Gondor
#161
Posted 24 March 2008 - 06:40 PM
However, he has to reach him first - which is where the pike comes in.
If he manages to avoid the pike, then he will of course get a shot at the man holding it - unless the pikeman has a secondary weapon - an axe or dagger, maybe a sword - and then they would likely have to fight mano-a-mano. Despite this, the swordsman would likely have the upper hand - being better equiped for a close quarters battle.
Which, is why, there are usually several ranks of pikemen blocked up instead of a single line of them
Cheers,
-mike
#162
Posted 24 March 2008 - 07:54 PM
#163
Posted 24 March 2008 - 09:46 PM
if you watch the movies again they show very well (especially with aragorn) how a swordsman can knock the pike out of the way (using their sword) and then run up close. they should definetly be a pike counter imo, not jsut flanking (almost anything should be able to beat almost anything else if they flank).
wery well said
mostly a swordsman, just cuts the pike in middle, the next he usually do is that he cuts down the pikeman ( you can see that not only in LOTR movies, other mediaval age situated movies will do the job too )
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#164
Posted 24 March 2008 - 11:06 PM
Even if a swordsmen knocks the pike of a pikeman aside, the guy behind him or next to him will still impale him, perhaps before he can make the killing strike on the guy he was charging. At least shielded pikemen should be able to stand up to swordsmen.
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And please add Bear-mans
#165
Posted 24 March 2008 - 11:35 PM
Pike and shield should be effective against swordsmen. Also, a weak swordsman versus a weak pikeman= sword win. A master of the pike versus a master of the sword.. the pike would winif you watch the movies again they show very well (especially with aragorn) how a swordsman can knock the pike out of the way (using their sword) and then run up close. they should definetly be a pike counter imo, not jsut flanking (almost anything should be able to beat almost anything else if they flank).
#166 Guest_SrgInsane_*
Posted 24 March 2008 - 11:49 PM
#167
Posted 25 March 2008 - 07:22 PM
the greeks had shields and were extremely well trained. few evil units (basic) are trained, they are just given weapons and their killer instinct. even good pikes
no question a shielded pikeman should win but how many pike units in this game have shields? i can only think of 2; the bfme1-type soldiers of rhun and the citadel guards. they should beat swordsmen and they do, but that is because they are expensive too.
#168
Posted 25 March 2008 - 08:18 PM
you need to diference between pikes and jawelins, and halbendiers (sp?)
the wariors of Rhun use mostly halbendiers ( picture, of non Rhun weapon ) :
http://www.papiroveh...0Halapartna.jpg
http://www.drakkaria...partna-ii_2.jpg
http://www.wise.k12....ll/halberd1.jpg
weapons like this were well suited for close combat, better than normal pike, thx to they axe/pike shape. You could use the pike sting, to take down horse, and then with the axe head, kill the one who rode him.
But to master this weapon . . . . it took a lot of training and even more efort. Only the true masters could fight with this heavy weapon efectively.
And as dalf said, there were only few, well trained wariors in Middlearth who used this weapn ( Fountain Guards, and people of Rhun )
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#169
Posted 25 March 2008 - 11:35 PM
#170
Posted 26 March 2008 - 01:16 AM
#171
Posted 26 March 2008 - 05:55 AM
The weakness of pike formations was to flanking and ranged attackers. Flanking, because it was really difficult to turn a pike formation. Either they lifted their pikes and became essentially defensless while doing so, or they tried to turn with pikes down - and we can imagine how difficult and awkward it would be to turn a formation locked in place with poles running through it. And once entangled with the enemy, neither method of turning became easily possible, and the only foolproof solution to a flanking attack was to drop the pike and draw a sidearm. Ranged attackers were the other major weakness, simply because pike formations lacked shields and were completely defenseless to ranged fire.
But in order to use pikes realistically, we'd need to be able to provide the proper defense for their weaknesses: Skirmishers to protect the flanks, and/or crossbow units to provide direct fire. And the BFME engine is just not equipped to move mixed formations cohesively. Really this is the wrong game for it. I think it's about as close to unit realism as we're going to make it, without completely ruining the gameplay.
Edited by Dalmp, 26 March 2008 - 10:21 AM.
#172
Posted 26 March 2008 - 04:59 PM
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#173
Posted 26 March 2008 - 07:59 PM
Just make it so that pikes dominate when facing the swords and lose when being flanked. RotWK can handle that as far as I know...
Game Replays Forums; I am Panda Bear™
Awesome sig by TravTech PANDA POWER!!!
And please add Bear-mans
#175
Posted 26 March 2008 - 08:36 PM
i say it again; dont fix it if it isnt broken.
#176
Posted 26 March 2008 - 08:44 PM
IMO:
Swords>archers+pikes
Archers>well, they're ranged, no special bonuses, but they need an increase vs cav I think from current
Pikes>Cav
Cav>swords+archers
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There's a story that the grass is so green...what did I see? Where have I been?
#178
Posted 26 March 2008 - 09:07 PM
Edited by Myrdin, 26 March 2008 - 09:08 PM.
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#179
Posted 27 March 2008 - 03:26 AM
He's not wrong. It's just a matter of BFME handling the realism without upsetting game balance, or the unique role of a unit.
Edited by Dalmp, 27 March 2008 - 03:45 AM.
#180
Posted 27 March 2008 - 02:57 PM
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
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