Jump to content


Photo

Gondor


  • Please log in to reply
1257 replies to this topic

#1021 {IRS}Athos

{IRS}Athos

    Non Sequitur

  • Members
  • 4,008 posts
  • Location:Classified.
  • Projects:Ex-Advisor
  •  Resident Shakespearean.

Posted 19 January 2009 - 10:17 PM

Well, I think that the Fountain Guard/KoDA idea is legit...
BulletsfromaGunbanner_zps974f3ea8.png

Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.

I had the meaning of life in my signature, but it exceeded the character limit.

#1022 shadowfoxt

shadowfoxt
  • Members
  • 58 posts
  • Location:New Zealand

Posted 19 January 2009 - 10:36 PM

Hey, new here. I agree with Ithillianranger73 about the KoDA but I think Madril wouldn't be a very good hero because he doesnt realy do anything..well, "Heroic" as such. :rolleyes:
Posted Image
Posted Image

#1023 {IP} Aridor

{IP} Aridor

    Redeemed Ranger

  • Project Team
  • 1,576 posts
  • Projects:RJ-ROTWK Mapping Team
  •  Loremaster

Posted 19 January 2009 - 10:43 PM

Fountain Guard would fit as an elite unit mush better. There was only a few and they never left the fountain court anyway.

#1024 shadowfoxt

shadowfoxt
  • Members
  • 58 posts
  • Location:New Zealand

Posted 19 January 2009 - 11:21 PM

Maybe. idk if they would be that much better than normal units though? :rolleyes:
Posted Image
Posted Image

#1025 Wanderer∞

Wanderer∞

    title available

  • Members
  • 273 posts
  • Location:Egypt, Southern Arizona
  •  Movie Critic

Posted 19 January 2009 - 11:54 PM

Purple is just a traditionally royal color, in my opinion

What about royal blue. :rolleyes:
Posted Image
How 'bout a magic trick?

"Never give up. Never surrender."
-Captain Jason Nesmith

#1026 shadowfoxt

shadowfoxt
  • Members
  • 58 posts
  • Location:New Zealand

Posted 20 January 2009 - 12:34 AM

Navy blue with silvery platebody? a little like this pic i found of those warhammer lotr guys. Posted Image
Posted Image
Posted Image

#1027 mike_

mike_

    Student of Homer.

  • Global Moderators
  • 4,323 posts
  • Location:Gulfport, MS
  • Projects:The Peloponnesian Wars Mod.
  •  There are no heroes, no villains - only decisions.
  • Division:Community
  • Job:Global Moderator

Posted 20 January 2009 - 12:56 AM

Oh dear God.

#1028 Devon

Devon

    Dark Nerd of the Sith

  • Global Moderators
  • 5,886 posts
  • Location:Colbert Nation
  • Projects:RJ RotWK, Twilight of the Republic, HDLH
  •  T3A Chamber Member
  • Division:Community
  • Job:Global Moderator
  • Donated

Posted 20 January 2009 - 01:29 AM

I think that we should keep at least one ranger to back up Faramir. Preferably Madril, as Hasfusel said. :rolleyes:



But...why?


Oh, and whoever it was (Berethin I think) who mentioned Boromir always getting knocked back, that happens to all heroes now, so it's not just him flying back when the troll swings.

yodasig2.png
My political compass
There's a story that the grass is so green...what did I see? Where have I been?


#1029 {IRS}Athos

{IRS}Athos

    Non Sequitur

  • Members
  • 4,008 posts
  • Location:Classified.
  • Projects:Ex-Advisor
  •  Resident Shakespearean.

Posted 20 January 2009 - 02:16 AM

But in the campaign mission, you can never get up with all the trolls... as for the giant Balrog, Gandalf can never get an attack off with that monstrosity knocking him down. Maybe if being knocked down was randomized (i.e. only SOME of the time) it would be nicer for that kind of mission. :rolleyes:
BulletsfromaGunbanner_zps974f3ea8.png

Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.

I had the meaning of life in my signature, but it exceeded the character limit.

#1030 shadowfoxt

shadowfoxt
  • Members
  • 58 posts
  • Location:New Zealand

Posted 20 January 2009 - 02:30 AM

Thats true but its more realistic and makes the trolls (& larger creatures) more of a challenge :rolleyes:
Posted Image
Posted Image

#1031 Berethin

Berethin
  • Members
  • 71 posts
  • Location:Good ole' Ohio
  •  Amateur Writer, Veteran Gamer

Posted 20 January 2009 - 03:44 AM

I agree with ithilien: if heroes are all going to be suffering from knockback, then it should be randomized. (I believe that's the way it was in BFME1, wasn't it?) Otherwise, one on one, heroes never even get a chance to land a hit against a troll, and in the campaign it would be murder. Besides, I think it would be just as realistic if the heroes held their ground once in a while, rather than constantly being knocked all over the place.

#1032 shadowfoxt

shadowfoxt
  • Members
  • 58 posts
  • Location:New Zealand

Posted 20 January 2009 - 05:11 AM

I gues ur right there :rolleyes:
Posted Image
Posted Image

#1033 Scryer

Scryer

    title available

  • Project Team
  • 565 posts
  • Location:Canada

Posted 20 January 2009 - 05:20 AM

But in the campaign mission, you can never get up with all the trolls... as for the giant Balrog, Gandalf can never get an attack off with that monstrosity knocking him down. Maybe if being knocked down was randomized (i.e. only SOME of the time) it would be nicer for that kind of mission. :rolleyes:


It's good to know that I wasn't the only one having trouble with Gandy and the balrog in the Good Linear Campaign.
Posted Image
Posted Image

#1034 Hasfusel

Hasfusel

    title available

  • Members
  • 425 posts
  • Location:England

Posted 20 January 2009 - 09:33 AM

Haha, we all had that problem at some point, I think. Hang on, isn't the campaign non-linear at the moment? You know, the War of the Ring one?

As for Faramir, I'd keep him having a weak Ranger hero to back him up for two main reasons:
One, Faramir is often shown as having an aide of some sort to help him with his decisions. Madril fulfils this role in the film, being the ranger with the highest rank below Faramir himself, while Damrod and Mablung were mentioned in the books and also in the credits of the film as random rangers (the ones who gave Gollum a kicking, I believe).
Two, Faramir's ultimately a multi-purpose hero. Someone needs to lead after the Rangers while Faramir's off crushing orcs with the other knights. Obviously, they wouldn't be as strong as Faramir, and their leadership ability (which would also be weaker) would apply exclusively to Rangers.
While we're on the subject, I'd personally rather Faramir had faster attacks, both in ranged and melée. At the moment they do slightly stronger damage than I think is necessary but are far too slow for the agile captain of the Rangers. I'd also increase his cost a little to make up for this, allowing his ranger aide to fulfil the position of cheapest early game hero.

#1035 Argeleb

Argeleb

    title available

  • Members
  • 266 posts
  • Location:Finland

Posted 20 January 2009 - 01:22 PM

Gandalf & Aragorn shpuld least be immune for troll-knockback
Fan of mods:
RJ-ROWTK, Massive Middle-earth, Elven Alliance,
Battles of Narnia, Lone Wolf, Rhovanion Alliance,
Age of the Firstborn, The Fourth Age, Battles of Gondor,
Note: Mods are not "how much I like them" order
Argeleb Posted Image

#1036 hallmackers

hallmackers
  • Members
  • 25 posts

Posted 20 January 2009 - 06:33 PM

Hi, i am new to this hole forum thing but, I just recently downloaded the RJ ROWTK mod but after i win the mission in Morria, i cant get the RJ war of the rings mode to work, every time i click on a WAR OF the rings mode it crashes almost three minuets latter while i am tryiong to pick which good faction to be. How do i solve this and if i need to uninstall the mod how do i do it? Also, during the non linear campign do i have the ability to control the armies of all the good factions at once? Also, I have read so many things about the bugs in this game so i was wondering if anyone could give me step by step direction for how to play the good campign, both linear, and non linear withthout the game craching? I am very impressed with this mod and cant wait for the next version to come out, and if i my make a suggestion, perhaps it would be good to have mission where the elves must defend the capital of mirkwood through ambushing their enemies. please reply soon. I hope this is the right forum category.

Edited by hallmackers, 20 January 2009 - 06:35 PM.


#1037 {IRS}Athos

{IRS}Athos

    Non Sequitur

  • Members
  • 4,008 posts
  • Location:Classified.
  • Projects:Ex-Advisor
  •  Resident Shakespearean.

Posted 20 January 2009 - 06:39 PM

@hallmackers: Go to the support forum and post there.

@Hasfusel re campaign: No, the Linear teaser involved a Balrog 4x as big as the regular one, which knocked Gandy down with each blow. :blink:

Back on subject: Hasfusel has the right of it with Faramir's aide. Perhaps something like this:

Madril- Cost: 800
Description: Recruit the ranger captain of Ithilien and Faramir's right-hand man.
Lv. 1- Faramir's Aide (Faramir and Madril gain 10% armor when near each other. Passive.)
Lv. 2- Ranger Captain (+25% damage to nearby rangers. Passive.)
Lv. 4- Deadly Shot (High-damage ranged attack.)
Lv. 7- Call for a Volley (wide-range Arrow Volley power, only within vision range)

Note that he has no weapon toggle: only a bow. His damage should be around half of Faramir's, but his firing rate should be half as much again.

Edited by ithilienranger732, 20 January 2009 - 11:01 PM.

BulletsfromaGunbanner_zps974f3ea8.png

Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.

I had the meaning of life in my signature, but it exceeded the character limit.

#1038 dojob

dojob

    AoW+DoW ftw

  • Project Team
  • 1,304 posts
  • Location:New York
  • Projects:Beta testing for WoA, RJ, and KotW
  •  Cav Rusher + Beta Tester

Posted 20 January 2009 - 07:31 PM

Not bad, ithilien, definitely better than Damrod imo :blink: I don't think Faramir needs any more price increases since he's been the fairly-cheap-kinda-early hero since BFME1 and that's just what people are used to.
Some helpful info on RotWK replays
Game Replays Forums; I am Panda Bear™
Awesome sig by TravTech :D PANDA POWER!!!
Posted Image
Posted Image
Posted Image

And please add Bear-mans


#1039 Devon

Devon

    Dark Nerd of the Sith

  • Global Moderators
  • 5,886 posts
  • Location:Colbert Nation
  • Projects:RJ RotWK, Twilight of the Republic, HDLH
  •  T3A Chamber Member
  • Division:Community
  • Job:Global Moderator
  • Donated

Posted 20 January 2009 - 08:43 PM

But in the campaign mission, you can never get up with all the trolls... as for the giant Balrog, Gandalf can never get an attack off with that monstrosity knocking him down. Maybe if being knocked down was randomized (i.e. only SOME of the time) it would be nicer for that kind of mission. :blink:


You can get one off, you just need to be smart, or not play it on hard ;) Run around him and in circles and get far enough or wait till he starts to fly before you do lightning sword. We designed hard to be, well, actually kinda hard :p

I agree with ithilien: if heroes are all going to be suffering from knockback, then it should be randomized. (I believe that's the way it was in BFME1, wasn't it?) Otherwise, one on one, heroes never even get a chance to land a hit against a troll, and in the campaign it would be murder. Besides, I think it would be just as realistic if the heroes held their ground once in a while, rather than constantly being knocked all over the place.


Same as above ^

Gandalf & Aragorn shpuld least be immune for troll-knockback


Why, just because they're a king and a wizard doesn't mean they're immune to physics -.-



If you're in the campaign, be smart or don't play on hard. If you're just in skirmish, send some troops as backup so your heroes don't get killed...


Seriously guys, it took the whole fellowship a few minutes to kill one lousy cave troll in moria.

yodasig2.png
My political compass
There's a story that the grass is so green...what did I see? Where have I been?


#1040 shadowfoxt

shadowfoxt
  • Members
  • 58 posts
  • Location:New Zealand

Posted 20 January 2009 - 09:20 PM

Correct :blink:
Posted Image
Posted Image




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users