Elves
#681
Posted 13 August 2008 - 06:21 PM
#682
Posted 13 August 2008 - 06:32 PM
@ Argeleb: I think that would be the best idea right now, give Arnor a Lindon sub-faction instead of the Elves.
@ Yoda: Rob only showed one Mithlond unit, the one that toggles between spear and sword with shield. Isn't Mithlond part of Lindon?
Edited by Jaguar6, 13 August 2008 - 06:34 PM.
#683
Posted 13 August 2008 - 08:37 PM
Jaguar, the whole time-period thing with Arnor and Angmar is confusing you, I think. I don't mean to sound like an ignorant tyrant but you really should try to think of Arnor/Angmar being completely seperate. Like the ROTWK campaign and BFME2. Which is why I think that Arnor can get away with having Glorfindel or Elrond (?) .
Now onto Lore; Someone correct me if I'm wrong (*glances at Mike*) but wasn't the army that Glorfindel led mostly from Rivendell? I'm pretty sure the army was from Rivendell.. which would explain all of the Rivendell units. I don't remember there being a lot of involvement from Lindon during the Fall of Arnor time-period. And I know that they didn't do a lot (besides send the Elves on their way to Valinor.. I think..) in the WOTR. So no, I definitely don't think that these guys will make it into any kind of a faction/sub-faction/mini-faction at all because of their lack of importance during those timeframes. If someone wants to correct my lore, please go ahead.
Gameplay-wise, they would just crowd the game unless they were subtely (sp.) introduced as a summon or as a couple of units from the Inn. When I think of these guys, I'm reminded heavily of the 'Khand' discussion in the MOTE thread. I think that the most that the team could do (without giving the player the feeling that they're getting Lindon 'crammed down their throat') with Lindon is to give them 1 or 2 units in Arnor. But I would honestly say that they would work better either as: an Elves summon power or in the Inn system.
#684
Posted 13 August 2008 - 08:53 PM
Im gonna say it laud and clear comander ! No Lindon for elfs as minifaction, no weird unit/faction movements, no. NO.
Yet im not gonna make you feel soo bad comander, as there is some chance that they might become elven Inn Faction eventually, becouse the superiors were rethinking this possibility.
But dont let your hopes rise high !
Back to work comander, dissmissed !
.... (wtf with this " comander " stuff, damn im playing too much Tiberium Wars )
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#685
Posted 13 August 2008 - 09:08 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#686
Posted 13 August 2008 - 09:16 PM
3, not to mention the sentinels of the woody end.Forlindon Cavalry: Light cavalry that is used to patrol the coasts and borders of Lindon. They use bows, and can toggle to swords.
Harlindon Warriors: Light infantry from Harlindon that use twin axes. Although it seems unusual the elves from Harlindon were more Teleri then Noldor, and would use axes more than sword and bow.
Haven Spearmen: Heavy anti-cavalry units that can form a spear wall. They are armed with spear and shield, and are Lindon's main unit.
Mithlond Sentries: Light infantry that has dual roles as an infantry unit and cavalry unit. The Sentries can toggle between spear and sword with shield.
Guardians of the Tower Hills: Heavy ranged units that act like the Silvan Warriors for Mirkwood. They have heavy armor, and are armed with bow and sword. The Guardians of the Tower Hills also have a special stealth ability.
Sentinels of the Woody End: Really light ranged units that are extremely stealthy. They use bows, but when the enemy gets too close they can pull out swords, just like the Ithilien Rangers do.
scryer, nice handling of the time periods; couldnt have said it better myself.
jaguar, if any lindon units are added to arnor they would not be replacing hte elven subfaction. they are in fact elves, are they not? they would simply be a supplement to the already existing elven subfaction.
im for editing a current elven unit (or 2) in arnor as its probably the most likely.
Edited by Dalf32, 13 August 2008 - 09:17 PM.
#687
Posted 13 August 2008 - 09:48 PM
#688
Posted 13 August 2008 - 10:01 PM
What I meant about giving Lindon to Arnor, was that you would get rid of the Elven sub-faction, and replace it with Lindon. The logic behind this was that Lorien didn't really help in the war with Angmar
Also, the force that attacked was actually from Lindon, Arthedain, Cardolan, and Rivendell, Glorfindel was chosen to lead the army in a special meeting. Lindon also lead the attack that eventually defeated the Witch King, and drove him from Angmar forever. If Lindon can't be a complete sub-faction for the Elves or Arnor, then I hope you give it some cool units
P.S. The Sentinels of the Woody End don't toggle, they just pule out swords when the enemy gets close, like the Ithilien Rangers.
Edited by Jaguar6, 13 August 2008 - 11:27 PM.
#689
Posted 13 August 2008 - 10:02 PM
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#690
Posted 13 August 2008 - 11:26 PM
Edited by Jaguar6, 13 August 2008 - 11:28 PM.
#691
Posted 13 August 2008 - 11:45 PM
My reasoning for all of that has already been explained by others earlier in this Thread
#692
Posted 14 August 2008 - 01:45 AM
#693
Posted 14 August 2008 - 02:47 AM
#694
Posted 14 August 2008 - 11:23 AM
So if there's 5 units in the elven barracks (as I suppose) that could be 2 from Mithlond(which we have seen in the news post) 2 from Lindon (maybe two-handed swordsman from the movies and a captain?) and one from Rivendell(cavarly, beacause Glorfindel leaded Rivendell cavalry in the Battle of Fornost)
Ps. Sry theese "I want" textes but my english is not too good so I can't say it friendlier
Edited by Argeleb, 14 August 2008 - 11:28 AM.
RJ-ROWTK, Massive Middle-earth, Elven Alliance,
Battles of Narnia, Lone Wolf, Rhovanion Alliance,
Age of the Firstborn, The Fourth Age, Battles of Gondor,
Note: Mods are not "how much I like them" order
Argeleb
#695
Posted 14 August 2008 - 04:45 PM
Rob's redoing the elves in arnor...atm I think there's only the two mithlond ones he showed in the update? Though spearmen of the havens might still be in...
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#696
Posted 14 August 2008 - 04:57 PM
Edited by Argeleb, 14 August 2008 - 04:59 PM.
RJ-ROWTK, Massive Middle-earth, Elven Alliance,
Battles of Narnia, Lone Wolf, Rhovanion Alliance,
Age of the Firstborn, The Fourth Age, Battles of Gondor,
Note: Mods are not "how much I like them" order
Argeleb
#697 Guest_IstariLord_*
Posted 14 August 2008 - 05:56 PM
I have a small request, could you give the Mirkwood Fighters double-handed swords instead of twin knives? There is one simple reason why I ask you to do this, it's mutilating the lore! To my knowledge the only time Tolkien describes how the Elves of Mirkwood fight is in "The Clouds Burst" of "The Hobbit". In that chapter he never mentions any of the Elves using knives, but he does mention their bows, and especially talks a lot about their spears and swords. In the books Legolas, the only Mirkwood Elf I know of who is described using a knife, goes into melee combat wielding a sword along with his knife, and according to the lore he only has one "White Knife". Although I'm sure many, if not all, Elven warriors have knives, but I doubt they wielded only knives in combat, it lacks common sense.
I know this would mean a good amount of skinning and coding, but I ask you to at least consider. I wouldn't mind if you simply made the knives longer and more like swords.
Thank you for reading, and please consider my request
#698
Posted 14 August 2008 - 07:04 PM
#699 Guest_IstariLord_*
Posted 14 August 2008 - 07:53 PM
No really, I don't see how giving them a sword instead of knives would make them less stealthy and light.
#700
Posted 14 August 2008 - 08:36 PM
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