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Lothlórien (Elven) faction


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#281 myster

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Posted 16 January 2008 - 05:43 PM

Silverthorn is a river..
I was thinking, about my Rivendell Elves suggestion, maybe that could/should apply to all Elves.. I can't easily picture them tromping around in wargear most of the time alike to Dwarves and Men :thumbsupsmiley:
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aah that would make sense (A) probably called ''de zilverlei'' in Dutch... sorry my mistake (A) dont know all the english names for the places since i read the books in dutch, still planning on doing them in English tho :p

still, since sulkerohh wants to adjust the whole concept of the arrows... why not make the special upgrades for Elven Silver arrowtips and Golden arrowtips... and as extra power.. the magic one, with the blue? (A)

#282 myster

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Posted 21 January 2008 - 08:54 PM

got another idea, how about a new power for treebeard.

it would be called Ent Roar. It would be similar to the roar of the balrog but it would damage buildings only. They did this at isengard so :p

#283 King_of_Blades

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Posted 21 January 2008 - 11:46 PM

^ Yes, Treebeard roared after seeing all of his friends burnt down and uprooted, but the Ents never went up to the tower or dam and scream it at. :good:
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#284 Duke

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Posted 21 January 2008 - 11:59 PM

Imagine that. A massive tree thats firstly walking! secondly towards and thirdly you. If you add a Tree Roar as well then, well lets just say your local underwear shop could have some extra business.

In all seriousness though King_of_Blades, while Treebeard's roar may not have directly damaged structures at isengard. It still would have scared everyone shitless. The idea of powerful voices is used a few times throughout BfME, Saruman, Nazgul etc. But I don't think there is one that actually damages structures yet. Thus the idea is unique. I think Treebeard would be an ideal candidate for a devastating roar ability, He just sort of fits the prerequisites - BIG!

#285 Grubbo

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Posted 22 January 2008 - 03:29 AM

I think you guys are losing track. Every fantasy world still has an internal logic: some things are possible (in fact, in fantasy, many things that we in reality would find impossible are through the "deep arts" possible) but even within this world some things just aren't plausible. Treebeard screaming at buildings and having them be destroyed, in my opinion, has no foundation in anything Tolkien wrote.

How about this, though: in the movie, Treebeard roared when he saw the destruction wrought by Isengard upon the surrounding forest. Shortly after, all of the Ents gathered to him to march on Isengard. SO, why not have Treebeard's roar grant Surrounding Ents a speed bonus, so they can gather at haste and make them more efficient at mobilizing, since they are the slowest units in the game.

#286 mysuitisnotblack

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Posted 22 January 2008 - 04:16 AM

^ Yes, Treebeard roared after seeing all of his friends burnt down and uprooted, but the Ents never went up to the tower or dam and scream it at. :good:


lol so true, but okay idea just not a damaging power maybe a debuffing effect?
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#287 Sûlherokhh

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Posted 22 January 2008 - 06:16 AM

ModifierList TreeBeardPassiveLeadership
  Category = SPELL
  Modifier = ARMOR 50%; Additive.  Sum of these are subtracted from all entries in Armor.ini
  Modifier = RANGE 20%; Additive.  Sum of these added to max range.
  Modifier = VISION 20%; Additive.  Sum of these added to vision range.
  Modifier = SPEED 115%; Multiplicitive. Speed multiplied by this, will compound in multiple bonuses
  Duration = 4000; Matches RefreshRate of giving module
  FX = FX_TreeBeardAuraFX
  IgnoreIfAnticategoryActive = Yes
End

Treebeard already provides a bonus to all Ents. We might change that into a roar though. :good:

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#288 Grubbo

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Posted 22 January 2008 - 08:44 AM

I would like to suggest a new high level power for Galadriel (non ring hero version) to possibly replace the current one, which I don't really believe to be that true to the lore or that effective or fun:
The power of Nenya was of protection, preservation and concealment from evil. Therefore, I think Galadriel's high level power should grant all allies and allied buildings restoration to full health and 45 seconds full invulnerability as well as reducing all enemy vision range by 75 percent. I think this is a novel, and faithful power worthy of the ring Nenya.

#289 Guest_Jonasking_*

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Posted 22 January 2008 - 09:33 AM

A new power for Galadriel , She can talk in someones head. Maybe that can be a power to paralys(spelling? :good: In Swedish : Paralysera) so the Hero cannot move or loose damage and armor?

#290 myster

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Posted 22 January 2008 - 02:48 PM

I think you guys are losing track. Every fantasy world still has an internal logic: some things are possible (in fact, in fantasy, many things that we in reality would find impossible are through the "deep arts" possible) but even within this world some things just aren't plausible. Treebeard screaming at buildings and having them be destroyed, in my opinion, has no foundation in anything Tolkien wrote.

How about this, though: in the movie, Treebeard roared when he saw the destruction wrought by Isengard upon the surrounding forest. Shortly after, all of the Ents gathered to him to march on Isengard. SO, why not have Treebeard's roar grant Surrounding Ents a speed bonus, so they can gather at haste and make them more efficient at mobilizing, since they are the slowest units in the game.


actually Grubbo, i got a quote from the Dutch books wich states that the roar of Ents can destroy buildings...

the quote in dutch:
''Ik dacht dat ze al eerder echt boos waren gemaakt, maar ik had het mis. Ik zag hoe ze in werkelijkheid konden zijn. Het was overweldigend. Ze brulden en schreeuwden en trompetterden, totdat stenen alleen al door de herrie ervan begonnen te barsten en neer te vallen.''

wich means in English:
''i thought they were made angry earlier, but i was wrong. I saw how the could be in reality. It was overwhelming. They roared en yelled en trumpeterd(dunno the word ;) ), till stones would crack and fall down just by the noise of it.''

so it clearly states an Ent Roar would be capable of atleast damage structures. If you guys would think it is too unrealistic, a debuff would be fine too :good:

Edited by myster, 22 January 2008 - 02:49 PM.


#291 Grubbo

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Posted 22 January 2008 - 11:00 PM

I appreciate the backing evidence, Myster! :thumbsupsmiley:

But as Nazgul has often said: movies first, books second.

Oh well, throw the idea out there, cuz it really is up to him and Sul!

#292 myster

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Posted 29 January 2008 - 11:42 PM

Found out Treebeard is slower then the rest of the Ents... maybe this is because the leadership(wich also includes a speed bonus right?) only works on the other ents and not on himself?

#293 Wundai

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Posted 30 January 2008 - 03:54 PM

Why not have a different solution to Treebeard's Roar?

Simply use the Effect of the Sunflare Power and let ALL enemy units stop and tremble in fear when they hear the Roar.
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#294 Lauri

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Posted 30 January 2008 - 05:04 PM

it's quite possible to make treebeard get his own leadership :p
even if it might be done another way, it's quite possible :D
And no, I don't mean "adjust his speed"..
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#295 myster

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Posted 30 January 2008 - 06:20 PM

Seems like a good idea to me Wundai :p

#296 Wundai

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Posted 02 February 2008 - 07:05 PM

:thumbsupdrool: Well, I knew it struck fear into me when I first heared it in the Movie Theaters :wink_new:
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#297 ttandchotmail

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Posted 16 February 2008 - 02:26 AM

G'day to all

I've been thinking on the elves a bit lately. When I think of the elves I think of masters of stealth. And when I look at their spellbook list and see the enshrouding mist spell it kind of knocks me a bit. The power is not that useful. It does work but usually only until one of your units tries to shoot something which is all the time or if you use the spell miliseconds after an arrow is fired at you the power works but as soon as the arrow lands on it's target the power is nullified. Making it not useful at all.

I was thinking what if it granted the unit's in it's field the ability to temporarily shoot and stay stealthed as well. Just like Thanduil. What do you guys think about that?

And also on the topic of stealth. The malon trees, I read that it will soon be replace by a small farm but what if the malon tree could be kept as a building that if built beside other trees would remain stealthed ( unless de-shrouding spells see it ) and would produse not money but mist like the elven fortress does when you but that upgrade. The opponent would see the mist but not the tree ( unless de-shrouding spells see it ). The mist would give the units the ability to shoot and stay stealthed.

Or if that is too much then maybe the ability to stealth nearby buildings ( except maybe the fortress ). If they fall in the range of the tree.

These idea's would give a higher priority to the stealth ability and usefulness and might even give rise to new units needed to counter these abilities. Apologies if they have been mentioned before.

Edited by ttandchotmail, 16 February 2008 - 10:30 PM.

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#298 Thorongil45

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Posted 16 February 2008 - 04:54 AM

love all them ideas, ttandchotmail! :) they all :) !
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#299 ttandchotmail

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Posted 16 February 2008 - 05:42 AM

G'day thorongil45

Thanks mate :) and just for your convenience most people just call me TT or tt. much easier than the full name :)
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#300 Thorongil45

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Posted 10 March 2008 - 05:17 AM

i have an idea for the elven bombardment ship; add the upgrade 'silverthorn arrows' to them. :wink_new:
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