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#61 Shikari

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Posted 24 February 2008 - 08:28 PM

Well, I have a couple of things to show.

With the new elven subfactions, some changes are going to be made to the galadhrim (the helms deep guys).

So, first the rohan galadhrim. Previously they had a light blue LA skin, and a golden HA skin. I have edited the model, and reskinned so that the LA version has a travelling cloak (like the elves when they arrive at helms deep with haldir.) The HA version of these elves will now use the previous light blue LA skin for HA.

The golden HA skin will be used for lorien's elite unit (toggle, equivalent to noldor warriors, with prepurchased silverthorn arrows)

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Rohan LA - Model & Skin by Shikari
Rohan HA - Remapping of Model, & Skin by Rob38
Galadhrim Maethyr - Remapping of Model, & Skin by Rob38


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The second thing is mirkwood's basic archers (maethyr o cy).

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Model by Robnkarla, Skin by Shikari

Edited by Shikari, 24 February 2008 - 08:30 PM.

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#62 Lauri

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Posted 24 February 2008 - 08:35 PM

nice looking, both of 'em

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#63 Devon

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Posted 24 February 2008 - 09:16 PM

nice job shikari!

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#64 Dalf32

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Posted 24 February 2008 - 11:34 PM

very good

"A wizard is never late, nor is he early; he arrives precisely when he means to."

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#65 Gothmog14

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Posted 24 February 2008 - 11:35 PM

Insanely nice.

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Thanks to Shikari for the sig
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#66 m@tt

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Posted 24 February 2008 - 11:52 PM

Nice skins, but why oh why have you kept the sleeveless elves?!
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#67 robnkarla

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Posted 25 February 2008 - 01:29 AM

Here is something to watch, some videos for the FX for the standard weapon for the Elven Siege units (the Lore Masters).

http://rjrotwk.the3r...water_siege.wmv
http://rjrotwk.the3r..._fire_siege.wmv
http://rjrotwk.the3r...n_air_siege.wmv
http://rjrotwk.the3r...n_all_siege.wmv

There is still their powers, which they will use by themselves and combined with the other elements.

Robert J.

#68 Dalf32

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Posted 25 February 2008 - 02:01 AM

wow, those are nice. only thing is i wish they had impact fx, namely the air one. but otherwise, like i said, very very good.

"A wizard is never late, nor is he early; he arrives precisely when he means to."

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#69 Shikari

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Posted 25 February 2008 - 06:51 AM

Nice rob, looking very cool. The videos are nicely done as well with the cuts. Like dalf said, an impact fx would maybe be a nice addition to the air one.

So, if these are all working, this means we can finally bid ents farewell from the elven faction :ohmy:


Nice skins, but why oh why have you kept the sleeveless elves?!


Well, I did them sleeveless, because Mirkwood has 2 archer units, these are the basic unit, and there is also an improved unit (more of a mirkwood ranger) that does have sleeves. I'm not in anyway implying that sleeves denotes the skill of a unit, I was just looking for something visual to illustrate this clearly. The HA skin, when I get around to doing it will have armor on the arms.


Edit: This post is pretty non-sensical now, we decided to give them sleeves in the end, and they look better for it.

Edited by Shikari, 26 February 2008 - 10:21 PM.

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#70 hrrypttrbst

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Posted 25 February 2008 - 06:09 PM

Does somebody want to close my mouth after what i have seen i don't get my mouth closed anymore
(this means this :ohmy: )
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#71 Black Dragon

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Posted 25 February 2008 - 08:15 PM

Nice work

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#72 Devon

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Posted 25 February 2008 - 09:23 PM

Nice Rob, but why are there little cube things on the air power? And are these area attacks or do you actually target a units. And noledhil are universal, right? Not belonging to the subfactions?

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#73 robnkarla

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Posted 26 February 2008 - 10:24 AM

First - yeah, the air I'm not exactly happy and do not think them as finished. They will have an impact, some more changes to the look of the attack, and more. I still have to make sure that the sound fx will work as well, but I think it will all work extremely well when finished.

Make sure you check the first topic to see some of the 2d art for the Elves.

Lastly, I've been plagued by a bug when doing the Loth fortress/expansions/tower. They did not cast shadows no matter what I did on High & Ultra High. I've gone through and the only way to fix it is to basically redo the Renx scene/files.....so it's taking some time to get the bugs out. Until then here are some screens of the no fix Lothlorien Tower. There is still more to do, but it's getting closer and closer to completion.

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#74 hrrypttrbst

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Posted 26 February 2008 - 06:04 PM

that's amazing :xcahik_:
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#75 Devon

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Posted 26 February 2008 - 08:21 PM

Nice job!

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#76 Grizzlez

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Posted 26 February 2008 - 09:47 PM

That looks really good. Maybe have the lights go off in the day though :shiftee:
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#77 Shikari

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Posted 26 February 2008 - 10:19 PM

Well the mirwood archers's are no longer sleeveless just so you know m@tt :shiftee: We've seen sense and added sleeves to the skins.

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#78 Gothmog14

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Posted 26 February 2008 - 10:29 PM

Insane FX, nice buttons too. Good to know they have sleeves back :shiftee:.

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Thanks to Shikari for the sig
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#79 Dalf32

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Posted 26 February 2008 - 11:16 PM

w
o
w
!

"A wizard is never late, nor is he early; he arrives precisely when he means to."

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#80 robnkarla

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Posted 27 February 2008 - 07:36 AM

Some more screens for you to check out.

The new basic Mirkwood Archer (I need to mention that Rob38 also helped finish up the binding on the model):
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Some more shots of Mirkwood units:
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Robert J.




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