Dwarves
#1021
Posted 25 April 2009 - 05:24 PM
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#1022
Posted 25 April 2009 - 06:08 PM
#1023
Posted 27 April 2009 - 08:24 PM
They're shield bearers and have no weaopns due to the size of the shields, but you can assign battalions to them, their attack is fairly low, but they can knock back enemies with their shields, and their defensive potential...you can't put a price on it.
#1024
Posted 27 April 2009 - 09:06 PM
Could some sort of heavy defensive unit be implemented into the Dwarves?
They're shield bearers and have no weaopns due to the size of the shields, but you can assign battalions to them, their attack is fairly low, but they can knock back enemies with their shields, and their defensive potential...you can't put a price on it.
I agree, that would make the Dwaven faction more unique.
#1025
Posted 27 April 2009 - 09:56 PM
#1026
Posted 28 April 2009 - 12:19 AM
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And please add Bear-mans
#1027
Posted 28 April 2009 - 12:32 AM
Unless we go with my idea for upgrading dwarven units =D
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#1028
Posted 28 April 2009 - 12:45 AM
Game Replays Forums; I am Panda Bear™
Awesome sig by TravTech PANDA POWER!!!
And please add Bear-mans
#1029
Posted 28 April 2009 - 12:50 AM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#1030
Posted 28 April 2009 - 01:45 AM
#1031
Posted 28 April 2009 - 09:33 PM
Wouldn't that defeat the purpose of the hammer Guardians regarding knockback if that were to be implemented? Also, I always thought that the Dwarves units focused on defense as a whole.
Well if the Sheildbearers do knockback attacks but no damage that would still leave room for the hamemr guardians to inflict knockback and damage. Dwarves may be defensive as a faction but I don't think that has truly been reflected yet. And having the shields as an upgrade would jut take more time and resources. I like the guardians as they are now with two variations, and these shieldbearers are a separate kind of unit unrelated to the Guardians.
#1032
Posted 29 April 2009 - 04:30 AM
#1033
Posted 29 April 2009 - 05:32 AM
#1038
Posted 04 May 2009 - 04:19 PM
My suggestion is that you remove them and replace them with dwarven archers/crossbowmen
#1039
Posted 04 May 2009 - 09:41 PM
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#1040
Posted 04 May 2009 - 09:48 PM
nix the axethrowers in place of normal archers and give guardians an axe-throw ability similar to gimli.
with all of the ideas that have been thrown around for the dwarves lately, im seeing them as possibly having the most unique infantry in the game, which could make strategizing with them very very interesting. so hopefully we can push some of these ideas through for when the dwarves get their overhaul.
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