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#541 tylerman29

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Posted 23 May 2008 - 01:00 PM

Rivendell look like Gods!!!
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For Rohan!!!
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My elvish name is Mahtan Narmolanya what is yours?
My hobbit name is Falco Deepdelver of Brockenborings What is yours?

#542 Puppeteer

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Posted 23 May 2008 - 01:54 PM

Sweet! Can see all the pictures in the directories!!

#543 myster

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Posted 23 May 2008 - 01:59 PM

Rivendell look like Gods!!!


wich is exactly good because the noldor did live among gods some time back :p

#544 Fyro11

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Posted 23 May 2008 - 04:00 PM

Please Rob, it can't be...please don't tell me the cavs are being made back into two line battalions. Pleease, no :p
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#545 robnkarla

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Posted 23 May 2008 - 05:24 PM

Where did you get that idea? They are all 1 line, and 2 line when they combine.

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#546 Vithar-133

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Posted 23 May 2008 - 05:27 PM

I think that rinvendells dual wielding warriors are amazing. Do we need to come up with powers/ abilities for them?

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#547 Devon

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Posted 23 May 2008 - 07:40 PM

Rob, I think you messed up that link :D You linked us to all of rivendell units...

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#548 mike_

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Posted 23 May 2008 - 08:05 PM

D'oh..

#549 Elvenlord

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Posted 23 May 2008 - 09:09 PM

I don't think anyone minds Yoda :D

For the warriors, would it be too far-fetched to get an animator to maybe edit the wildman animations a bit? They aren't too bad, just kind of the the way they move doesn't scream elvish to me.
Just a suggestion though :thumbsupsmiley:

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#550 Pipo

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Posted 23 May 2008 - 10:18 PM

That is amazing !
There dual swords fighters make me remember the black orcs, but I supose they are very stonger. What about its cost?
In wich building?
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#551 Fyro11

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Posted 23 May 2008 - 11:35 PM

Where did you get that idea? They are all 1 line, and 2 line when they combine.

Robert J.

Phew *wipes forehead*. Just this piccy...that made me thinky...that it was so tricky.
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#552 tylerman29

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Posted 23 May 2008 - 11:39 PM

?
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For Rohan!!!
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My elvish name is Mahtan Narmolanya what is yours?
My hobbit name is Falco Deepdelver of Brockenborings What is yours?

#553 Fyro11

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Posted 23 May 2008 - 11:47 PM

Lol...nothing. Carry on.

The rest was...mindblowing. Btw, has there been any conclusion on the Mirkwood fortress. If there has, then please forgive my goldfish memory span.
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#554 mike_

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Posted 23 May 2008 - 11:52 PM

Not yet, no. Ideas are still being thrown around.

#555 Dalf32

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Posted 24 May 2008 - 12:09 AM

im not too hot on the running anims, but everything else looks fine to me; perhaps a bit faster though.

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#556 robnkarla

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Posted 24 May 2008 - 12:44 AM

The running animations are the biggest peeve for me, but I'll settle for it until I figure out how to animate :D Ed might be able to help, but animation is one area I just have not gotten to outside of structure build-ups. And RenX is really not the best tool for that aspect.

I was beyond tired when I posted the link. I don't think there is anything in there that has not already been seen. (Most in this post). Here is the direct link if you want to see it:

http://rjrotwk.the3r...apon_master.wmv

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Edited by robnkarla, 24 May 2008 - 12:45 AM.


#557 Devon

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Posted 24 May 2008 - 01:59 AM

Yeah...Ed is the only person who can do anims for us atm, so we're kinda limited on new units : /

He's still working on harad stuff, right?


Edit:

That is amazing !
There dual swords fighters make me remember the black orcs, but I supose they are very stonger. What about its cost?
In wich building?


1500, from an infantry expansion training grounds

Edited by YodaWarrior, 24 May 2008 - 02:42 AM.

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#558 robnkarla

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Posted 24 May 2008 - 02:58 AM

1500? Where did you pull that number from? They are meant to be more on par with elite archers - (mirkwood and galadrim) and not the mhh (noldor, galadhrim, & sindar). So at the very most they will be 800-900.

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#559 Myrdin

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Posted 24 May 2008 - 08:06 AM

and if too strong, always can be fixxed in next wersion.

but i must agree with someone, they MUST have weak armor ( ingame ) becouse, its hard to learn fighting with two weapons ( and not even speaking about long swords or scrimitars they use ), and even harder to master it.
basically, the two wielders, use, no or wery light armor, they rather then strenght relly, on speed, and the believe they will slice enemy before he can make any counter attack. Therefore, they " sacrifice " theyre possible protection gained from armor, shield, or sturdy defense. Theyre only protection is swiftness, parry, and " dance of swords " if i can call it that way.
Soo i hope these guys, will do high amount of dmg, in game, but they will go down pretty quick, if the fire is concentrated on them, for its only logical.

as for the animation - can the swords be made thinner ? they look more like broadswoards, then (for this type of fight suited ) katana styled weapons. Though its maybe just me who sees it that way :D
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#560 mike_

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Posted 24 May 2008 - 03:24 PM

You're saying that the elite warriors of Rivendell, some of the most powerful entities in Middle-earth, should have relatively weak armour?




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