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#661 Jaguar6

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Posted 12 August 2008 - 07:59 PM

I don't think you understood my question. What I want to know is if you are going to add a Lindon mini-faction to the Elves. If you aren't, and you say you want because there aren't enough possible units for a Lindon mini-faction, then I can give you a nice tech tree with more than enough units for a possible Lindon mini-faction.

Last I checked there was only one Lindon unit, and it was for Arnor, unless I'm missing something :p

#662 Devon

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Posted 12 August 2008 - 08:28 PM

No lindons in elves. Because:

1. They didn't do much :p
2. Would just be more models and skins when other things are needed.
3. What's the point? They'd just be identical to one of the other subfacs anyway...

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#663 Jaguar6

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Posted 12 August 2008 - 09:20 PM

1. Yes they did, they fought in the Last Alliance, they fought the Witch King, they fought the Corsairs, and they fought Goblins on multiple occasions.
2. True, but a lot of my ideas could use skins from the Elven Alliance mod.
3. I have a bunch of ideas that would make them differant from the other Elven sub factions, do you mind if I post my tech tree?

#664 {IP} Aridor

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Posted 12 August 2008 - 10:07 PM

Lindon and Imaldris, are nearly identical. They are both noldorian. Rivendell was founded by elves from Lindon and Eregion. So the Rivendell faction covers both.

#665 mike_

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Posted 12 August 2008 - 10:19 PM

I'd say go ahead and post your ideas - couldn't hurt.

Though, I think they'd make a good Summon - Lindon Axemen or something similar.

#666 Jaguar6

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Posted 12 August 2008 - 10:42 PM

Okay then, here are my ideas...
Units
Forlindon Cavalry: Light cavalry that is used to patrol the coasts and borders of Lindon. They use bows, and can toggle to swords.
Harlindon Warriors: Light infantry from Harlindon that use twin axes. Although it seems unusual the elves from Harlindon were more Teleri then Noldor, and would use axes more than sword and bow.
Haven Spearmen: Heavy anti-cavalry units that can form a spear wall. They are armed with spear and shield, and are Lindon's main unit.
Mithlond Sentries: Light infantry that has dual roles as an infantry unit and cavalry unit. The Sentries can toggle between spear and sword with shield.
Guardians of the Tower Hills: Heavy ranged units that act like the Silvan Warriors for Mirkwood. They have heavy armor, and are armed with bow and sword. The Guardians of the Tower Hills also have a special stealth ability.
Sentinels of the Woody End: Really light ranged units that are extremely stealthy. They use bows, but when the enemy gets too close they can pull out swords, just like the Ithilien Rangers do.
Haven Mariners: Really light infantry that is cheap and unorganized. These are the basic sailors and seamen of Mithlond, they use various weapons, including clubs, swords, and axes.
Nimrodel: The same.
Heros
Cirdan: Uses two swords, he should have a lot of water and sea going related powers.
Gildor: Uses a bow and sword, he should be very stealthy and should have a few "disappearance" powers.
Galdor: Uses a sword, he should have a few leadership and boosting powers, he should also be able to mount.

Most of the units, including Forlindon Cavalry, Harlindon Warriors, Haven Spearmen, and the Guardians of the Tower Hills, already have skins that could be used made by Celeglin. Cirdan, the Mithlond Sentries and Nimrodel you already have, so that leaves only three skins to be made.
And, as you can see Lindon is not identical to Rivendell. According to the lore Lindon was inhabit by a mix of Sindar and Noldor elves, but mainly Sindar. Lindon should not be represented by Rivendell.

#667 Dalf32

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Posted 12 August 2008 - 11:18 PM

they wouldnt have the same units as rivindell but they would play the same way. in the new elves each minifaction will play slightly differently. mirkwood will have lighter units with a greater emphasis on stealth and tactics, rivindell will consist of stronger units for a bit less finesse, and lorien will be sort of a middle-of-the-road compromise. how would lindon fit in differently from rivindell?
im in agreement with mike in that they could make a good summon, or perhaps some of them could go to the inn.

Edited by Dalf32, 12 August 2008 - 11:18 PM.

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#668 Vithar-133

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Posted 13 August 2008 - 12:39 AM

Perhaps they could be the Elves inn faction, as in the fact that they would be the elven representatives.

Edited by Vithar Megilaglar, 13 August 2008 - 12:40 AM.

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#669 Jaguar6

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Posted 13 August 2008 - 02:31 AM

I don't see what you mean, the faction I posted is full of light units, that aren't stealthy (only two units), heavy (only one unit), or in between. Lindon should be very fast paced, but in a long drawn out fight most of their units would lose. They would be great for quick raids, destroying a bunch of enemy buildings, and leaving to heal their wounds. Lindon doesn't have as much skill in arms as the other factions, so the best way to win in a battle would be to have just as much, or a little more soldiers than the enemy does.
As I said before, Lindon is not like Rivendell in any way, not in race, military, or strategy.

Edited by Jaguar6, 13 August 2008 - 02:34 AM.


#670 mike_

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Posted 13 August 2008 - 02:36 AM

Actually, none of Cel's skins can be used; he didn't release any of those you mentioned to the public for use without his permission (Spearmen of the Havens I dunno) and we can't get in contact with him to get access to them.

So...yeah. I think a light, skirmishing summoned unit would be the best thing.

#671 Dalf32

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Posted 13 August 2008 - 03:21 AM

agreed.

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#672 Scryer

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Posted 13 August 2008 - 05:37 AM

Yeah.. you really can't add another elven faction when Lorien, Mirkwood, and Rivendell cover most of the strategies used in BFME. Like the others said, Rivendell covers the heavier units, Mirkwood takes care of the stealthy/fast-assaulting units, and Lorien is in the middle. In my honest opinion. you really can't work out two mini-factions that are "in the middle" (I hope you know what I mean...) without a lot of cookie-cutting.

I agree with the others about it being a summon power. I don't think that they would make a great Inn faction as it already looks crowded (... waiting for someone to correct/contradict me here..) in the Inn.

But that's just my two cents worth.
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#673 Shikari

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Posted 13 August 2008 - 02:04 PM

Pretty Fair 2 cents I'd say. There's no point forcing Lindon into the game, we have our work cut out making new buildings for mirkwood and rivendell atm without adding in another faction which has little/no purpose.

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#674 Myrdin

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Posted 13 August 2008 - 02:07 PM

90% of the units in that tech tree has toogle, there s no point in creating soo many units if they act all the same, toogle can be best used for one two units, but not for entire faction, then theres really no point in getting anything other if few of your units can make good archers as much as they make strong mellee.
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#675 Elvenlord

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Posted 13 August 2008 - 03:01 PM

While it would be cool, just look at everyone else has said.

This caught my eye......

I don't see what you mean, the faction I posted is full of light units, that aren't stealthy (only two units), heavy (only one unit), or in between. Lindon should be very fast paced, but in a long drawn out fight most of their units would lose. They would be great for quick raids, destroying a bunch of enemy buildings, and leaving to heal their wounds. Lindon doesn't have as much skill in arms as the other factions, so the best way to win in a battle would be to have just as much, or a little more soldiers than the enemy does.
As I said before, Lindon is not like Rivendell in any way, not in race, military, or strategy.

The hell? Elves having to out-number enemy forces? And Lindon? Lindon was Gil-Galad's country. There must be many veterans from The Last Alliance. If anything, I'd imagine Lindon as even heavier then Rivendell.

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#676 Ring o' Fate

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Posted 13 August 2008 - 04:00 PM

Lindon Horse Archers are the thing that makes me agree with Elvenlord!
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#677 Jaguar6

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Posted 13 August 2008 - 04:47 PM

@ mike: So you can't use them then, that does create a problem. Don't you think it would be kind of hard to fit a whole nation into one summoned unit?

@ Myrdin: 2 out of the 7 units have toggle, that's not 90%

@ Elvenlord: What I meant was most of Lindon's units are weaker than the other Elven units. If fighting someone like Gondor or Rohan they would win, unless they were outnumbered 2 to 1. Also, units like the Guardians of the Tower Hills, Forlindon Cavalry, and Haven Spearmen would win no matter what (unless really badly outnumbered), while the lighter (and more Sindarin) units would have to have just as many units as the enemy does, if you are fighting someone like Dwarves, and if you are fighting someone like MotE, Mordor, Goblins, etc. you can have a smaller amount of units than the enemy does. Get what I'm saying :xcahik_:

I just had an good idea, what if you moved the Elven units for Arnor to their Elven factions, and made a Lindon a sub-faction for Arnor instead of an Elven sub-faction. Since I doubt Lothlorien sent their border guard (a.k.a Marchwardens) to fight for Arnor.

Edited by Jaguar6, 13 August 2008 - 04:51 PM.


#678 Dalf32

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Posted 13 August 2008 - 05:10 PM

you cant move any units from arnor to the elves because they are different time periods. just think of them as being in a separate game that is totally removed from this one. they were not around at all in the wotr and that is the time period taht every faction except arnor and angmar happen to belong to.

i dont think it would be hard to represent lindon with a single summone because we are not gonna try to fit a whole nation in a summon. nor are we going to try to shove them kicking and screaming into the elven faction. i think they would fit best as either taking the place of the rest of the elves in the inn or being a summon. i just dont think we could put them into the elven faction without it looking forced and it mucking up the uniqueness of each of them.

and actually you had 3 units up there that have toggles (not to mention one that pulls out swords automatically in close combat). :xcahik_:

sorry, but youre a tad outvoted on this matter.

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#679 Argeleb

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Posted 13 August 2008 - 06:08 PM

Just add Lindon units to Arnor. That is enough. Lindon fought against witch-king with Arnor. So, the Arnor elves could come only from Mithlond and Lindon, beacause all other elf kingdoms have their own factions. And Lindon wasn't so "famous" land in Lotr book that it could make a whole faction. In third age they only fought against witch-king. So add Lindon units to Arnor. Then I'm happy :xcahik_:

Edited by Argeleb, 13 August 2008 - 06:11 PM.

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#680 Devon

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Posted 13 August 2008 - 06:17 PM

All the mithlond units rob showed in the update are the new arnor elves...we can probably add a lindon unit or just rename one of those :xcahik_:

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