Jump to content


Photo

Screen Shots for Beta 4.5


  • This topic is locked This topic is locked
418 replies to this topic

#381 saumya

saumya
  • Members
  • 45 posts
  • Location:New Delhi

Posted 30 September 2007 - 11:27 AM

The Orcs And Knights Now Look Really Amazing

#382 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 30 September 2007 - 12:24 PM

Thanks, we do our best :shiftee:

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#383 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 02 October 2007 - 03:02 PM

When you will realese the beta4,5

#384 saumya

saumya
  • Members
  • 45 posts
  • Location:New Delhi

Posted 02 October 2007 - 03:07 PM

When you will realese the beta4,5

I dont Think U would Certainly Want toAsk That or Else Nazgul Will Stick His Morgul Blade Into U

#385 Wundai

Wundai
  • Members
  • 155 posts
  • Location:Son (The Netherlands)

Posted 02 October 2007 - 07:45 PM

Hey All,

This is my first post on these forums,

Just wanted to say its a great mod you are making here and keep up the great work :)
Posted Image
Posted Image

#386 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 02 October 2007 - 08:08 PM

Thank you so much Wundai :)

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#387 Lord of the Rings Junkie

Lord of the Rings Junkie

    Musn't hurt the Precious!

  • Project Team
  • 827 posts
  • Location:Middle-Earth
  • Projects:S.E.E., Gate Mod

Posted 04 October 2007 - 03:39 AM

Which maps are the ones with RJ cam?
"Et Earello Endorenna utulien.
Sinome maruvan ar Hildinyar
tenn' Ambar-metta!"
Posted Image
Posted Image
Posted Image
Don't come between The Lord of the Rings and its junkie!

#388 Sûlherokhh

Sûlherokhh

    Sagacious Engineer

  • Project Team
  • 3,754 posts
  • Location:Central Germany
  • Projects:S.E.E., Sage A.I., Code Advisor
  •  'Axe'er of the Gordic Knot

Posted 04 October 2007 - 03:55 AM

Right now we have 'Shire' and 'Mount Doom'.

bannerreal01mittelit3.jpg
Axed Head and A.I. Coder for S.E.E. and ... stuff

".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."


#389 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 05 October 2007 - 06:53 PM

Rob "promised" me a couple more for Beta 4.5... :p
I requested a Desert map (Rhun maybe?) and Helm's Deep for a LOVELY night sky :D

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#390 King_of_Blades

King_of_Blades
  • Members
  • 70 posts

Posted 05 October 2007 - 07:14 PM

Right now we have 'Shire' and 'Mount Doom'.


I thought it was, according to the preview list, implemented in all maps. Unless the team is taking the rest of this month to put it into the rest of the maps..?
Posted Image

92% of today's teens have moved onto rap. If you are part of the 8% that still listens to real music, copy and paste this to your signature.

#391 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 06 October 2007 - 01:38 AM

Nope... Sorry about that.
*list edited*

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#392 Nazgûl

Nazgûl

    S.E.E. Team Leader

  • Hosted
  • 10,582 posts
  • Location:Sweden
  • Projects:BFME2 - Nazgûl's Special Extended Edition
  •  Veteran

Posted 18 October 2007 - 04:22 AM

I have the latest Beta 4.5c before me, and it's SWEEEEEEEEET :good:

One of the MAJOR items you will see in 4.4 is Mordor Walls - REAL EA ORIGINAL UNALTERED Mordor Walls that is... SEE was the first mod to have Mordor Walls, and we owe that to Flameguard for editing the model by rotating it 90 degrees so it could be used in game, and not stack up with a 90 degree of axis turn for each segment :p However, by doing so he had to remap the entire thing since all BFME2 items lose their texture mapping when imported into RenX. The result was good, but not flawless... The model itself also had some errors... but still, it was rather awesome to have them anyways :)

However, thanks to the fact that Robnkarla has learned Hex Editing, he could finally be the first modder to rotate those walls (AND all upgrades) from the Dol Guldur map, WITHOUT loosing the texture mapping and thus keeping them EXACTLY like EA designed them. Which is in my opinion, the most awesome wall models in this game. And now they are complete with Hubs, Gate, Arrow Towers and Catapult Expansions. HOW cool isn't THAT!? :p :p

Just look at the detail of these beauties, hehe :blink:
Posted Image

// C}{riZpc_punch.gif
"Do not come between the Nazgûl and his mod!"
SEE_Banner_2008.jpg
SEE-Team_Leader.jpg
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------


#393 Mercyy

Mercyy
  • Members
  • 183 posts
  • Location:Germany
  • Projects:Edain mod campaign and other mapping
  •  Fan of all Mods, with LotR Feeling

Posted 18 October 2007 - 07:10 AM

woohooo

Can't wait for the new Beta
Posted Image
Posted Image


92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature

#394 adummy

adummy

    Keep it Clean!

  • Project Team
  • 1,760 posts
  • Location:Arizona, USA

Posted 18 October 2007 - 08:36 AM

HOW cool isn't THAT!? :) :)

it isn't cool? :xd: ;)

nice job guys :p
Posted Image

#395 Juissi

Juissi

    AWESOM-O

  • Hosted
  • 1,555 posts
  • Location:Finland
  • Projects:Last Alliance modification, The Hobbit mod
  •  Forger Of (Last) Alliance

Posted 18 October 2007 - 09:15 AM

Come on show us some catapults and towers :)
Its really looking great.

#396 Lord of Mordor

Lord of Mordor

    Master of the One Ring

  • Project Team
  • 170 posts

Posted 18 October 2007 - 11:40 AM

Sweet! Rob's da man! :)

Build me an army worthy of Mordor!
 

HobbitBann5501.png


#397 snoopyzero

snoopyzero

    title available

  • Project Team
  • 256 posts
  • Location:Germany, Berlin
  • Projects:RA/TDH-Mapping
  •  Style than Talent

Posted 18 October 2007 - 12:05 PM

that's cool :)
Posted Image

#398 elbenmensch

elbenmensch
  • Members
  • 223 posts

Posted 18 October 2007 - 12:42 PM

im in love with these walls!!:)
show us some towers!!!
Posted Image
Posted Image

#399 Sûlherokhh

Sûlherokhh

    Sagacious Engineer

  • Project Team
  • 3,754 posts
  • Location:Central Germany
  • Projects:S.E.E., Sage A.I., Code Advisor
  •  'Axe'er of the Gordic Knot

Posted 18 October 2007 - 01:23 PM

Here's all WallUpgrades plus MorgulFX:

MordorWallUpgrades.jpg

bannerreal01mittelit3.jpg
Axed Head and A.I. Coder for S.E.E. and ... stuff

".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."


#400 snoopyzero

snoopyzero

    title available

  • Project Team
  • 256 posts
  • Location:Germany, Berlin
  • Projects:RA/TDH-Mapping
  •  Style than Talent

Posted 18 October 2007 - 01:32 PM

it looks fantastic
Posted Image




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users