Edited by Jonasking, 11 August 2008 - 07:51 PM.
Mordor faction
#241
Posted 10 August 2008 - 09:56 PM
#242
Posted 10 August 2008 - 11:21 PM
1) Sûl left the SEE Team long ago... (I'm sorry to say)Sul or Lauri can you change the armour looks of the Morgul orcs,as far as im concern,morgul orcs don have brown but silverish-spiked type of armour,so pls,can you change the armour
and look at those helmets,its not from the movie,its even random enough
and i barely see faces of those morgul orcs
PLS PLS change it!
2) Lauri is not and have never been a Coder for SEE. He's a Modeler
None of these giys can help you
I see no need to change the Morgul skins. TPD did a good job at skinning them. And it's not "brown" - it's dirt and rust. Silver doesn't belong here in any way, lol
@Jonas: Mollock is a name invented by the RA mod It's really good though and it has been officially accepted as his name more or less =) And yes, I will add Mollock. Might even do it for Beta 4.7...
Edited by Nazgûl, 10 August 2008 - 11:22 PM.
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#244
Posted 11 August 2008 - 02:57 AM
you're scrapping CAH? that's one of the best parts to me! (but then again, it isn't exactly movie-like.) and didn't you have a bunch of problems with it anyways?
i beg to differ, Lauri. at the very least he did a reskin. it does not look the same as a rank two troll from the vanilla game.
#245
Posted 11 August 2008 - 12:02 PM
Mollock will however be exactly like the CaH version, so if you'd create a CaH like that, his originality in SEE (in terms of looks) would go lost =p
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"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#246
Posted 11 August 2008 - 03:17 PM
I think it does... You see, I'm pretty sure that GtO hadn't started to skin or model when he was modding for the 1.02 patchi beg to differ, Lauri. at the very least he did a reskin. it does not look the same as a rank two troll from the vanilla game.
He might have a palantir portrait of the real "Mollock", but I'm 100% certain that it's just a rank 2 troll from the vanilla game
Oh, yeah... Using CaH parts for this hero seems like the best idea, as it has all the needed parts
The 4th Age version 0.8 has been released: Link
#247
Posted 11 August 2008 - 07:48 PM
#248
Posted 12 August 2008 - 03:40 AM
Edited by Jeth Calark, 12 August 2008 - 03:43 AM.
#249
Posted 15 August 2008 - 06:56 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#251
Posted 15 August 2008 - 10:36 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#252
Posted 15 August 2008 - 11:17 PM
i never meant to hurt anyone
Idea:can you please take out the morgul orc picture?its not really from the movie.instead,put the picture of the baby face orc,who had a spear that gothmog used to kill Faramirs 2nd in command ranger at osgiliath.
#253
Posted 16 August 2008 - 12:21 AM
oh,sorry for my stupidity
i never meant to hurt anyone
Idea:can you please take out the morgul orc picture?its not really from the movie.instead,put the picture of the baby face orc,who had a spear that gothmog used to kill Faramirs 2nd in command ranger at osgiliath.
That picture is badass. And actually...it IS from the movie. Notice all pictures are all parchmenty and some are illustrations? Er...yeah. self-explanatory.
#255
Posted 16 August 2008 - 02:23 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#257
Posted 10 September 2008 - 07:53 AM
if your not down with it then its ok, still a great mod!!!
#258
Posted 10 September 2008 - 01:32 PM
However, regardless if ppl like the skin or not, the skins are made for those models (by TDP who also made the models). I see where you are coming from with the medieval comparison, but the skins are in fact tailored for those models. Details can be changed and colors off course, but not the actual shape of things, like the open helmets for example. That's in the model's design and shape, not the skin. In the movie, we don't really see different orc tribes that much. We see a vast variety of orcs all together, regardless if they're from Gorgoroth plains or the tower of Cirith Ungol. No model in the retail game or in any mod does really look "exactly" like an orc from the movies. So in the end, it'd mostly a matter of imagination. I could try and work a bit on the skins and their details and coloration later on when SEE gets to the polishing phase, but I can't alter the model's design
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#259
Posted 11 September 2008 - 07:08 AM
Edited by ugluk the ugly, 11 September 2008 - 07:09 AM.
#260
Posted 21 September 2008 - 01:20 PM
First off can i say, from what i've played, this mod is awesome and you guys have done great. but i just have a slight grievance with something i've come across. The grond seems to be almost indestructable against most things and it seems a bit overpowered. is it really necessary to have it so strong?
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