Accepted Suggestions will go into ToDO List!
Edited by Nazgûl, 07 November 2007 - 04:43 AM.
Posted 03 November 2007 - 05:51 AM
Edited by Nazgûl, 07 November 2007 - 04:43 AM.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
Posted 03 November 2007 - 02:14 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
Posted 03 November 2007 - 03:19 PM
Posted 03 November 2007 - 06:43 PM
Posted 03 November 2007 - 11:00 PM
Posted 04 November 2007 - 05:55 AM
Posted 04 November 2007 - 06:16 AM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
Posted 04 November 2007 - 10:40 AM
Great, Thank you for sharing that Rhodin@ Wundai - That "Haka" will be used in beta V (I've already ripped and eq'd it) probably not as a warchant though, mostly because of the sound of it is dominated by roars of the Mumakil. So it will probably be used for some kind of power for Mumakils or something like that!
Posted 04 November 2007 - 02:34 PM
The CP cap of x1000 for Fortress Maps SHOULD be gone in Beta 4.5... If it's not, we'll remove it completely for Beta 4.6...I saw that you want to change the way CP works. (1:1cp for basic units, etc.) If you do that, then are you still going to change the 1000 cp limit for fortresses? Or should we just suggest the 1X CP limit, instead of 2X for 4.5 now?
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
Posted 04 November 2007 - 03:25 PM
Posted 05 November 2007 - 01:32 AM
Posted 05 November 2007 - 02:02 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
Posted 05 November 2007 - 02:28 AM
Posted 05 November 2007 - 02:50 AM
Edited by njm1983, 05 November 2007 - 02:55 AM.
Posted 05 November 2007 - 05:34 AM
Posted 05 November 2007 - 06:15 AM
Edited by 1Master, 05 November 2007 - 06:18 AM.
Posted 05 November 2007 - 01:32 PM
Posted 05 November 2007 - 02:33 PM
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
0 members, 1 guests, 0 anonymous users