronger than imrahil at the moment i think? its only once imrahil gets to level 4 that he is decent :p
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#1062 Berethin

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Posted 22 January 2009 - 02:33 AM

I think Faramir and Boromir both should be stronger than Imrahil, personally. To me, Imrahil fills Theoden's vital role: a guy to send out on the battlefield and watch quickly die. :p

And, as far as some heroes not being knocked around, I think that this is an all-or-nothing kind of deal. I'd like to see all the heroes stand up to trolls, admitedly, but it only makes sense that they are sent flying. For instance, both Boromir and Aragorn were sent flying by a troll in the movies, in just Moria alone! And, in the book, trolls were certainly nothing to scoff at. Boromir knotched his sword on the cave troll's skin, for instance.

I also think that the idea of having heroes knocked around will be good, provided moves like blademaster let them stand up to them, as was also suggested. Maybe some heroes could have a more randomized knock back, at the most.

And I like the idea of Madril as a full-time, early-game hero. Perhaps you could take another hero for a structure hero? Beregond, for instance?

#1063 mike_

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Posted 22 January 2009 - 02:52 AM

On a side note, Eomer was just as tall as Aragorn.

#1064 Wanderer∞

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Posted 22 January 2009 - 03:05 AM

On a side note, Eomer was just as tall as Aragorn.

Umm... I'm not really sure what you mean by that. :p

Edited by Wanderer∞, 22 January 2009 - 03:07 AM.

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#1065 mike_

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Posted 22 January 2009 - 03:08 AM

I think it should be randomized save for Aragorn, Boromir, Celeborn and Galadriel. They were all known to be of rather tall stature and would weigh (especially in Aragorn and Boromir's case) a decent portion more than a normal warrior.



#1066 Wanderer∞

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Posted 22 January 2009 - 03:22 AM

Oh... I see know.
Gotcha :p
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#1067 CIL

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Posted 22 January 2009 - 03:36 AM

On a side note, Eomer was just as tall as Aragorn.

So he was 6'6"?

Anyways, Imrahil, Eomer and Aragorn were the only warriors on the battlefield not harmed by battle. Boromir might have been able to acomplish that, but it is not likely. Faramir would not likely be able to acomplish it.
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#1068 mike_

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Posted 22 January 2009 - 03:54 AM

Yep. He was only overshadowed by Aragorn in "The Riders of Rohan", "The Two Towers" because he revealed himself in his true Numenorean glory - Eomer, as a Man of the Twilight, could not compare before his face - at the time.

However, this is neither the time nor the place to get into an argument of that kind.

#1069 {IRS}Athos

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Posted 22 January 2009 - 04:04 AM

Madril as a full-time and Beregond as a structural hero would be cool. As I see it...

Beregond- Cost: 800
Description: Recruit the captain of the Citadel Guard.
Lv. 1- Captain of Gondor (10% armor and damage to nearby troops.)
Lv. 3- Blademaster
Lv. 4- War Cry (Horn of Gondor with smaller range)
Lv. 7- Call to Arms (Summons several battalions of Citadel Guards.)
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#1070 CIL

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Posted 22 January 2009 - 04:25 AM

What about a nerfed blademaster? For someone like him, that's a bit much.
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#1071 Scryer

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Posted 22 January 2009 - 04:25 AM

By the way, Yoda thanks for the explanation on Damrod's additon to the mod; it has confused me since the beginning :p .

One is a structure hero from the outpost. A weakish unit, somewhat like a troll, he would be level 1 when recruited and not retain levels after death. We could add Madril here I guess, or just swap Damrod with Madril


By the outpost, you mean an Ithilien outpost or a neutral oupost that you have to capture?

I'd be down with having Madril as a structure hero, so long as he's give an icon to click on with the rest of the heroes. That way, you don't have to go searching for Madril when you need him.

With structure heroes though, I'd like to mention that it would be nice if RJ-ROTWK avoided them because I believe that the Wars of the East (?) mod some other mods use structure heroes a lot. Besides I believe that if we added too many structure heroes in the mod, it would take away from their uniqueness (sp), kind of like what adding too many mini factions would do to the mod. So this would be why I would be against having Beregond in the game. Madril would be an exception to this in my opinion.

Edited by Scryer, 22 January 2009 - 06:01 AM.

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#1072 shadowfoxt

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Posted 22 January 2009 - 04:33 AM

Well I think just replace Damrod with Madril and we might solve this wee argument :p Horn of gondor and blade master is a bit much. (theyre great powers lol)
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#1073 CIL

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Posted 22 January 2009 - 04:39 AM

They were about the same heroicly speaking: they did little save for dying in Osgiliath. They were both Faramir's liutenants.
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#1074 shadowfoxt

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Posted 22 January 2009 - 04:41 AM

ok so madril died there too. soz couldnt remember but i knew damrod did lol, stabbed by gothmog in movie right?
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#1075 Berethin

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Posted 22 January 2009 - 05:25 AM

Madril as a full-time and Beregond as a structural hero would be cool. As I see it...

Beregond- Cost: 800
Description: Recruit the captain of the Citadel Guard.
Lv. 1- Captain of Gondor (10% armor and damage to nearby troops.)
Lv. 3- Blademaster
Lv. 4- War Cry (Horn of Gondor with smaller range)
Lv. 7- Call to Arms (Summons several battalions of Citadel Guards.)


I like this idea. :p Maybe make him a little weaker, if that's a problem; perhaps something more along the lines of one of the Arnor captains.

As for his description, I don't think Beregond was actually a captain, was he? I believe it said he was just one of the rank and file in the Citadel Guard, which was a high honor in and of itself.

None the less, maybe Beregond could fill a role like the Elven captains and such, except he'd be the only one you could get. (I'm not sure if that takes him very far from the structural hero theme, but it might be worth a shot.) He could be called a "mini hero" that you recruit from a structure; see how different that is? :p

#1076 CIL

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Posted 22 January 2009 - 08:07 AM

No, but he was able to kill 3 other citadel guards with ease in the book. And he did so single-handedly. His reason was to save Faramir.
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#1077 {IRS}Athos

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Posted 22 January 2009 - 01:50 PM

@shadowfoxt: Madril was the one Gothmog stabbed. :p

@Berethin: I just had an idea... Gondor has no heroes for their inn faction, and the three (the third is below) heroes I had in mind would fit nicely. Madril, Beregond, and Hurin (warden of the keys and a Fountain Guard commander; the guy who tells Denethor that Faramir was outnumbered and none survived) would be the three captains.

@Telemnar: Yes, Beregond was pretty much amazing. :p

Anyway, here's my Hurin concept. He uses the Tower Shieldguard model/anims, as he does in WoA. Although his powers aren't impressive, his high armor and damage makes up for his cost.

Hurin- Cost: 1200
Description: Recruit the Tower Guard Warden of the Keys.
Lv. 1- Shield of Gondor (+25% armor to all surrounding allies.)
Lv. 3- Strong Spear (All of Hurin's attacks gain meta impact. Passive.)
Lv. 5- Eyes of the White Tower (Palantir vision.)
Lv. 6- For Gondor! (Nearby infantry take only 20% of normal damage for a short time.)
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#1078 hallmackers

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Posted 22 January 2009 - 02:01 PM

I think that Deunedain and Ihtllian rangers should both be able to toogle between weapins. that would be awsome. :p

#1079 Berethin

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Posted 22 January 2009 - 06:45 PM

Ithilien, you're a genius! :p Those three would work great for the inn, as far as I care! I'm behind this idea all the way!

Would Gondor itself still have access to them? Maybe, at the inns hero section, each faction could recruit both the heroes of the faction it allied with AND the heroes its faction provides at the inn. So, if I was playing as Rohan and got an inn, and then I made an alliance with Gondor, I would have access to recruiting both Gondor and Rohan's inn heroes. Would that be workable?

#1080 Argeleb

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Posted 22 January 2009 - 07:13 PM

Maybe dunedain but not Ithilien rangers.
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