Dwarves
#823
Posted 08 February 2009 - 07:56 PM
#824
Posted 08 February 2009 - 08:16 PM
1. It takes away originality. Kind of like what EA did to Mordor in one of the updates/expansions; which was adding in Haradrim Riders.
2. It causes role confusion for the entire faction. The amount of Daleian (made-up-word alert) units that are in the faction already, is good enough. Any more and it's going to cause Role confusion because you would have these faster daleian units getting their asses kicked in a skirmish while your main dwarven units are still on their way to the battle.
In my opinion, adding cavalry to the Dwarves is going to screw up their pace entirely.
#825
Posted 08 February 2009 - 09:09 PM
For originality purposes, the Dale Archers (and possibly cavalry) could be in limited numbers implying Dale's relatively small but effective military, and to prevent a player from massing Archers and Riders of Dale, and resort to Dwarves instead. Unless the whole unit counter system is to be changed, a small cavalry arm, not enough to form an army but enough to sharpen the edge of the Dwarven axe.
#826
Posted 09 February 2009 - 12:40 AM
.- Max 4 arches.
.- Max 3 Horses.
.- Máx 4 soldiers.
.- No wagon, but Strong walls.
#827
Posted 09 February 2009 - 01:10 AM
Keep the wagons, they're fun, they're unique, and if you don't like them, then nobody says you have to use them. To replace them with Dale cav would kill my forge rushes, throw more work onto robnkarla's shoulders, and make Dwarven uniqueness die a little inside, and to what end? To have a cavalry unit just like almost all the other factions? To be a little bit more true to the lore? It's a waste of effort tbh
Edited by dojob, 09 February 2009 - 01:10 AM.
Game Replays Forums; I am Panda Bear™
Awesome sig by TravTech PANDA POWER!!!
And please add Bear-mans
#828
Posted 09 February 2009 - 04:30 AM
#830
Posted 09 February 2009 - 02:05 PM
#831
Posted 09 February 2009 - 04:02 PM
What about a Loremaster type hero?
#833
Posted 09 February 2009 - 05:51 PM
#834
Posted 09 February 2009 - 10:08 PM
#835
Posted 09 February 2009 - 10:26 PM
#836
Posted 09 February 2009 - 10:43 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#837
Posted 09 February 2009 - 11:02 PM
For example:
If i´m the elves and i want to fight with the darws, i don´t want to fight with half warriors from "Dale". Becouse the team is Dwarves and not Dwarves+Dale. And Dale is a minifaction insert in Dwarvs.
Sorry for my english, i´m from argentina ^^
#838
Posted 10 February 2009 - 06:56 AM
faction.
#839
Posted 12 February 2009 - 02:42 PM
1. I also would like to move the Dale men and archers in a separate building/inn any way to have some independance
2. No cavalery. I don't mind the dwarf wagons, but a fast Dwarf anty archer infantry is may be the best Idea.
3. Dwarfs are great craftsman, so they could have more upgrades
4. I would like Beorn to be added as a Hero
and I like less than half of you half as well as you deserve.
#840
Posted 17 February 2009 - 08:47 PM
It could look like a mini mine and when a building needs reparing, a builder comes out and start hammering away. There could also be an upgrade where more than one builder comes out and that increases the repair time. Good idea?
Edited by *Ranger*, 17 February 2009 - 08:48 PM.
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