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Release Dates?


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#21 .:Skybaxx:.

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Posted 02 August 2007 - 05:06 PM

anxious! ARGH! :ninja: :tongevil: :battery: :wacko: :spam: :sad2: :p

:p :p :spam:
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#22 Nazgûl

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Posted 02 August 2007 - 05:27 PM

Hehe I'm glad you like it at least :p

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#23 Harad King

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Posted 03 August 2007 - 02:57 PM

What is the ent oak?
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#24 Sûlherokhh

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Posted 03 August 2007 - 03:07 PM

Wrong thread. Search for the term 'oak' in the screenshot threads.

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#25 Biermann

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Posted 05 August 2007 - 02:24 PM

When Beta 4,5 is going to be released? I know I asked it before, but I'm getting anxious :)

#26 Nazgûl

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Posted 05 August 2007 - 04:20 PM

Usually those questions get you answers like "n00b, it's done when it's done", and all that... But since this thread is called Release Dates you're off the hook ;)

My answer is:

As always: hard to say... We keep adding more and more to the fixlist... and poor Sûlherokhh is working around the clock, basically =p The way things look right now: at least 2 weeks more. Could be less, could be even more. The longer we wait the better it will be though.



Thank you =) I'm not concerned about people being "pissed off" though, cause no one has any kind of right to be pissed of at such a thing. If tehy would be, they'd be complete a-holes and not to be bothered with. So if they are I just ignore them since this is free "un-paid" work that we do. But from a different view I have also been "weak" somtimes and thus been eager to please the Fans by releasing a beta, only to later discover that we should have waited a bit longer =p That's why we now wait.. until all things are as good as possible for b4.5. That way we can work "in peace" with Beta V, having a very functional beta 4.5 out =)



We might also release more versions in that case. The plan was that Beta V would be kinda the preview of the final version but we constantly ad things so perhaps will have Beta X before we're done... :)



No not really, we just try to squeeze in as much as possible from the official list... And the longer we wait, the more we do. TDP is fixing models for Gondor Pikemen now... and polished gondor units all over, for instance. And we'll have two maps with skylines... Just a couple of examples ;)


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#27 Guest_DEBIL_*

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Posted 12 August 2007 - 08:31 PM

hi when will be this mod over? FULL RELEASE

EDIT: Moved here from "Upgrading thread"... WHY CAN'T N00BS READ? /Naz :mellow:

Edited by Nazgûl, 13 August 2007 - 03:02 AM.


#28 The Best Guest

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Posted 12 August 2007 - 08:47 PM

The Longer you wait the better It will be :mellow:
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#29 Sûlherokhh

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Posted 13 August 2007 - 10:45 AM

hi when will be this mod over? FULL RELEASE

EDIT: Moved here from "Upgrading thread"... WHY CAN'T N00BS READ? /Naz ;)



They wouldn't be called n00bs anymore. :mellow:

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#30 zachdaddy_3000

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Posted 16 August 2007 - 06:03 PM

Heya, I've been out for a while, and I'm just wanting to check up on ya Naz, see how things are coming with 4.5. Do you have sufficient stuff done for a more specific release date yet?
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#31 Nazgûl

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Posted 22 August 2007 - 12:56 AM

Well, since you asked so kindly :mellow: Here's what's left to do for 4.5...

(!-!) Gothmog animation SoundFX
(!-!) Make WK (on foot and on horse) scale properly. Adjust some weaponset issues
(!-!) SceneryMapFortress Powers (1/6 done)
(!-!) Additional AI Spellbook Scripting for more variety of the Hard AI's purchase order (25%)
(!-!) Tune Captain Jackson: Cool Powers
(!-!) Autoabilites and AI for the rest of the heroes/hordes/units
(!-!) Frodo/Sam-Disguise Lua issues
(!-!) Tune Mûmak Mahûd (kind of a cul-de-sac right now)
(!-!) Black Uruks: Requirements (Tavern, Forged Blade, Armor)
(!-!) Uruk Elite: Requirements (Forge, Forged Blade, Armor)
(-) Tune Goblin Elite (PoisonFX, no 'Isengard' audio)
(-) Tune Bard
(-) Tune Bilbo
(-) Mordor needs two more spell points to fully complete their spell book.
(-) MotW needs three more spell points to fully complete their spell book.
(-) Flammability of Buildings
(-) Add Scorpion to Creeps
(-) Glorfindel Starlight (text and power don't fit)
(-) Add Creep Variety (BuildVariation) to the rest of the Creeps


Note: this is a copy of Sûl's work list from the staff forums, so I don't expect you to understand everything, but it shows the amount though. I'd say late september hopefully... :thumbsdownsmiley:

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#32 .:Skybaxx:.

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Posted 30 August 2007 - 09:33 PM

End ov September? :lol:

heh, Don't mean to brag but the AI is pretty monotonous and so pretty easy to beat, work em good Sul! :evgr:
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#33 Mordor Slayer

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Posted 30 August 2007 - 10:17 PM

They'll rock your socks in the new beta xD! End of September seems realistic, considering the workload.
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#34 .:Skybaxx:.

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Posted 31 August 2007 - 09:26 AM

Hopefully will have..

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#35 Sûlherokhh

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Posted 31 August 2007 - 10:27 AM

Only the Moria AI still bugs me, the rest is allready working out fine. :evgr:

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#36 Guess Who

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Posted 31 August 2007 - 10:45 AM

will the campaign be expanded in the next beta

my very first comment in this forum :evgr:

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#37 Lauri

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Posted 31 August 2007 - 05:01 PM

no mapper, no maps, methinks.....

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#38 Nazgûl

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Posted 31 August 2007 - 07:46 PM

^ True... Work on campaign will be later on, when we have other things finished, like the EvilMen faction. At least the original camapaign runs now... (tested 2-3 missions on each side so far)

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#39 whitewolfmxc

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Posted 05 September 2007 - 09:54 AM

Any updates on release time or progress ? >< want 4.5 so bad ><

#40 Mordor Slayer

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Posted 05 September 2007 - 12:17 PM

No, no real news. Still dated for September I think. Betatesting still hasn't been finished =).

Edited by Mordor Slayer, 05 September 2007 - 12:17 PM.

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