Isengard faction
#181
Posted 16 October 2008 - 09:54 PM
#182
Posted 20 October 2008 - 07:02 PM
If it does happen, (which in my opinion shouldn't), Isengard will have very few heroes. Perhaps, one of the new heroes could be Wulf. I read on Tolkien wiki, that he was the leader of the Dunlendings. Because in the TT, Saruman uses the Wild men to attack the farms of Rohan.
#183
Posted 20 October 2008 - 08:10 PM
Yes, Wulf was the leader of the Dunlendings... Was...
And he's been dead longer than Thorin, and well... Quite some time actually
Still though, any Dunlending hero could work, and I wouldn't mind if that name was used, as long as it isn't saying that it's the same Wulf
Really?
Well, I've just found a guy called Harimda the Harsh. Apparently, he was played by Terrence Branning in the TT extended edition as the leader of the Dunlendings and swore an oath to Saruman. Read this:
http://lotr.wikia.co...rimda_the_harsh
#184
Posted 29 October 2008 - 08:33 PM
I think some of the hero portraits could be improved so they have the parchment look.
I've done this, just to show you what I mean. It's my first 'mod' (ever) and I thought it came out pretty ok.
Here is my Ugluk portrait..
What do you think? Is it good for a first try?
Edited by Prince of the Dark Forest, 29 October 2008 - 08:34 PM.
#185
Posted 30 October 2008 - 04:24 AM
Hi again all!
I think some of the hero portraits could be improved so they have the parchment look.
I've done this, just to show you what I mean. It's my first 'mod' (ever) and I thought it came out pretty ok.
Here is my Ugluk portrait..
What do you think? Is it good for a first try?
Ya its not bad
#186
Posted 30 October 2008 - 08:34 AM
Hi again all!
I think some of the hero portraits could be improved so they have the parchment look.
I've done this, just to show you what I mean. It's my first 'mod' (ever) and I thought it came out pretty ok.
Here is my Ugluk portrait..
What do you think? Is it good for a first try?
Ya its not bad
Thanks,
any tips on how to improve it?
#187
Posted 30 October 2008 - 05:13 PM
#188
Posted 02 January 2009 - 05:43 AM
G'day to all
I had a thought about the bomb carriers for the isenguard faction. These little guys can be seen a mile away and usually give the enemy the perfect opportunity to blow up your advancing armies before they reach them. The idea of giving this unit a stealth ability seemed way too much but what if the ability only worked when the unit was surronded by other urik's? And of course once the bomb was planted the bomb itself would be visible. Not sure how possible this is but worth a mention
G'day to all. . . .again
I had a further idea to this original one above which might be worth a mention. The ladder carriers. If they had this ability as well that would make for some interesting gameplay. If the player who was occupying helms deep didn't see any ladder carriers until they started to rise up against the walls it would certainly make the game interesting haha
Edited by ttandchotmail, 02 January 2009 - 05:43 AM.
#189
Posted 02 January 2009 - 11:55 AM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#190
Posted 02 January 2009 - 10:55 PM
No worries mate. I thought this idea would be a very low priority anyway But I usually forget these ideas if I don't write them down somewhere The joys of getting older I guess
#191
Posted 02 January 2009 - 11:15 PM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#192
Posted 03 January 2009 - 12:12 AM
Edited by ttandchotmail, 03 January 2009 - 12:14 AM.
#193
Posted 03 January 2009 - 06:32 AM
and berserkers should be able to benefit from the upgrades too.
#196
Posted 28 January 2009 - 03:10 PM
Edited by Nazgûl, 28 January 2009 - 03:10 PM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#198
Posted 29 January 2009 - 01:28 PM
About Berserkers: they're limited cause they are a strong Elite unit. So are Noldor Veterans, Royal Guard, Khazad Guard and so on...
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#199
Posted 30 January 2009 - 03:01 PM
(Up until here - this thread has now been checked for useful items to put into the ToDo List!)
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#200
Posted 02 February 2009 - 07:27 PM
And I know this has mentioned befor:P I love the uruk skinns:D but they, or some of them at least should get some hair
Jakob J.
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