I have the same problem with the "Upgrade_StructureLevel1"
Use "Upgrade_ArnorFaction" instead (your building is for Arnor, right?)
If it´s for the Men use "Upgrade_MenFaction"
It's arnor. And it is working.
Hmm... but the floor is a bit weird :-/
Draw = W3DFloorDraw ModuleTag_DrawFloor
StaticModelLODMode = Yes ; THIS NEEDS TO BE COMMENTED OUT WHEN ENGINEERING ENABLES LOD'S IN THE FLOOR DRAW
ModelName = arbrfloor_skn
HideIfModelConditions = AWAITING_CONSTRUCTION
HideIfModelConditions = PARTIALLY_CONSTRUCTED
End
Draw = W3DFloorDraw ModuleTag_DrawFloor
StaticModelLODMode = Yes ; THIS NEEDS TO BE COMMENTED OUT WHEN ENGINEERING ENABLES LOD'S IN THE FLOOR DRAW
ModelName = arrngrfloor_skn
HideIfModelConditions = AWAITING_CONSTRUCTION
HideIfModelConditions = PARTIALLY_CONSTRUCTED
End
Can it be fixed via coding? XD
EDIT: I have make a arnor rider model. But he is shiny as hell (even brown horse is white). I have heard that it can be done via HEX-editing.
Edited by Athem, 26 January 2008 - 10:55 AM.