Dwarves
#622
Posted 05 October 2008 - 01:23 AM
#624
Posted 05 October 2008 - 07:30 PM
Nonetheless, I like Dalf's idea best with re to the above.
Also, any word on whether Dwarves was to be changed to Erebor. Imo, that is more appropriate.
Edited by Fyro11, 05 October 2008 - 07:31 PM.
#625
Posted 17 October 2008 - 10:27 PM
And err why am I getting that look? (I can tell!). It's been 12 days since my last post.
#626
Posted 08 November 2008 - 03:20 PM
#627
Posted 08 November 2008 - 03:26 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#628
Posted 08 November 2008 - 03:34 PM
EDIT:
Edited by mike_, 08 November 2008 - 03:38 PM.
#629
Posted 08 November 2008 - 03:46 PM
Game Replays Forums; I am Panda Bear™
Awesome sig by TravTech PANDA POWER!!!
And please add Bear-mans
#632
Posted 09 November 2008 - 07:16 AM
Edited: for really reasons that I'm way too embarrassed to say.
Edited by Scryer, 10 November 2008 - 02:00 AM.
#633
Posted 10 November 2008 - 01:04 AM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#636
Posted 10 November 2008 - 01:31 AM
#638
Posted 11 November 2008 - 01:42 AM
#639
Posted 11 November 2008 - 02:07 AM
i dont really think they should be all that cheap, but they could be quick to build. you dont want someone to just put up like 2 or 3 battalions of units to gaurd their emplacements and jsut chip away from afar. i think the cost would help to counter that.
should htey be able to swivel/turn? realistically, i wouldnt think that they would, but it might be better for gameplay. then again it might detract from the strategy/forethought required when building them.
#640
Posted 11 November 2008 - 02:13 AM
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