THE BUG HUNT - for Beta 4.6!
#41
Posted 04 November 2007 - 03:30 PM
2. Goblins
3. -
4.When you put archers in the neutral towers on either sides of the bridge they don't auto fire at enemies.
1. Osgiliath II (BFME 1)
2. All
3. -
4. Units automatically attack the bridges nonstop and for no reason. So I guess the bridges need to to be made non targetable or whatever.
#42
Posted 04 November 2007 - 03:41 PM
2. Interesting.
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#43
Posted 04 November 2007 - 04:12 PM
mordor
level 5 mountain troll eats orc, but no healing. Tried it on pikemen, gogoroth warriors, and minas morgul warriors.
oh...and on mount doom....it's really just an aesthetic thing, but when u use the eye of sauron it comes from the left of barad-dur....idk if it's a graphics thing or not. Not really crucial, but just thought u might wanna know.
#44
Posted 04 November 2007 - 04:19 PM
2. Yeah, i've been trying to fix that, so it comes from the direction of a fortress. But it's apparently not that easy.
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#46
Posted 04 November 2007 - 07:21 PM
2.Mordor
3.Easterling Archers(or is is Harad Archers? Mordor Elite archers (non morranon))
4.Screwed up bonus boxes i.e square black square in the gold circle
1.(see above)
2.Mordor & MOTW
3.Rohirrim riders
4.Riders dodged a Mumak strike but were of course affected by fear. After that they would not exit the "fear" state that they were in. Resulted in slowed movement ,fear animations appearing all the time and wonderful screwed attack animations.
<edit2> Checking other Maps (Might be difficult given specific circumstances)
Edited by Hobbit Hunter, 04 November 2007 - 08:28 PM.
#47
Posted 05 November 2007 - 12:00 AM
1. Tournament Hills (Multiplayer game)
2. Elves
3. Noldor Warriors
4. Could only recruit 2 battalions of Noldor Warriors. barracks says you can recruit 4
(I will check another map it seems like I didn't have the same problem in a previous game game)
1. Same from above.
2. Elves
3. Treebeard
4. Treebeard switches to melee mode w/o clicking the button for it. Nothing seems to get him back to throwing rocks. I noticed it again later after I summoned ents as soon as they left he switched to melee attack the button still showed he should be throwing rocks so I tried toggling between the two and he never switched back from melee.
1. Same
2. Mordor
3. Grond
4. Grond went through a tiny opening between a wall hub and a mountain, I am not even sure a troll could have gone through. But grond went all the way through and went into the middle of the base and reeked havoc. It probably is a small issue but I don't know how on earth he was able to get through.
1. Same
2. MOTW
3. Rohan heroes
4. After rohan heroes died could not re-recruit even though golden hall was still intact. Destroyed Golden Hall rebuilt it now heroes can recruit. Note: Golden Hall was slightly damaged when this suddenly happened. Maybe the damaged Hall instigated this problem.
1. Muliple maps
2. MOTW
3. Structure Trebuchets
4. Trebuchets on structures will not bombard, click the bomard button and the blue star target does not appear. Bombard works with regular Trebuchets but not on walls or the fortress Trebuchets.
1. Dagorlad
2. MOTW
3. Recruit faction building
4. Captured faction building could recruit elves and hobbits but the dwareven faction said it needed a forge or armory. I built everything possible Gondor and Rohan and upgraded everything but still could not recruit those dwarves.
It seems like there were one or two more but I can't think of them right now if I do I will post them later.
#48 Guest_Guest_*
Posted 05 November 2007 - 12:44 AM
I found this Bug when in Rivendell map. Haven't tried other maps yet:
When Hobbit heroes use their cloaks, the shimmer effect remains until they die and resurrect.
Also...
So I don't have to repost in the request area...
Can Gollum be made into a hero? Perhaps Goblins, since he spent a good amount of time in the Misty Mountains in the mythos?
I think taking Galadriel the Ring Hero away as planned for the next release is fine for Men and Dwarfs but not for Elves and taking the good guys Ring Hero away completely doesn't sound great to me. Can Isildor be for Men like in the movie? And for Dwarfs... ummm... I got nothin'.
Again, THANKS! I can't wait to see what's in the next release!
#49
Posted 05 November 2007 - 01:44 AM
Also...
So I don't have to repost in the request area...
...
Go there. No discussion about suggestions will be led here. Period. So repost your suggestions in a place appropriate. Thanks.
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#50
Posted 05 November 2007 - 01:54 AM
But like Sul said, this place is for bugs ONLY! Bare in mind that poor Sul has to sweep through here every once in a while (like daily since he's a workaholic like me ) and you should show him respect by only posting bugs here to keep the thread clean and easy to read fast =)
I have to do the same thing in all Suggestion threads to extract good things for the ToDO List... =p
Edited by Nazgûl, 05 November 2007 - 01:55 AM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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#51
Posted 05 November 2007 - 01:57 AM
2). Isengard
3). N/A
4). There was some type of bird chirping that went on continuously throughout the match, and it was near the Outpost on the upper right hand corner. Also, I'm not entirely sure what provoked it, but when I was in my base (left hand side/corner), there was a group of men cheering around one of my Uruk pits, though there were no men around my base, nor was my adversary MotW.
92% of today's teens have moved onto rap. If you are part of the 8% that still listens to real music, copy and paste this to your signature.
#52
Posted 05 November 2007 - 01:59 AM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#53
Posted 05 November 2007 - 03:10 AM
OMG it's flying!?!?
oh, and when treebeard dies with merry and pip on his back their models become sideways...and they..er..."worm" throguh the ground. it fixes when you put them back on treebeard and take em off.
#54
Posted 05 November 2007 - 04:22 AM
I was motw playing against mordor isengard and moria
drummer troll had no life left and was in death throws but never died, lol he looked like he was dancing all around the battle field.
#55
Posted 05 November 2007 - 05:53 AM
oh, and when treebeard dies with merry and pip on his back their models become sideways...and they..er..."worm" throguh the ground. it fixes when you put them back on treebeard and take em off.
I've seen that too, but treebeard didnt die, I just dropped the hobbits from treebeard and they we're sideways.
I would have said this last week but Naz said minas was really buggy, and thats where it happend so.
Now that it's out in the open I thought I would back it up.
Also
-Fangorn bfme 1
-MOTW
-farms
-Should you be able to build farms right in the middle of a river, on the shallow part.
It looks kina weird, don't know if its a bug though.
#56
Posted 05 November 2007 - 12:35 PM
Goblins
This warg group isn't working good. The Alpha warg is too fast or the normal wargs to slow. All the time you have to wait for the small wargs, cause they are far behind the boss warg
Shire
Goblins
I don't know how to describe it...
Just one pic:
That's the new fortress upgrade and the camerasetting 3 I think.
I hope you can see, what I mean
Edited by Mercyy, 05 November 2007 - 12:36 PM.
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature
#57
Posted 05 November 2007 - 12:51 PM
Faction: -
About: Create a Hero
Problem: The Captain of Gondor CaH skill "blademaster" is no longer selectable in skill setup screen.
Map: All (I tested it on 15 different maps)
Faction: humans/dwarfs/elfs
About: Create a Hero
Problem: Captain of Gondor' Starlight only gives the blue glow around affected units, but wont heal them
Map: All (tested it alongside starlight)
Faction: humans/dwarfs/elfs
About: Create a Hero
Problem: Captain of gondor's spearthrow shows no animation when on horseback
#58
Posted 05 November 2007 - 01:24 PM
2.Isengard
3.-
4.The warg outpost with the 3 wargs doesnt work good for me.They are terrible slow and dont attack.They are prety useless.
#60
Posted 05 November 2007 - 03:33 PM
Men vs goblins
Rohan Horsemen
they dont trample goblin infantery :S (the gondor nights do trample though)
Edited by Celtrian, 05 November 2007 - 03:34 PM.
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