Thanks for the info.
Hmm, I really don't know what I should say about them. I guess I have to start up the mod again (haha).... From what you're saying, they sound okay. But the only problem with making certain factions 'hero-based' is that each hero should have a specific purpose.
I do agree with you that the Elves and Mordor lack in the regualr unit department..... To an extent, if you know what I mean.
I would like to see Mordor more of a unit faction..... but I doubt it with those many heroes
. I would love to see Mordor become a faction that sends out massive armies and massive amounts of heroes to kill their enemies. But once their unit-production and resource buildings are destroyed, Mordor becomes a little crippled. -But that's a discussion for another time.
Now with the elves, I highly suggest that you guys make the elven subfactions 'hero-specific'. What I mean by this is that you could only build Thranduil and Legolas if you had the Mirkwood allegiance purchased, etc. 'Hero-specific' subfactions would also encourage
more purpose to their heroes as well.
I do think that the Elven heroes have purposes in the battlefield but I honestly think that 'Hero-specific' subfactions would emphasize that even more. Here's some examples:
Rivendell:
-Elrond would obviously be the leader of the Rivendell units. Therefore, he would get a leadership that only affects Rivendell units.
-Glorfindel would be the melee mounted hero that you'd use to kill massive amounts of units.
Lorien:
-Celeborn would be the leader of Lorien and he'd have leadership abilities that only affected Lorien units (sense a pattern?).
-Galadriel would stay the wya she is now. I like her purpose in the game so far.
Mirkwood:
-Thraduil would lead the Mirkwood units and he'd also emphasize them with stelath bonuses.
-Legolas would just be Legolas and he'd slay larger monsters 'movie-style'. I actually don't know what Legolas' purpose would be apart from that.
I'm really pushing for 'hero-specific' subfactions if they are possible. Because I honestly think that having Elrond lead Rivendell warriors is pointless because you could have other heroes lead them.
I don't know about you guys but I don't think that either Elrond and Galadriel should both get the same twister power. I like the power, but I'd rather have only one of those heroes use it because it shows a lack of creativity (to put it bluntly and honestly). I think that either hero could pull it off because I think that it; Just suits Galadriel; And it also suits Elrond because he has the Ring of Air. Please pick one of the heroes. If you chose to remove it from Elrond, then please give him another power that would increase the stats of Rivendell units or something (my creative juices are lacking today). And if you removed the twister power from Galadriel then I think that she needs a replacement power too.
Now onto Glorfindel. If we are all going off of the idea that Glorfindel was from Gondolin and Rivendell, then I think that he needs a better level 10 power since he kind of fought and slew (if I remember correctly....) a balrog. Plus he chased the WK from Arnor. I think that his "Starlight" power should be more offensive or it should boost more of Glorfindel's stats. I do realize that he already has a lot of these powers but I have always interpreted Glorfindel as a "warrior to be reckoned with" because of his efforts in the past. Here's my suggestions for a new lvl 10 Glorfindel power:
Starlight - Lvl 10
-Gives Glorfindel and all targeted units boosts in defence, attack, speed, and vision.
or
-Covers your opponent's mini-map in fog/mist so that they can't see where you're comming from. This also gives stealth bonuses to all units and it increases their attack, range, and speed. Also increases these stats for Glorfindel. This lasts for only 15-30 seconds. -I could also see this power being used for Elrond.
My last point to this last post is that Arwen doesn't have a purpose as a hero. ALl she does is ride around, summoning a flood (thank god you guys lowered the level on that power) and giving out Athelas to heroes nearby. I propose that you guys could turn her into a 'healing hero'. Her and Eowyn don't ahve a purpose at all.... So instead of making her into a hero that ould be another bane for Ringwraiths, why don't you guys make her into a hero that can replenish your warriors? Not only that but the current Rivendell heroes all have powers that heal your troops, so this could emphasize a certain theme to Rivendell as a subfaction... Anyways Arwen's new powers could look like:
-Mount
-Athelas (Sp?)
-Leadership - All nearby Rivendell units gain a minor healing regeneration bonus while in battle.
-Power of Grace - All nearby allied heroes gain a moderate-major (increases as she levels, maybe?) healing bonus in battle.
-Flood
I think that this would give her more of a purpose and I also think that it suits her character as well. Because she wasn't a character that fought a lot. Not only that but I think that she would really diverse herself as a hero than the other heroes who focus on damaging the enemy.
These are my thoughts, what do you all think?
Edited by Scryer, 04 March 2008 - 03:00 AM.