Angmar
#1
Posted 30 June 2007 - 02:32 AM
#3
Posted 30 June 2007 - 03:36 PM
The sorcerers Corpse rain power's fx is the Barrage fx, i think it's switched.
I'll play around with the corse rain and ensure this is fixed for the next release.
#4
Posted 03 July 2007 - 04:51 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#5
Posted 03 July 2007 - 06:22 PM
are you also looking for suggestion on implementing combo hordes with the thrall masters?
Defintely I am taking suggestions. The problems with Thrall Master and combo hordes:
1) CP is taken only by the Thrall Master. So the hordes would have the same cp amount regardless of size and/or amount killed.
2) Larger battalions <> better for Thrall Masters. You still just kill the thrall and the whole battalion dies.
So since they are unique anyways, let me hear what you think,
Robert J.
#6
Posted 03 July 2007 - 09:25 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#7
Posted 03 July 2007 - 09:47 PM
Level 1 structure:
- 1 for smaller battalions (8 infantry & 5 cavalry)
- 1 for larger battalions (12 infantry & 8 cavalry)
Level 2 strucutre:
- 1 for elite battalions (need a modeler/skinner to help with this)
Would like different looks for each, but then maybe not. The enemy would not know which type he was facing if he can across 3 of them alone.
Possibilities,
Robert J.
#8
Posted 03 July 2007 - 09:50 PM
1 thrall master-5-10 units
2 thrall master-10-20 units
3 thrall master- elite units or upgraded units.
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#9
Posted 08 July 2007 - 05:32 PM
1 Angmarian swordsman - as gondor swordsmen but with iron crown instead of white tree
2 Angmarian archer - the same
3 Grey Wargiders - as wargs but with grey skin and human instead of orc !
#10
Posted 08 July 2007 - 06:11 PM
2) already in game (Dark Rangers)
3) wargs would never allow humans to ride them
#11
Posted 08 July 2007 - 06:35 PM
#12
Posted 08 July 2007 - 06:44 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#13
Posted 18 July 2007 - 07:29 PM
Cold-drakes:
- model: fire drake with new texture (blue obviously)
- cavalry unit (a group)
- Breath frost -ability (with long recharge time) instead of basic attack
Edited by Ergopad, 18 July 2007 - 07:30 PM.
#14
Posted 20 July 2007 - 07:18 PM
Also increse kharsh cost mybe
#15
Posted 21 July 2007 - 01:34 AM
Maybe RJ might do something to those useless sorcerers too...?
#16
Posted 24 July 2007 - 05:46 PM
#17
Posted 24 July 2007 - 07:18 PM
#18
Posted 24 July 2007 - 07:27 PM
#19
Posted 25 July 2007 - 10:46 PM
#20
Posted 26 July 2007 - 12:06 AM
angmar has a lot of units alredy, they r pretty much on par with all except evil men, who hav tons and tons of units.
angmar cant get any more heros unless sum1 thinks of sum, i mean u cant just mak stuff up, so its gotta hav sum realistic basis.
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