I have a few suggestions...
1. Could we make the Mumakil's Red markings a seperate upgrade called 'War Paint'? The upgrade could maybe provide a morale boost (attack, defence, speed, experience bonus etc.) to nearby ally units (haradrim).
That way, it would be really varied. War Gear for increased defnce/attack and the War Paint for the red markings to give boosts to allies.
> To separate War Gear and Paint is not a bad idea, but we're running out of slots (buttons). A more important upgrade is the Mahûd Rider upgrade...
2. Also, could the new Royal Black Mumakil be slightly bigger than the other mumaks? That, and would it be possible to have the chain around its tusks to grind down the opponent's troops like in ROTK? That would be awesome if only the Royal Black mumak had the chain.
> It IS bigger. Check the screen in EvilMen Topic! We might ad a chain, yes.
3. Could we make models of the current trolls with upgraded armour. Just like the Mumakil's war gear, we could have troll War gear. This new, better armour upgrade could come with the mace upgrade that has been added in or even a seperate upgrade available from a lv 3 troll cage or something.
> Too much work. Would recuire remodeling of the Attack Trolls, since the armor is a part of their model.
4. Will the new black mumak and the new troll mini-hero (Mollock, is it?) have new special abilities, other than the old ones?
> Royal Mumak will be able to house Suladân on top balcony to give Leadership to the entire battlefield. Mollock will have Leadership to ALL trolls + Dominate Troll
5. Many of the upgradable orc units in Mordor don't look any different with or without the heavy armour upgrade. Before the change was a bit more obvious and you could tell which of your troops was upgraded... I think this applies a lot for Isengard units too, like the Uruks and the Warg riders.
> Only Morgul Orcs can upgrade to Havy Armor? The Uruks have been overhauled, and upgrades will be noticable!
6. Finally, many of the button images of the new units don't go well with the old style art. Maybe you could photoshop the current buttons of the new units so they are more drawing-like (like the original BFME 2 button art) so they all look cohensiive?
> That's is for later, when we get to polishing phase
About Mollock, what powers will he have? I think he should have a power similar to Beserker Rage/Carnage. Another should be something like Cripple Strike. How about a crush unit in hand power? Like a very powerful attack where the troll grabs an enemy hero and crushes him? Also, how about a power where the troll slams his arms on the ground, knocking back nearby enemies and dealing really heavy damage?
> Cool, but we have chosen to give such a power to the Balrog - crush enemy in hand that is We might do more with Mollock later on
S.e.e. team what is the progress of Witch-king's new voice? Did you find a good one for him?
> Yes, the original voice from the movies!