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#601 mike_

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Posted 03 October 2008 - 02:35 AM

Beard in the way? lol?

#602 Ed Of The 3rd Kind

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Posted 03 October 2008 - 02:55 AM

Because of the way they would hold the bow, the beard would be in the way considering most dwarves are kinda plump/sturdily built and their beards and puffed out quite a bit from the chest.

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#603 Egalmoth

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Posted 03 October 2008 - 07:35 AM

wars of the east has dwarven archers and they look fine
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#604 Pasidon

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Posted 03 October 2008 - 03:44 PM

You can shoot Gimly with 400 arrows before he goes down, but when a weapons goes though a beard you complain?

#605 Ed Of The 3rd Kind

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Posted 03 October 2008 - 04:32 PM

that's not what I mean, I meant basically that physically dwarves don't seem built for bows and arrows due to the way they move, I'm thinking in more physically based realistic terms because their arms are short, they've got big bellies and beards and trying to hold and bow in one arm and an arrow in the other would just be physically awkward for them, think about it, imagine a plump/stout old man trying to do so, he would slow and somewhat impaired in movement due to physical constraints.... It's not too much of a stretch of the imagination to see why it would be physically impossible for them to have the upperhand using bows and arrows. To me it would look silly and badly thought out, however that is not to say that it wouldn't work, just that they'd most likely be dead before they got a shot out. Whereas an axe doesn't require much work physically, just a good throw and aim, it doesn't need to be aligned in a spring based weapon, n'or removed from a bag as such, it can just be thrown at medium range and do more damage due it being a cleaving weapon more so than a piercing weapon, again I'm speaking in more real terms.

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#606 Lauri

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Posted 03 October 2008 - 04:44 PM

Hobbits and dwarves both uses bows...

Dwarf archers are awesome.. Whatever model you made of it may have looked awkward, or whatever you would make, but all models and concepts I've seen, have been pretty awesome :good:
And dwarves are short, yes, but AFAIK, they are built like men, only shorter in size :p They aren't like real-life dwarves :crazed:
That's why they should use shortbows :good:

And they are strong, so I do not believe they'd be dead before they got a shot out :lol:
If the bow is the same size to a dwarf, as a "normal" bow is to a human, then there really shouldn't be any awkward things at all :)

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#607 dojob

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Posted 03 October 2008 - 06:19 PM

Except for the fact that they're beaten in the armor and short-ranged-but-deadly department by ax throwers while dalemen beat them in range and attack. They just wouldn't have a purpose without changing other units or getting rid of them.
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#608 Lauri

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Posted 03 October 2008 - 06:21 PM

short-ranged-but-deadly-and-totally-unrealistic

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#609 Ed Of The 3rd Kind

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Posted 03 October 2008 - 06:26 PM

That said a dwarven archer is just as unrealistic for the reasons stated previously - if we're looking at it from a realism point of view that is, anyway I'm not saying anymore on this.

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#610 Devon

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Posted 03 October 2008 - 07:26 PM

Hmmm...I thought we were gonna remove axe throwers all together and replace them with dwarf archers. Then every dwarf unit can get a throwing axes upgrade, which enables a power like gimli's...

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#611 Dalf32

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Posted 03 October 2008 - 10:18 PM

i thought we had agreed on that as well; and i really loved that idea so id like to keep with taht if at all possible.

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#612 Fyro11

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Posted 03 October 2008 - 11:31 PM

I am an archer, and I can confirm that a Dwarf (in the Tolkien sense) would not have considerable difficulty utilising a bow though it'd obviously be the height of the Dwarf.
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#613 mike_

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Posted 04 October 2008 - 04:48 AM

No offense Ed, but your reasoning is almost laughable...

#614 dojob

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Posted 04 October 2008 - 02:39 PM

Hmmm...I thought we were gonna remove axe throwers all together and replace them with dwarf archers. Then every dwarf unit can get a throwing axes upgrade, which enables a power like gimli's...


Ah yes, I'd forgotten about that. If people really want them to have archers, then giving their melee units an ax throw is definitely a good way of maintaining Dwarven uniqueness and allow a role for the archers.
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#615 Fyro11

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Posted 04 October 2008 - 03:40 PM

Oh and axes from towers is simply ridiculous. With such precision? Hah!
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#616 Ed Of The 3rd Kind

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Posted 04 October 2008 - 04:55 PM

No offense Ed, but your reasoning is almost laughable...


Laughable - it may be, it's still true.

All I'm saying is that if there were Dwarven archers, they would be slower, less accurate and lesser in skill than human and elven archers for physical reasons - which most likely be translated into the game as having lower accuracy and longer reload times and this added to the fact that they are slow moving units anyway pretty much makes the whole concept pretty redundant. I'd like to see them there but I think I'd be looking at it with tongue in cheek, I think it would be alittle laughable is all.

Edited by Ed Of The 3rd Kind, 04 October 2008 - 05:00 PM.

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#617 dojob

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Posted 04 October 2008 - 06:25 PM

Oh and axes from towers is simply ridiculous. With such precision? Hah!


You can't always be realistic, interesting, and fun at the same time. Throwing axes are unique and at least make Dwarven towers somewhat different from the generic arrow towers that everyone else has.

Edited by dojob, 04 October 2008 - 06:25 PM.

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#618 Jaguar6

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Posted 04 October 2008 - 08:49 PM

It makes much more sense for Dwarves to lose Axe Throwers and get Archers. That way all of the Dwarven units get an axe throw ability. I don't care who you are but nobody in the world can carry 40 axes on their back.

#619 Lauri

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Posted 04 October 2008 - 09:12 PM

Laughable - it may be, it's still true.

All I'm saying is that if there were Dwarven archers, they would be slower, less accurate and lesser in skill than human and elven archers for physical reasons - which most likely be translated into the game as having lower accuracy and longer reload times and this added to the fact that they are slow moving units anyway pretty much makes the whole concept pretty redundant. I'd like to see them there but I think I'd be looking at it with tongue in cheek, I think it would be alittle laughable is all.

Laughable - it is, and it's not true...

Your implying that dwarves are human kids... weak and small...
Dwarven archers would have trained as much as a human archer, if not longer...
They have good sight, and I'm certain that a dwarven archer is equal to a human archer :unsure:
Of course, they would be lesser than an elven archer, and probably rangers too, but not standard archers :p

Dwarves aren't small and weak... They've got great sights, their strong, and the only reason they would be slower would be because they shoot harder :mellow:

If you can't see this, then your the only one :p The way I see it, your view of dwarves are not the way Tolkien's dwarves are :p You must have mixed them with someone else's dwarves...

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#620 Dalf32

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Posted 04 October 2008 - 09:43 PM

It makes much more sense for Dwarves to lose Axe Throwers and get Archers. That way all of the Dwarven units get an axe throw ability. I don't care who you are but nobody in the world can carry 40 axes on their back.


it doesnt make any sense to have archers running around with an unlimited amount of arrows, or to give catapults an unlimited amount of stones. this is jsut something that we have to live with when it comes to gameplay in this game; so tahts not really a valid argument. not that i disagree with your overall point, its just taht one isnt gonna work :mellow:

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