Men of the East
#261
Posted 23 April 2008 - 01:30 PM
#262
Posted 23 April 2008 - 05:07 PM
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#263
Posted 23 April 2008 - 10:38 PM
And it probably would be a good move to give them a bonus against buildings - keeping them ever-so-slightly above the other infantry units.
Cheers,
-mike
#264
Posted 23 April 2008 - 11:10 PM
I'm not sure if anyone has pointed this out already (please let me know), but I was playing as Rohan against MotE yesterday in the RJ-revisited maps on medium difficulty (yes, I am still noobish ) and MotE didn't build anything . They had NO army whatsoever. It seemed like their original 2 bats were destroyed by creeps, but the builders were just standing in the castle and I demolished it in seconds...
#265
Posted 23 April 2008 - 11:35 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#266
Posted 23 April 2008 - 11:47 PM
Well, that comes as a bit of a revelation (well, tbh it's more of a a slap in the face ). Next time, I'll know better than to play against a nobody hehe. So, is MotE playable as a faction?MotE has no ai as of yet...
#267
Posted 23 April 2008 - 11:58 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#269
Posted 24 April 2008 - 04:44 AM
By this, I mean that we should determine (for example) whether or not Khand is a swampy area between Mordor and Harad. I think that once we find what kind of a place that Khand is, we should look at cultures (in our world) that live in very similar environments and take an influence from that.
I do like the idea of having the banner attached to the soldier/banner carrier, by the way.
Regarding the Khandian axes/bowmen on horseback; I honestly don't think that it makes a difference. I would let the team decide on this but I only lean towards the axemen because if the Chariots are getting unit upgrades (swordsmen, banners, bowman, spearmen), then the Variags of Khand can 'fill the void' by providing a building-destroying calvary unit.
I think that the whole 'axemen being strong against buildings' was a gameplay choice.
I just thought of this, what if the Variags of Khand could have a firebomb ability like the Corsairs? They could switch from sword/bow to firebombs. This would be comepletely different from any other calvary unit plus it would make the Variags of Khand seem less "cookie-cutterish" from a Rohirrim unit..
#270
Posted 24 April 2008 - 05:20 AM
#272
Posted 24 April 2008 - 10:10 AM
maybe like Avar piligers in the time of Great Morava ( i hope i transated this good ),
but i like the idea of Khand using Turkei theme
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#274
Posted 24 April 2008 - 10:43 AM
#275
Posted 24 April 2008 - 11:16 AM
I mean, it doesn't take an expert to figure out that that's UK??
Also, there is no way in Middle-Earth that the Shire is adjacent to Edoras and Helms Deep almost. This map is very twisted at best.
Edited by Fyro11, 24 April 2008 - 11:39 AM.
#276
Posted 24 April 2008 - 12:05 PM
#277
Posted 24 April 2008 - 01:11 PM
For Rohan!!!
My elvish name is Mahtan Narmolanya what is yours?
My hobbit name is Falco Deepdelver of Brockenborings What is yours?
#278
Posted 24 April 2008 - 01:36 PM
#280
Posted 24 April 2008 - 10:58 PM
Same...Oh, I didn't notice the continential lines within the map.
Anyhoo, I was playing as MotE today on RJ-revisited on hard difficulty, and the enemy AI Arnor used rush tactics but my archers wouldn't fire back. When their soldiers closed in then my archers would start swatting like they do...but they wouldn't fire any arrows, so they weren't able to fend off the attack. Because of that they were able to send more soldiers and as I was creating mine weren't enough and cos of that I almost lost the damned game..
Edited by Fyro11, 24 April 2008 - 11:02 PM.
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