Elves
#21
Posted 05 February 2008 - 08:38 PM
#23
Posted 06 February 2008 - 02:24 AM
Game Replays Forums; I am Panda Bear™
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#24
Posted 06 February 2008 - 06:28 PM
Its my own personal preference, but I think its cooler to choose Rivendale as opposed to using the elven name, as I have a firm understanding of Lothlorian, Rivendale and Mirkwood...yet the elven names are unknown to me. Also, it seems that the names are out of place given that all of the heroes and units speak english which to me implies "complex" names aren't really needed. At the end of the day, if there were two people playing a game of BFME using this mod, how many will refer to units by their elven names? No matter what a vast majority will undoubtedly still refer to the standard names of Soldier, Pikemen, Archer, Ranger, Knight, Lancer etc.
Personally you should put the names in the tooltips and retain the standard Mirkwood, Rivendale, Lothlorian as the upgrade names to fit in better with the rest of the game, will you also accomodate the native languages for Mordor? the Dwarves etc? But I do appreciate what you intend to achieve, I just think it can be achieved through tooltips as a means to introduce the lore to those who want it rather than impose it if you know what I mean.
Otherwise, everything else looks amazing, I love the concept. When I first saw the MOTE's selection of fortresses I was going to suggest that the elves be given the option to build one of three fortresses also so this is a great idea. Hope i've not come across as an idiot, I really do love this mod and hope my opinion won't be shot down
Edited by Black Dragon, 06 February 2008 - 07:13 PM.
#25
Posted 06 February 2008 - 07:11 PM
And yes, I've been wanting to put together the seperate elven factions together so that they are all available. While I'm not sure I'll adhere to everything in the PDF, my overall goal in implementing this is to be different than how the Arnor and MotE work. Where MotE are 2 seperate factions that might unite as they have a common ally, they are different in my opinion as you would not need to pay more for the different factions units, or purchase a power (think of this more as Sauron forcing the two facctions to work together). With Arnor, the idea is that you "pay" which is in my view is raising a standard for that group to join the fight. More like Rohan calling in Gondor and visa versa.
With the Elves, I view them differently, in that if Elrond was in dire need and called for help, others would answer and visa versa. So what I was thinking is that when you start, you can choose your faction that you start with. From the fortress you can also call for help. With this basically you would set up a flare or other FX calling for help. Once the other group is called you cannot call the 3rd until the 2nd arrives. Then basically a timer starts until the other group arrives, and then at that point you can purchase the units from your own barracks/stables/etc. at their appropriate level. (Or another option is then at that point you can purchase them from level 4-6 barracks/stables/etc. Which I like because since they are free this will ensure that they arrive in late game, as you cannot purchase but onlu earn upgrade levels higher than 3).
Then once they are available you can call the 3rd.
Anyway, those were some of my thoughts on the elves.
Robert J.
#26
Posted 06 February 2008 - 08:35 PM
#27
Posted 06 February 2008 - 09:29 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#28
Posted 06 February 2008 - 09:34 PM
Robert J.
(Long image display)
Edit: And in case you missed them, here is a quick image display of what is in the topic that has not been in news topics yet:
Lothlorien Fortress
Toggle Mithlond Sentries for Arnor:
Heavy Armor Mithlond Sentries - WIP:
Edited by robnkarla, 11 February 2008 - 12:25 AM.
#29
Posted 09 February 2008 - 11:52 AM
Rivendell Cavalry (reskinned by Shikari)
Reg skin:
HA:
HA skin for Rivendell Pikemen (by robnkarla and Shikari)
We're re-working all of the elven skins so that they have the look and feel for Rivendell, Lothlorien, & Mirkwood, so each group is their own look and feel. There is still more work to do, but it's a view into what is happening.
Robert J.
Edited by robnkarla, 11 February 2008 - 12:28 AM.
#30
Posted 09 February 2008 - 12:16 PM
#33
Posted 10 February 2008 - 03:48 AM
[url="http://"http://rjrotwk.the3rdage.net/other/Elves/Mirkwood/Mirkwood_01.JPG"][/url] [url="http://"http://rjrotwk.the3rdage.net/other/Elves/Mirkwood/Mirkwood_02.JPG"][/url] [url="http://"http://rjrotwk.the3rdage.net/other/Elves/Mirkwood/Mirkwood_03.JPG"][/url] [url="http://"http://rjrotwk.the3rdage.net/other/Elves/Mirkwood/Mirkwood_04.JPG"][/url]
Robert J.
Edited by robnkarla, 11 February 2008 - 12:30 AM.
#36
Posted 10 February 2008 - 02:39 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#38
Posted 10 February 2008 - 05:14 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#39
Posted 10 February 2008 - 05:36 PM
Game Replays Forums; I am Panda Bear™
Awesome sig by TravTech PANDA POWER!!!
And please add Bear-mans
#40
Posted 10 February 2008 - 06:35 PM
Robert J.
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